Player Matchup

Izanami
Izanami
AndyLG10
Izanami
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Ares
Ares
J12zBlaster
Ares
Level 18
God Stats
3W - 4L
1,437 SR
Queue Stats
123W - 145L
1,210 Elo+
Party 2
Mulan
Mulan
KS_FreshlySqeeze
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ToxicMonic
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,203 Elo+
Party 2
Fenrir
Fenrir
imeiden20
Fenrir
Level 129
God Stats
3W - 4L
1,376 SR
Queue Stats
745W - 726L
1,467 Elo+
Party 2
Team Averages
Level 42
1,420 SR
1,340 Elo+

VS

Team Averages
Level 18
1,455 SR
1,470 Elo+
Jormungandr
Jormungandr
DancingYurtle82
Jormungandr
Level 27
God Stats
38W - 43L
1,516 SR
Queue Stats
184W - 204L
1,389 Elo+
Solo
Neith
Neith
G2 E Goga
Neith
Level 27
God Stats
26W - 30L
1,478 SR
Queue Stats
215W - 197L
1,420 Elo+
Solo
Horus
Horus
Haislipc253
Horus
Level 25
God Stats
3W - 3L
1,557 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 1
Hachiman
Hachiman
StaticFg
Hachiman
Level 7
God Stats
1W - 0L
1,363 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
ittache
Bacchus
Level 3
God Stats
1W - 1L
1,363 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndyLG10
Izanami
19
7 / 7 / 7
13,385
496
16,367
17,854
6,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 6 / 15
11,239
416
13,525
32,057
29,978
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 0 / 0
6,753
250
196
1,275
508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
ToxicMonic
Ne Zha
16
5 / 15 / 13
10,598
393
14,167
21,549
7,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
imeiden20
Fenrir
17
8 / 15 / 8
11,423
423
23,619
30,332
14,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DancingYurtle82
Jormungandr
20
17 / 4 / 15
15,433
572
19,563
26,674
22,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
G2 E Goga
Neith
17
5 / 6 / 11
12,566
465
15,627
16,458
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 2 / 13
14,556
539
25,142
17,630
15,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
StaticFg
Hachiman
14
2 / 9 / 21
10,782
399
9,118
15,051
4,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ittache
Bacchus
16
3 / 6 / 23
11,861
439
9,936
25,449
31,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
27
Kills
43
43
Deaths
27
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Izanami
AndyLG10
Izanami
7
7
7
1.5
W
Jormungandr
DancingYurtle82
Jormungandr
17
4
15
6.13
W
Neith
G2 E Goga
Neith
5
6
11
1.75
W
16
2
13
11.25
L
7
6
15
2.42
L
0
0
0
0
W
Hachiman
StaticFg
Hachiman
2
9
21
1.39
L
Ne Zha
ToxicMonic
Ne Zha
5
15
13
0.77
L
Fenrir
imeiden20
Fenrir
8
15
8
0.8
W
Bacchus
ittache
Bacchus
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
79,386
103,067
Taken
101,262
59,688
Mitigated
80,143
14,054
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AndyLG10
Izanami
16,367
12,016
0
468
17,854
6,730
1,100
3,136
14,718
0
103,607
W
Jormungandr
DancingYurtle82
Jormungandr
19,563
6,366
0
7,297
26,674
22,696
1,827
3,157
23,517
89,954
0
W
Neith
G2 E Goga
Neith
15,627
7,656
0
4,346
16,458
6,239
4,106
2,664
13,794
0
77,464
W
25,142
10,985
4,102
7,098
17,630
15,060
2,420
2,027
15,603
0
101,456
L
13,525
1,097
359
5,948
32,057
29,978
386
7,843
24,214
25,753
0
L
196
62
0
18
1,275
508
0
175
1,100
0
2,518
W
Hachiman
StaticFg
Hachiman
9,118
5,898
0
2,423
15,051
4,389
1,294
2,416
12,635
0
27,545
L
Ne Zha
ToxicMonic
Ne Zha
14,167
5,595
0
1,330
21,549
7,672
112
5,487
16,062
0
39,075
L
Fenrir
imeiden20
Fenrir
23,619
6,617
382
5,549
30,332
14,800
570
12,858
17,474
0
77,513
W
Bacchus
ittache
Bacchus
9,936
1,957
0
46
25,449
31,759
549
3,261
22,156
24,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
65,198
347
Minions Killed
406
0
Camps Cleared
0
1,789,486
Distance Traveled
2,362,288
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,385
496
180
7
0
420,780
3
W
Jormungandr
15,433
572
119
4
0
497,536
2
W
Neith
12,566
465
113
4
0
407,431
7
W
Horus
14,556
539
134
5
0
518,290
2
L
Ares
11,239
416
24
1
0
506,683
1
L
Mulan
6,753
250
6
0
0
41,924
0
W
Hachiman
10,782
399
22
1
0
458,412
0
L
Ne Zha
10,598
393
46
2
0
405,834
3
L
Fenrir
11,423
423
91
3
0
414,265
1
W
Bacchus
11,861
439
18
1
0
480,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role