Player Matchup

Nike
Nike
Centiboi225
Nike
Level 95
God Stats
8W - 10L
1,377 SR
Queue Stats
676W - 825L
1,393 Elo+
Solo
Pele
Pele
ItsFancyKitty
Pele
Level 89
God Stats
3W - 8L
1,219 SR
Queue Stats
174W - 168L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyBuccaneer
Danzaburou
Level 88
God Stats
8W - 9L
1,585 SR
Queue Stats
147W - 147L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PlebeianPotato
Morgan Le Fay
Level 89
God Stats
17W - 19L
1,475 SR
Queue Stats
384W - 432L
1,415 Elo+
Solo
Cthulhu
Cthulhu
TheGenghisKuhn
Cthulhu
Level 80
God Stats
3W - 2L
1,233 SR
Queue Stats
139W - 136L
1,473 Elo+
Party 1
Team Averages
Level 88
1,378 SR
1,441 Elo+

VS

Team Averages
Level 91
1,577 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
Fennix102
Tsukuyomi
Level 122
God Stats
8W - 13L
1,470 SR
Queue Stats
348W - 369L
1,447 Elo+
Solo
Athena
Athena
Lynx7861
Athena
Level 100
God Stats
6W - 1L
1,586 SR
Queue Stats
54W - 42L
1,504 Elo+
Party 3
Charybdis
Charybdis
RogueKitten29
Charybdis
Level 99
God Stats
1W - 6L
1,706 SR
Queue Stats
87W - 59L
1,523 Elo+
Party 2
King Arthur
King Arthur
UnbornGorilla12
King Arthur
Level 67
God Stats
9W - 11L
1,435 SR
Queue Stats
115W - 101L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
evile143
Ah Puch
Level 65
God Stats
3W - 3L
1,689 SR
Queue Stats
52W - 42L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
11,319
539
11,326
12,467
11,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 1 / 6
13,056
622
14,516
15,088
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MonkeyBuccaneer
Danzaburou
19
8 / 2 / 6
13,168
627
11,771
12,666
5,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
PlebeianPotato
Morgan Le Fay
15
4 / 4 / 7
10,377
494
11,650
10,916
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 12
10,404
495
7,772
19,645
19,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fennix102
Tsukuyomi
15
3 / 4 / 4
9,659
460
9,330
13,733
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Lynx7861
Athena
11
0 / 6 / 5
7,950
379
4,512
18,489
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RogueKitten29
Charybdis
17
5 / 7 / 0
10,935
521
16,337
15,544
6,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
UnbornGorilla12
King Arthur
14
2 / 4 / 1
8,849
421
5,435
14,931
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
evile143
Ah Puch
16
2 / 7 / 2
9,875
470
11,780
15,111
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
12
12
Deaths
28
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Tsukuyomi
Fennix102
Tsukuyomi
3
4
4
1.25
W
9
1
6
12
L
Athena
Lynx7861
Athena
0
6
5
0.42
W
Danzaburou
MonkeyBuccaneer
Danzaburou
8
2
6
5.5
W
Morgan Le Fay
PlebeianPotato
Morgan Le Fay
4
4
7
1.88
L
Charybdis
RogueKitten29
Charybdis
5
7
0
0.71
W
2
2
12
4
L
King Arthur
UnbornGorilla12
King Arthur
2
4
1
0.63
L
Ah Puch
evile143
Ah Puch
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
47,394
70,782
Taken
77,808
47,219
Mitigated
43,991
19,161
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,326
2,013
0
2,198
12,467
11,523
577
2,524
9,195
0
58,268
L
Tsukuyomi
Fennix102
Tsukuyomi
9,330
2,251
0
3,524
13,733
5,759
809
4,124
9,423
0
60,785
W
14,516
3,044
0
4,101
15,088
7,513
1,264
4,485
10,511
0
127,671
L
Athena
Lynx7861
Athena
4,512
866
0
1,002
18,489
14,506
0
5,810
12,287
18,562
0
W
Danzaburou
MonkeyBuccaneer
Danzaburou
11,771
5,391
0
5,451
12,666
5,091
0
1,567
11,099
0
83,282
W
Morgan Le Fay
PlebeianPotato
Morgan Le Fay
11,650
1,227
0
3,952
10,916
3,712
952
4,122
6,794
50,083
0
L
Charybdis
RogueKitten29
Charybdis
16,337
8,182
0
3,718
15,544
6,515
2,071
4,106
11,323
0
87,476
W
7,772
668
92
3,367
19,645
19,380
78
3,665
15,935
32,011
0
L
King Arthur
UnbornGorilla12
King Arthur
5,435
495
0
1,842
14,931
12,391
0
705
14,184
0
33,536
L
Ah Puch
evile143
Ah Puch
11,780
645
0
4,438
15,111
4,820
873
3,712
11,049
60,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
47,268
543
Minions Killed
447
0
Camps Cleared
0
2,091,150
Distance Traveled
1,866,586
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,319
539
100
5
0
380,507
3
L
Tsukuyomi
9,659
460
95
5
0
431,296
1
W
Pele
13,056
622
185
9
0
457,089
1
L
Athena
7,950
379
21
1
0
411,229
11
W
Danzaburou
13,168
627
137
7
0
401,941
6
W
Morgan Le Fay
10,377
494
88
4
0
397,802
11
L
Charybdis
10,935
521
163
8
0
332,954
1
W
Cthulhu
10,404
495
33
2
0
453,811
7
L
King Arthur
8,849
421
67
3
0
334,546
0
L
Ah Puch
9,875
470
101
5
0
356,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role