Player Matchup

Arachne
Arachne
ElPadrino509159
Arachne
Level 31
God Stats
2W - 2L
1,403 SR
Queue Stats
19W - 31L
1,231 Elo+
Solo
Artemis
Artemis
King_Swag423
Artemis
Level 28
God Stats
15W - 15L
1,325 SR
Queue Stats
102W - 109L
1,417 Elo+
Party 1
Ra
Ra
M13m0
Ra
Level 28
God Stats
5W - 1L
1,738 SR
Queue Stats
113W - 108L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Sealverz
Gilgamesh
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
89W - 103L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
StruggleBussey
Danzaburou
Level 27
God Stats
13W - 25L
1,632 SR
Queue Stats
71W - 128L
1,247 Elo+
Solo
Team Averages
Level 28
1,481 SR
1,344 Elo+

VS

Team Averages
Level 18
1,428 SR
1,271 Elo+
Loki
Loki
Faint_Man82
Loki
Level 15
God Stats
20W - 25L
1,418 SR
Queue Stats
56W - 71L
1,319 Elo+
Party 2
Anubis
Anubis
OdenSon_420
Anubis
Level 14
God Stats
7W - 7L
1,473 SR
Queue Stats
9W - 10L
1,359 Elo+
Solo
Cthulhu
Cthulhu
ak_rose004
Cthulhu
Level 7
God Stats
0W - 3L
1,259 SR
Queue Stats
107W - 127L
983 Elo+
Party 2
Charybdis
Charybdis
droccell
Charybdis
Level 26
God Stats
28W - 25L
1,453 SR
Queue Stats
177W - 233L
1,317 Elo+
Solo
Medusa
Medusa
jonny1r
Medusa
Level 28
God Stats
31W - 34L
1,538 SR
Queue Stats
45W - 56L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 12
15,331
590
21,612
23,017
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
King_Swag423
Artemis
20
15 / 4 / 13
14,874
572
31,815
18,331
6,507
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
20
11 / 4 / 8
14,624
562
14,879
18,125
8,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sealverz
Gilgamesh
20
6 / 5 / 8
14,819
570
12,995
22,397
19,016
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
StruggleBussey
Danzaburou
19
5 / 6 / 8
13,024
501
10,961
17,480
6,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,202
431
13,359
17,191
13,192
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
9 / 11 / 0
14,481
557
23,277
35,940
17,749
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ak_rose004
Cthulhu
15
2 / 10 / 4
9,887
380
5,093
25,429
13,695
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
droccell
Charybdis
16
4 / 13 / 4
10,836
417
9,987
22,041
9,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
jonny1r
Medusa
15
1 / 12 / 7
10,296
396
11,952
19,112
6,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
52
Kills
20
20
Deaths
53
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
12
21
L
4
7
4
0.86
W
Artemis
King_Swag423
Artemis
15
4
13
5.38
W
Ra
11
4
8
3.75
L
Anubis
9
11
0
0.82
W
Gilgamesh
Sealverz
Gilgamesh
6
5
8
2
W
Danzaburou
StruggleBussey
Danzaburou
5
6
8
1.5
L
Cthulhu
ak_rose004
Cthulhu
2
10
4
0.4
L
Charybdis
droccell
Charybdis
4
13
4
0.46
L
Medusa
jonny1r
Medusa
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,262
Damage
63,668
99,350
Taken
119,713
51,232
Mitigated
61,206
29,630
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,612
16,874
0
13,277
23,017
10,632
0
7,887
15,130
0
110,529
L
13,359
3,346
0
517
17,191
13,192
412
2,615
14,450
0
60,600
W
Artemis
King_Swag423
Artemis
31,815
20,348
0
4,626
18,331
6,507
4,297
7,508
10,823
0
105,191
W
Ra
14,879
1,306
1,571
6,153
18,125
8,432
1,984
7,590
10,535
79,919
0
L
Anubis
23,277
1,959
0
18,177
35,940
17,749
465
2,267
33,511
102,032
0
W
Gilgamesh
Sealverz
Gilgamesh
12,995
4,402
0
1,622
22,397
19,016
2,468
2,113
20,284
1,251
89,824
W
Danzaburou
StruggleBussey
Danzaburou
10,961
4,309
0
2,381
17,480
6,645
2,146
3,272
14,208
0
87,210
L
Cthulhu
ak_rose004
Cthulhu
5,093
564
108
314
25,429
13,695
304
5,340
19,747
36,826
0
L
Charybdis
droccell
Charybdis
9,987
5,962
0
1,438
22,041
9,956
0
2,572
19,307
0
61,983
L
Medusa
jonny1r
Medusa
11,952
6,067
0
1,126
19,112
6,614
72
1,757
17,263
0
56,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,672
Gold Earned
56,702
668
Minions Killed
483
0
Camps Cleared
0
2,216,025
Distance Traveled
1,964,285
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,331
590
115
4
0
536,543
0
L
Loki
11,202
431
111
4
0
449,242
0
W
Artemis
14,874
572
121
5
0
427,049
0
W
Ra
14,624
562
152
6
0
387,027
3
L
Anubis
14,481
557
132
5
0
350,576
0
W
Gilgamesh
14,819
570
144
6
0
473,595
0
W
Danzaburou
13,024
501
136
5
0
391,811
5
L
Cthulhu
9,887
380
49
2
0
461,025
0
L
Charybdis
10,836
417
102
4
0
367,759
0
L
Medusa
10,296
396
89
3
0
335,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role