Player Matchup

Fenrir
Fenrir
BendableChip
Fenrir
Level 40
God Stats
9W - 9L
1,677 SR
Queue Stats
28W - 15L
1,639 Elo+
Party 2
Danzaburou
Danzaburou
FlexibleChip142
Danzaburou
Level 26
God Stats
1W - 0L
1,601 SR
Queue Stats
26W - 15L
1,647 Elo+
Party 2
Olorun
Olorun
IIPVPJr
Olorun
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 2
Thanatos
Thanatos
Joltead
Thanatos
Level 81
God Stats
4W - 1L
1,721 SR
Queue Stats
104W - 89L
1,538 Elo+
Party 2
Osiris
Osiris
gingerloudpack2
Osiris
Level 119
God Stats
4W - 1L
1,671 SR
Queue Stats
68W - 48L
1,661 Elo+
Party 2
Team Averages
Level 59
1,634 SR
1,595 Elo+

VS

Team Averages
Level 76
1,521 SR
1,435 Elo+
Loki
Loki
Aldcero
Loki
Level 63
God Stats
56W - 93L
1,386 SR
Queue Stats
243W - 343L
1,369 Elo+
Solo
Aphrodite
Aphrodite
Colic9063
Aphrodite
Level 69
God Stats
12W - 12L
1,500 SR
Queue Stats
126W - 125L
1,452 Elo+
Party 1
Scylla
Scylla
Deadshire
Scylla
Level 125
God Stats
26W - 21L
1,570 SR
Queue Stats
139W - 133L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
GutySalazar10
Jing Wei
Level 39
God Stats
27W - 31L
1,537 SR
Queue Stats
67W - 69L
1,432 Elo+
Party 1
Thanatos
Thanatos
Hugovic55
Thanatos
Level 83
God Stats
12W - 8L
1,613 SR
Queue Stats
85W - 95L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 23
10,921
575
7,266
17,537
17,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FlexibleChip142
Danzaburou
17
18 / 5 / 12
12,991
684
21,153
15,904
6,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
IIPVPJr
Olorun
16
6 / 3 / 6
10,243
539
3,903
6,815
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Joltead
Thanatos
18
10 / 4 / 16
12,197
642
12,286
18,011
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 14
9,788
515
7,841
13,197
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aldcero
Loki
15
0 / 8 / 1
9,072
477
2,335
12,710
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Colic9063
Aphrodite
12
2 / 7 / 8
8,012
422
5,189
15,609
7,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Deadshire
Scylla
16
6 / 8 / 6
10,676
562
13,093
11,474
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GutySalazar10
Jing Wei
12
1 / 11 / 8
8,142
429
4,035
15,609
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Hugovic55
Thanatos
14
10 / 8 / 5
10,437
549
10,265
15,833
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
42
Kills
19
20
Deaths
42
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
Aldcero
Loki
0
8
1
0.06
W
Fenrir
5
4
23
4.13
L
Aphrodite
Colic9063
Aphrodite
2
7
8
0.86
L
Scylla
Deadshire
Scylla
6
8
6
1.13
W
Danzaburou
FlexibleChip142
Danzaburou
18
5
12
4.8
L
Jing Wei
GutySalazar10
Jing Wei
1
11
8
0.45
L
Thanatos
Hugovic55
Thanatos
10
8
5
1.56
W
Olorun
IIPVPJr
Olorun
6
3
6
3
W
Thanatos
Joltead
Thanatos
10
4
16
4.5
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
34,917
71,464
Taken
71,235
49,786
Mitigated
25,344
30,273
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aldcero
Loki
2,335
739
0
1,410
12,710
3,915
1,747
1,877
10,700
0
62,812
W
Fenrir
7,266
800
0
3,991
17,537
17,312
798
5,359
12,068
0
21,816
L
Aphrodite
Colic9063
Aphrodite
5,189
476
2,089
4,410
15,609
7,327
156
638
14,881
34,316
0
L
Scylla
Deadshire
Scylla
13,093
1,517
0
440
11,474
2,640
0
1,381
9,918
61,458
0
W
Danzaburou
FlexibleChip142
Danzaburou
21,153
11,580
0
6,242
15,904
6,527
3,973
4,436
11,338
0
92,182
L
Jing Wei
GutySalazar10
Jing Wei
4,035
1,864
61
1,017
15,609
4,077
657
1,055
14,419
0
27,529
L
Thanatos
Hugovic55
Thanatos
10,265
3,381
0
8,691
15,833
7,385
243
832
14,736
0
50,212
W
Olorun
IIPVPJr
Olorun
3,903
1,697
561
2,222
6,815
2,759
1,513
1,484
5,229
34,675
5,502
W
Thanatos
Joltead
Thanatos
12,286
3,252
0
14,513
18,011
7,828
0
4,141
12,252
0
85,003
W
7,841
1,076
0
2,744
13,197
15,360
478
4,552
8,514
9,477
30,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
46,339
379
Minions Killed
386
0
Camps Cleared
0
1,988,568
Distance Traveled
1,699,338
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,072
477
113
6
0
323,249
7
W
Fenrir
10,921
575
17
1
0
391,094
2
L
Aphrodite
8,012
422
60
3
0
337,025
2
L
Scylla
10,676
562
102
5
0
325,199
1
W
Danzaburou
12,991
684
110
6
0
365,425
1
L
Jing Wei
8,142
429
48
3
0
351,090
1
L
Thanatos
10,437
549
63
3
0
362,775
0
W
Olorun
10,243
539
76
4
0
398,772
0
W
Thanatos
12,197
642
120
6
0
430,951
2
W
Osiris
9,788
515
56
3
0
402,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role