Player Matchup

Baron Samedi
Baron Samedi
Crona16101
Baron Samedi
Level 54
God Stats
11W - 9L
1,403 SR
Queue Stats
155W - 193L
1,354 Elo+
Party 4
Merlin
Merlin
Minotaurasaurus
Merlin
Level 22
God Stats
5W - 2L
1,789 SR
Queue Stats
5W - 2L
1,778 Elo+
Party 1
Eset
Eset
Quest4Fate
Eset
Level 29
God Stats
2W - 0L
1,845 SR
Queue Stats
91W - 96L
1,410 Elo+
Party 4
Athena
Athena
Themuffalmighty
Athena
Level 89
God Stats
2W - 1L
1,777 SR
Queue Stats
93W - 89L
1,553 Elo+
Party 1
Freya
Freya
iAdrianShephard
Freya
Level 22
God Stats
7W - 12L
1,356 SR
Queue Stats
100W - 125L
1,343 Elo+
Party 4
Team Averages
Level 43
1,634 SR
1,488 Elo+

VS

Team Averages
Level 60
1,386 SR
1,433 Elo+
Thanatos
Thanatos
DINGOBANDIDO
Thanatos
Level 66
God Stats
0W - 3L
1,183 SR
Queue Stats
226W - 267L
1,397 Elo+
Party 3
Bellona
Bellona
JadedYuri
Bellona
Level 120
God Stats
19W - 18L
1,550 SR
Queue Stats
785W - 787L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LEGIT SKY13
Cu Chulainn
Level 28
God Stats
5W - 13L
1,460 SR
Queue Stats
243W - 266L
1,464 Elo+
Party 2
Zeus
Zeus
aRagingPeach
Zeus
Level 28
God Stats
55W - 60L
1,443 SR
Queue Stats
134W - 160L
1,353 Elo+
Party 3
Tsukuyomi
Tsukuyomi
twilightdwagon
Tsukuyomi
Level 59
God Stats
2W - 3L
1,294 SR
Queue Stats
68W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crona16101
Baron Samedi
18
7 / 3 / 14
11,313
1,131
18,311
10,131
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 0 / 15
11,118
1,112
13,865
3,131
1,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 2 / 18
10,285
1,029
7,144
7,244
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 20
10,347
1,035
7,861
10,048
11,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 1 / 6
11,077
1,108
13,621
8,169
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

314

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DINGOBANDIDO
Thanatos
15
1 / 7 / 2
9,265
927
3,713
11,724
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
JadedYuri
Bellona
15
2 / 4 / 3
9,484
948
8,531
15,218
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
LEGIT SKY13
Cu Chulainn
15
1 / 3 / 3
9,417
942
6,121
14,048
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 10 / 1
8,897
890
9,836
15,383
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
twilightdwagon
Tsukuyomi
15
1 / 5 / 3
9,187
919
5,997
11,161
3,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
29
Kills
6
6
Deaths
29
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crona16101
Baron Samedi
7
3
14
4.67
L
Thanatos
DINGOBANDIDO
Thanatos
1
7
2
0.29
L
Bellona
JadedYuri
Bellona
2
4
3
0.88
L
Cu Chulainn
LEGIT SKY13
Cu Chulainn
1
3
3
0.83
W
6
0
15
13.5
W
3
2
18
6
W
3
0
20
13
L
1
10
1
0.15
W
10
1
6
13
L
Tsukuyomi
twilightdwagon
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,802
Damage
34,198
38,723
Taken
67,534
24,223
Mitigated
28,148
7,428
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crona16101
Baron Samedi
18,311
1,284
2,083
2,393
10,131
4,925
0
3,303
6,624
33,489
0
L
Thanatos
DINGOBANDIDO
Thanatos
3,713
229
0
1,937
11,724
3,768
0
10,501
1,223
0
18,921
L
Bellona
JadedYuri
Bellona
8,531
1,092
0
494
15,218
8,085
0
13,540
1,678
0
16,800
L
Cu Chulainn
LEGIT SKY13
Cu Chulainn
6,121
2,008
0
84
14,048
7,982
0
12,982
1,066
0
18,867
W
13,865
1,108
0
0
3,131
1,226
0
1,118
2,013
36,904
0
W
7,144
542
22
972
7,244
3,615
0
1,429
5,677
25,857
0
W
7,861
1,657
0
0
10,048
11,242
0
1,970
7,815
11,274
0
L
9,836
1,607
0
640
15,383
4,602
0
13,840
1,543
20,938
0
W
13,621
4,517
94
1,864
8,169
3,215
0
2,016
5,968
20,762
0
L
Tsukuyomi
twilightdwagon
Tsukuyomi
5,997
1,322
0
256
11,161
3,711
0
9,939
1,222
0
23,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
46,250
175
Minions Killed
136
3
Camps Cleared
7
1,011,169
Distance Traveled
884,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,313
1,131
40
4
0
184,317
0
L
Thanatos
9,265
927
37
4
0
182,053
0
L
Bellona
9,484
948
21
2
1
187,285
0
L
Cu Chulainn
9,417
942
28
3
4
173,084
0
W
Merlin
11,118
1,112
62
6
1
208,317
0
W
Eset
10,285
1,029
44
4
1
189,587
0
W
Athena
10,347
1,035
6
1
0
217,733
0
L
Zeus
8,897
890
18
2
2
163,591
2
W
Freya
11,077
1,108
23
2
1
211,215
0
L
Tsukuyomi
9,187
919
32
3
0
178,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role