Player Matchup

Bellona
Bellona
EmrldBulldog
Bellona
Level 107
God Stats
0W - 1L
1,623 SR
Queue Stats
33W - 23L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
Snipe5tar
Cthulhu
Level 68
God Stats
0W - 1L
1,431 SR
Queue Stats
21W - 14L
1,630 Elo+
Party 1
Hou Yi
Hou Yi
UrXWivezDog
Hou Yi
Level 42
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 2L
1,853 Elo+
Party 1
Team Averages
Level 72
1,583 SR
1,691 Elo+

VS

Team Averages
Level 110
1,669 SR
1,539 Elo+
Danzaburou
Danzaburou
Big_Nutticius_
Danzaburou
Level 101
God Stats
99W - 62L
1,644 SR
Queue Stats
500W - 450L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
OoAPPLExPIEoO
Cthulhu
Level 105
God Stats
15W - 6L
1,738 SR
Queue Stats
133W - 119L
1,600 Elo+
Solo
Freya
Freya
greglw96
Freya
Level 124
God Stats
98W - 77L
1,626 SR
Queue Stats
745W - 738L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmrldBulldog
Bellona
11
0 / 6 / 4
8,379
559
6,086
13,118
9,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Snipe5tar
Cthulhu
11
5 / 6 / 2
10,159
677
9,664
18,951
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
12
3 / 6 / 3
9,511
634
16,933
11,929
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Nutticius_
Danzaburou
14
5 / 1 / 9
10,930
729
10,962
13,277
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
15
6 / 4 / 9
11,270
751
15,584
16,873
18,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
greglw96
Freya
15
7 / 3 / 7
10,903
727
11,652
12,723
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
18
18
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big_Nutticius_
Danzaburou
5
1
9
9.5
L
Bellona
EmrldBulldog
Bellona
0
6
4
0.33
W
Cthulhu
6
4
9
2.63
L
Cthulhu
Snipe5tar
Cthulhu
5
6
2
1
L
Hou Yi
3
6
3
0.75
W
Freya
greglw96
Freya
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
38,198
43,998
Taken
42,873
29,952
Mitigated
28,807
5,902
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big_Nutticius_
Danzaburou
10,962
2,245
0
2,466
13,277
5,239
1,733
3,713
9,564
0
36,185
L
Bellona
EmrldBulldog
Bellona
6,086
1,804
0
1,894
13,118
9,541
0
7,833
5,285
0
15,912
W
Cthulhu
15,584
643
323
3,542
16,873
18,616
44
3,290
13,583
49,975
0
L
Cthulhu
Snipe5tar
Cthulhu
9,664
756
231
3,187
18,951
15,832
0
11,834
7,117
19,530
0
L
Hou Yi
16,933
8,537
0
590
11,929
4,579
72
7,794
4,135
0
42,762
W
Freya
greglw96
Freya
11,652
4,294
0
3,792
12,723
4,952
600
3,120
9,603
36,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
33,103
138
Minions Killed
153
4
Camps Cleared
7
765,323
Distance Traveled
848,048
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,930
729
35
2
3
299,499
7
L
Bellona
8,379
559
37
2
2
285,005
5
W
Cthulhu
11,270
751
82
5
1
286,342
0
L
Cthulhu
10,159
677
25
2
0
243,106
0
L
Hou Yi
9,511
634
76
5
2
237,212
2
W
Freya
10,903
727
36
2
3
262,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role