Player Matchup

Ra
Ra
Apollo7517
Ra
Level 121
God Stats
6W - 1L
1,725 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 2
Bellona
Bellona
TheYungPhantom
Bellona
Level 29
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 2
Apollo
Apollo
oxIXSnipezXIxo
Apollo
Level 118
God Stats
3W - 1L
1,594 SR
Queue Stats
19W - 19L
1,509 Elo+
Party 2
Team Averages
Level 89
1,685 SR
1,439 Elo+

VS

Team Averages
Level 36
1,579 SR
1,383 Elo+
Zeus
Zeus
DannyDangler
Zeus
Level 46
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Wykle
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
jakethesnake1424
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,931
744
5,935
4,621
1,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 8
8,126
677
5,497
8,922
3,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 0 / 4
9,655
805
7,272
6,399
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,253
604
7,841
5,030
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Wykle
Izanami
10
0 / 7 / 2
6,841
570
3,704
9,474
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,931
578
2,070
7,022
3,705
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
2
4
0
0.5
W
2
2
8
3
L
Izanami
Wykle
Izanami
0
7
2
0.14
L
0
4
2
0.25
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
13,615
19,942
Taken
21,526
7,184
Mitigated
8,626
9,688
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,935
1,114
1,094
2,649
4,621
1,518
221
2,090
2,399
39,481
0
L
7,841
545
0
378
5,030
1,436
0
335
4,695
27,442
0
W
5,497
464
0
1,835
8,922
3,391
0
4,748
3,860
0
13,479
L
Izanami
Wykle
Izanami
3,704
2,408
0
631
9,474
3,485
0
3,541
5,933
0
21,870
L
2,070
106
205
912
7,022
3,705
0
2,335
4,687
0
12,893
W
7,272
4,766
0
4,110
6,399
2,275
965
1,477
4,842
0
37,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
21,025
155
Minions Killed
136
7
Camps Cleared
4
683,187
Distance Traveled
686,032
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,931
744
85
7
1
240,318
1
L
Zeus
7,253
604
70
6
4
205,622
5
W
Bellona
8,126
677
11
1
2
232,739
0
L
Izanami
6,841
570
38
3
0
216,161
3
L
Guan Yu
6,931
578
28
2
0
264,249
5
W
Apollo
9,655
805
59
5
4
210,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role