Player Matchup

Scylla
Scylla
CerealKiller0194
Scylla
Level 98
God Stats
3W - 0L
1,515 SR
Queue Stats
30W - 13L
1,642 Elo+
Party 1
Artio
Artio
Corrupt_Soulzz
Artio
Level 101
God Stats
1W - 0L
1,195 SR
Queue Stats
16W - 10L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
FoundSplash189
Cernunnos
Level 47
God Stats
8W - 7L
1,448 SR
Queue Stats
341W - 361L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Netherlord666
Cthulhu
Level 86
God Stats
5W - 4L
1,637 SR
Queue Stats
26W - 17L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
carlitosC02
Tsukuyomi
Level 49
God Stats
1W - 0L
1,611 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 1
Team Averages
Level 76
1,481 SR
1,539 Elo+

VS

Team Averages
Level 46
1,507 SR
1,416 Elo+
Persephone
Persephone
FlyawayZeus5513
Persephone
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 85L
1,446 Elo+
Solo
Ymir
Ymir
Grishfap
Ymir
Level 10
God Stats
5W - 4L
1,605 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
LilDilly
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,449 Elo+
Party 2
Hachiman
Hachiman
UnrulyD
Hachiman
Level 49
God Stats
1W - 2L
1,429 SR
Queue Stats
366W - 418L
1,357 Elo+
Solo
Mercury
Mercury
bouffantsugar71
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 5
14,387
654
17,067
12,395
5,885
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 3 / 12
12,561
571
10,016
21,068
27,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
FoundSplash189
Cernunnos
20
9 / 4 / 6
13,046
593
12,904
16,332
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
4 / 3 / 18
11,334
515
10,868
17,183
19,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
carlitosC02
Tsukuyomi
18
4 / 4 / 11
11,861
539
11,207
14,291
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FlyawayZeus5513
Persephone
16
3 / 10 / 2
10,594
482
5,250
13,853
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 6 / 9
8,482
386
3,753
16,316
12,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LilDilly
Baron Samedi
17
5 / 2 / 3
10,359
471
12,808
13,212
9,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
UnrulyD
Hachiman
16
0 / 10 / 5
9,503
432
10,833
19,869
5,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 9 / 7
11,222
510
13,667
18,599
6,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
38
Kills
15
15
Deaths
37
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
1
5
18.5
W
5
3
12
3.67
L
Persephone
FlyawayZeus5513
Persephone
3
10
2
0.4
W
Cernunnos
FoundSplash189
Cernunnos
9
4
6
3
L
Ymir
2
6
9
1.08
L
Baron Samedi
LilDilly
Baron Samedi
5
2
3
3.25
W
Cthulhu
4
3
18
4.33
L
Hachiman
UnrulyD
Hachiman
0
10
5
0.25
L
5
9
7
0.94
W
Tsukuyomi
carlitosC02
Tsukuyomi
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
46,311
81,269
Taken
81,849
67,198
Mitigated
38,783
18,147
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,067
297
279
3,491
12,395
5,885
1,593
4,114
8,281
102,989
0
W
10,016
908
753
6,429
21,068
27,161
102
8,304
12,764
69,188
0
L
Persephone
FlyawayZeus5513
Persephone
5,250
526
0
1,855
13,853
4,217
923
10,353
3,102
44,900
0
W
Cernunnos
FoundSplash189
Cernunnos
12,904
6,032
0
5,276
16,332
8,066
3,248
1,741
14,591
0
106,289
L
Ymir
3,753
511
0
948
16,316
12,607
0
8,729
7,496
15,012
0
L
Baron Samedi
LilDilly
Baron Samedi
12,808
1,018
501
5,777
13,212
9,739
0
6,882
6,262
53,252
0
W
Cthulhu
10,868
447
607
400
17,183
19,687
501
3,891
13,292
34,312
0
L
Hachiman
UnrulyD
Hachiman
10,833
6,687
0
5,348
19,869
5,887
0
3,603
16,254
0
76,232
L
13,667
6,269
0
420
18,599
6,333
0
7,702
10,783
0
77,805
W
Tsukuyomi
carlitosC02
Tsukuyomi
11,207
2,089
0
912
14,291
6,399
306
3,905
10,386
0
82,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,189
Gold Earned
50,160
624
Minions Killed
424
0
Camps Cleared
0
2,097,201
Distance Traveled
1,831,285
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,387
654
193
9
0
435,246
3
W
Artio
12,561
571
134
6
0
424,314
1
L
Persephone
10,594
482
87
4
0
361,348
3
W
Cernunnos
13,046
593
133
6
0
362,891
1
L
Ymir
8,482
386
15
1
0
367,402
7
L
Baron Samedi
10,359
471
87
4
0
408,463
4
W
Cthulhu
11,334
515
47
2
0
433,505
2
L
Hachiman
9,503
432
119
5
0
304,304
1
L
Mercury
11,222
510
116
5
0
389,768
0
W
Tsukuyomi
11,861
539
117
5
0
441,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role