Player Matchup

Apollo
Apollo
Beefyboy28
Apollo
Level 23
God Stats
23W - 11L
1,740 SR
Queue Stats
113W - 138L
1,441 Elo+
Solo
Bastet
Bastet
Nhymer
Bastet
Level 26
God Stats
108W - 89L
1,514 SR
Queue Stats
218W - 238L
1,388 Elo+
Party 2
Agni
Agni
Xhunter13
Agni
Level 22
God Stats
107W - 116L
1,429 SR
Queue Stats
161W - 190L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
cynnicist
Ah Puch
Level 30
God Stats
3W - 3L
1,519 SR
Queue Stats
134W - 150L
1,437 Elo+
Solo
Hercules
Hercules
spartan61199
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,418 Elo+

VS

Team Averages
Level 23
1,649 SR
1,473 Elo+
Kukulkan
Kukulkan
CollisionHR
Kukulkan
Level 22
God Stats
5W - 3L
1,740 SR
Queue Stats
37W - 25L
1,621 Elo+
Party 3
Terra
Terra
Kahlli
Terra
Level 68
God Stats
13W - 5L
1,837 SR
Queue Stats
197W - 205L
1,479 Elo+
Party 1
Ra
Ra
MaffJ
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Satcheroo
Fenrir
Level 9
God Stats
3W - 5L
1,904 SR
Queue Stats
24W - 27L
1,414 Elo+
Party 1
Bakasura
Bakasura
greasyidiot
Bakasura
Level 12
God Stats
0W - 2L
1,262 SR
Queue Stats
62W - 56L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beefyboy28
Apollo
19
10 / 3 / 13
13,136
1,095
20,752
16,147
6,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Nhymer
Bastet
20
14 / 3 / 11
14,076
1,173
20,905
16,836
7,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
20
9 / 6 / 17
13,160
1,097
20,445
13,873
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
cynnicist
Ah Puch
20
4 / 2 / 20
12,954
1,080
24,746
12,358
4,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
spartan61199
Hercules
20
6 / 3 / 16
12,501
1,042
14,224
21,706
25,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CollisionHR
Kukulkan
18
7 / 8 / 7
13,148
1,096
25,508
20,237
7,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Kahlli
Terra
19
2 / 3 / 14
12,417
1,035
13,891
25,439
31,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
18
0 / 10 / 9
11,088
924
9,438
15,779
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Satcheroo
Fenrir
19
7 / 15 / 6
13,667
1,139
18,276
28,976
17,738
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
greasyidiot
Bakasura
18
1 / 7 / 5
10,919
910
7,330
20,496
9,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
58
43
Kills
17
17
Deaths
43
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beefyboy28
Apollo
10
3
13
5.5
L
Kukulkan
CollisionHR
Kukulkan
7
8
7
1.31
L
Terra
Kahlli
Terra
2
3
14
3
L
Ra
0
10
9
0.45
W
Bastet
Nhymer
Bastet
14
3
11
6.5
L
Fenrir
Satcheroo
Fenrir
7
15
6
0.67
W
Agni
9
6
17
2.92
W
Ah Puch
cynnicist
Ah Puch
4
2
20
7
L
Bakasura
greasyidiot
Bakasura
1
7
5
0.5
W
Hercules
spartan61199
Hercules
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,072
Damage
74,443
80,920
Taken
110,927
49,219
Mitigated
73,501
14,894
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beefyboy28
Apollo
20,752
11,916
0
1,527
16,147
6,423
0
11,577
4,360
0
46,118
L
Kukulkan
CollisionHR
Kukulkan
25,508
2,727
0
0
20,237
7,491
0
7,482
12,755
45,751
0
L
Terra
Kahlli
Terra
13,891
1,773
1,818
4,679
25,439
31,410
0
10,531
14,908
20,607
0
L
Ra
9,438
2,414
476
1,007
15,779
7,171
0
7,257
8,522
27,903
0
W
Bastet
Nhymer
Bastet
20,905
8,080
0
0
16,836
7,405
0
9,754
7,082
0
23,978
L
Fenrir
Satcheroo
Fenrir
18,276
3,841
0
590
28,976
17,738
0
13,700
15,276
0
35,383
W
Agni
20,445
2,831
0
781
13,873
5,066
0
8,354
5,449
36,306
0
W
Ah Puch
cynnicist
Ah Puch
24,746
496
382
5,935
12,358
4,553
0
7,606
4,581
52,710
0
L
Bakasura
greasyidiot
Bakasura
7,330
4,340
0
1,036
20,496
9,691
0
6,221
14,275
0
19,851
W
Hercules
spartan61199
Hercules
14,224
4,893
0
6,269
21,706
25,772
0
11,546
9,365
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,827
Gold Earned
61,239
191
Minions Killed
181
7
Camps Cleared
5
1,174,940
Distance Traveled
1,128,593
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,136
1,095
49
4
3
207,837
1
L
Kukulkan
13,148
1,096
45
4
0
240,997
0
L
Terra
12,417
1,035
20
2
1
270,042
0
L
Ra
11,088
924
48
4
0
198,893
0
W
Bastet
14,076
1,173
7
1
2
271,555
0
L
Fenrir
13,667
1,139
29
2
1
224,618
0
W
Agni
13,160
1,097
29
2
0
198,719
0
W
Ah Puch
12,954
1,080
71
6
2
262,715
0
L
Bakasura
10,919
910
39
3
3
194,043
1
W
Hercules
12,501
1,042
35
3
0
234,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role