Player Matchup

Charybdis
Charybdis
BenShettel
Charybdis
Level 71
God Stats
39W - 27L
1,667 SR
Queue Stats
352W - 351L
1,562 Elo+
Party 1
Bellona
Bellona
Chaoticgaming54
Bellona
Level 122
God Stats
13W - 5L
1,681 SR
Queue Stats
392W - 357L
1,644 Elo+
Party 1
Eset
Eset
FknL1zardking
Eset
Level 128
God Stats
9W - 2L
1,670 SR
Queue Stats
523W - 488L
1,626 Elo+
Party 1
Team Averages
Level 107
1,672 SR
1,611 Elo+

VS

Team Averages
Level 96
1,722 SR
1,561 Elo+
Zhong Kui
Zhong Kui
Aakdewin
Zhong Kui
Level 144
God Stats
35W - 15L
1,735 SR
Queue Stats
562W - 545L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
ChefBallz
Cernunnos
Level 63
God Stats
12W - 8L
1,621 SR
Queue Stats
129W - 104L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
Swagg CnoiiZe
Erlang Shen
Level 80
God Stats
3W - 3L
1,809 SR
Queue Stats
217W - 182L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BenShettel
Charybdis
12
4 / 1 / 6
8,589
716
10,959
7,955
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 3 / 5
9,418
785
8,022
11,818
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 10
8,341
695
12,555
7,283
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aakdewin
Zhong Kui
12
2 / 3 / 2
8,034
670
9,963
14,933
10,222
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ChefBallz
Cernunnos
11
2 / 2 / 1
7,448
621
8,861
7,122
2,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Erlang Shen
Swagg CnoiiZe
Erlang Shen
10
0 / 6 / 4
7,410
618
3,623
15,639
10,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aakdewin
Zhong Kui
2
3
2
1
W
Charybdis
BenShettel
Charybdis
4
1
6
7
W
6
3
5
2.83
L
Cernunnos
ChefBallz
Cernunnos
2
2
1
1.25
W
1
0
10
6
L
Erlang Shen
Swagg CnoiiZe
Erlang Shen
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
22,447
27,056
Taken
37,694
14,849
Mitigated
22,592
6,441
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aakdewin
Zhong Kui
9,963
479
0
6,361
14,933
10,222
0
5,022
9,911
41,075
0
W
Charybdis
BenShettel
Charybdis
10,959
6,606
0
816
7,955
3,399
1,796
3,858
4,097
0
28,812
W
8,022
2,309
0
715
11,818
7,689
702
3,265
8,553
0
24,477
L
Cernunnos
ChefBallz
Cernunnos
8,861
3,118
808
395
7,122
2,212
0
2,221
4,901
0
24,052
W
12,555
1,256
1,809
3,101
7,283
3,761
632
3,168
4,115
37,120
0
L
Erlang Shen
Swagg CnoiiZe
Erlang Shen
3,623
1,111
1,043
3,691
15,639
10,158
98
5,811
9,828
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
22,892
146
Minions Killed
135
4
Camps Cleared
8
662,812
Distance Traveled
668,326
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,034
670
91
8
2
227,435
3
W
Charybdis
8,589
716
53
4
0
195,485
0
W
Bellona
9,418
785
32
3
3
238,151
0
L
Cernunnos
7,448
621
35
3
6
215,264
2
W
Eset
8,341
695
61
5
1
229,176
3
L
Erlang Shen
7,410
618
9
1
0
225,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role