Player Matchup

Fenrir
Fenrir
Aopel
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,482 Elo+
Solo
Neith
Neith
Chlo3Suxx
Neith
Level 18
God Stats
16W - 16L
1,475 SR
Queue Stats
53W - 58L
1,369 Elo+
Solo
Ares
Ares
Karnage_Reps
Ares
Level 26
God Stats
14W - 6L
1,465 SR
Queue Stats
154W - 181L
1,294 Elo+
Party 3
Chaac
Chaac
layaway baby
Chaac
Level 8
God Stats
3W - 2L
1,542 SR
Queue Stats
19W - 17L
1,405 Elo+
Solo
Nu Wa
Nu Wa
life_is_cool96
Nu Wa
Level 24
God Stats
2W - 3L
1,346 SR
Queue Stats
82W - 96L
1,389 Elo+
Party 3
Team Averages
Level 19
1,466 SR
1,388 Elo+

VS

Team Averages
Level 7
1,451 SR
1,406 Elo+
Artemis
Artemis
BleachedCheese
Artemis
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
CHO88
Amaterasu
Level 9
God Stats
1W - 2L
1,390 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Nemesis
Nemesis
Frolan The Wolf
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 93L
1,500 Elo+
Party 1
Bellona
Bellona
Gaizane
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 1
Merlin
Merlin
Rush_iReact
Merlin
Level 13
God Stats
4W - 3L
1,574 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aopel
Fenrir
12
12 / 0 / 2
7,273
661
7,937
6,194
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Neith
Chlo3Suxx
Neith
11
2 / 0 / 5
6,040
549
5,178
4,512
1,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
5 / 1 / 2
5,775
525
2,825
7,912
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 4
6,687
608
4,603
5,836
4,463
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 4
6,190
563
3,489
4,508
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,629
421
3,123
5,705
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
CHO88
Amaterasu
8
0 / 4 / 0
4,951
450
1,514
7,177
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 5 / 0
4,433
403
3,032
6,311
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Gaizane
Bellona
6
0 / 5 / 1
4,312
392
3,894
7,431
4,365
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
9
2 / 5 / 0
5,176
471
3,957
7,177
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
24
Kills
4
4
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aopel
Fenrir
12
0
2
13
L
1
5
0
0.2
L
Amaterasu
CHO88
Amaterasu
0
4
0
0
W
Neith
Chlo3Suxx
Neith
2
0
5
4.5
L
1
5
0
0.2
L
Bellona
Gaizane
Bellona
0
5
1
0.1
W
5
1
2
6
L
Merlin
2
5
0
0.4
W
4
1
4
6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
15,520
28,962
Taken
33,801
13,752
Mitigated
13,444
8,181
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aopel
Fenrir
7,937
1,405
0
2,618
6,194
2,355
418
726
5,333
0
34,452
L
3,123
1,331
0
0
5,705
1,615
0
1,444
4,261
0
12,485
L
Amaterasu
CHO88
Amaterasu
1,514
760
0
1,879
7,177
3,318
0
238
6,939
0
18,305
W
Neith
Chlo3Suxx
Neith
5,178
2,276
0
2,066
4,512
1,622
781
487
4,025
0
35,721
L
3,032
1,629
0
1,208
6,311
2,250
175
696
5,615
0
10,401
L
Bellona
Gaizane
Bellona
3,894
1,247
0
0
7,431
4,365
0
2,171
5,260
0
9,611
W
2,825
123
0
1,431
7,912
3,844
215
638
7,274
7,021
0
L
Merlin
3,957
314
0
681
7,177
1,896
0
1,765
5,412
25,284
0
W
4,603
2,071
0
1,464
5,836
4,463
436
0
5,811
0
23,857
W
3,489
612
0
602
4,508
1,468
1,381
2,106
2,402
29,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
23,501
261
Minions Killed
141
0
Camps Cleared
0
1,030,101
Distance Traveled
967,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,273
661
59
5
0
234,450
1
L
Artemis
4,629
421
20
2
0
181,733
2
L
Amaterasu
4,951
450
45
4
0
186,895
2
W
Neith
6,040
549
63
6
0
198,143
3
L
Nemesis
4,433
403
18
2
0
183,549
0
L
Bellona
4,312
392
20
2
0
228,389
1
W
Ares
5,775
525
7
1
0
216,661
2
L
Merlin
5,176
471
38
3
0
186,499
1
W
Chaac
6,687
608
59
5
0
196,554
0
W
Nu Wa
6,190
563
73
7
0
184,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role