Player Matchup

Ao Kuang
Ao Kuang
Masters
RazorShane
Ao Kuang
Masters
Level 149
God Stats
66W - 26L
1,888 SR
Queue Stats
180W - 135L
2,723 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,888 SR
2,723 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 46
1,508 SR
2,174 MMR
Sylvanus
Sylvanus
Platinum III
OurKuKuisTRASH
Sylvanus
Platinum III
Level 46
God Stats
0W - 1L
1,508 SR
Queue Stats
43W - 33L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RazorShane
Ao Kuang
12
1 / 0 / 0
6,194
885
4,854
7,169
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TsukuyomiSetSkadiPoseidonIzanami

VS

Bans
He BoChronosKaliAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 0
5,736
819
3,468
6,708
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
0
0
W
Ao Kuang
RazorShane
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,854
Damage
3,468
7,169
Taken
6,708
4,704
Mitigated
5,082
4,236
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,468
1,404
0
1,830
6,708
5,082
234
4,290
2,418
19,266
5,174
W
Ao Kuang
RazorShane
Ao Kuang
4,854
1,449
0
4,236
7,169
4,704
0
3,245
3,924
27,877
4,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,194
Gold Earned
5,736
65
Minions Killed
59
5
Camps Cleared
1
138,662
Distance Traveled
117,517
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,736
819
59
8
1
117,517
0
W
Ao Kuang
6,194
885
65
9
5
138,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role