Player Matchup

Vulcan
Vulcan
BlackHulkBulk
Vulcan
Level 25
God Stats
1W - 0L
1,517 SR
Queue Stats
5W - 11L
1,262 Elo+
Solo
Bellona
Bellona
KJ TORCEPA
Bellona
Level 29
God Stats
7W - 5L
1,575 SR
Queue Stats
205W - 222L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
SyBr ZULU
Tsukuyomi
Level 11
God Stats
3W - 0L
1,821 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Hachiman
Hachiman
aqildani08
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,187 Elo+
Solo
Hades
Hades
darkstabbed
Hades
Level 68
God Stats
10W - 7L
1,618 SR
Queue Stats
54W - 60L
1,499 Elo+
Party 2
Team Averages
Level 29
1,606 SR
1,365 Elo+

VS

Team Averages
Level 20
1,379 SR
1,396 Elo+
Tiamat
Tiamat
Daltos123
Tiamat
Level 28
God Stats
11W - 10L
1,267 SR
Queue Stats
108W - 107L
1,319 Elo+
Solo
Artio
Artio
Enchilarga
Artio
Level 47
God Stats
10W - 10L
1,135 SR
Queue Stats
100W - 138L
1,450 Elo+
Party 1
Thor
Thor
LouJBerger
Thor
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
StepUncleSam
Chernobog
Level 16
God Stats
15W - 22L
1,492 SR
Queue Stats
31W - 46L
1,476 Elo+
Party 1
Neith
Neith
nobmaster1522
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
12,048
463
14,698
14,362
5,565
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KJ TORCEPA
Bellona
20
13 / 1 / 3
16,898
650
22,419
18,065
19,728
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
SyBr ZULU
Tsukuyomi
10
0 / 4 / 3
9,179
353
1,005
8,365
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
aqildani08
Hachiman
17
5 / 5 / 6
12,444
479
9,265
18,733
7,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 5 / 2
15,533
597
25,505
27,548
20,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daltos123
Tiamat
16
3 / 11 / 4
10,311
397
11,906
19,442
10,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
17
2 / 5 / 6
11,390
438
6,451
19,966
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 11 / 2
8,149
313
1,497
18,914
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
StepUncleSam
Chernobog
20
14 / 6 / 3
15,254
587
24,437
25,179
10,482
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 2
9,590
369
1,907
16,132
7,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
39
Kills
19
20
Deaths
40
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Tiamat
Daltos123
Tiamat
3
11
4
0.45
L
Artio
2
5
6
1
W
Bellona
KJ TORCEPA
Bellona
13
1
3
14.5
L
0
11
2
0.09
L
Chernobog
StepUncleSam
Chernobog
14
6
3
2.58
W
Tsukuyomi
SyBr ZULU
Tsukuyomi
0
4
3
0.38
W
Hachiman
aqildani08
Hachiman
5
5
6
1.6
W
15
5
2
3.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,892
Damage
46,198
87,073
Taken
99,633
55,449
Mitigated
57,738
27,636
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,698
3,821
0
1,213
14,362
5,565
1,655
2,922
11,440
51,572
0
L
Tiamat
Daltos123
Tiamat
11,906
1,020
0
2,727
19,442
10,006
455
14,984
4,401
57,943
0
L
Artio
6,451
847
1,162
5,006
19,966
20,978
114
3,556
15,926
35,174
0
W
Bellona
KJ TORCEPA
Bellona
22,419
9,131
0
4,725
18,065
19,728
2,812
4,721
12,870
0
133,873
L
1,497
711
0
0
18,914
8,562
0
4,728
13,954
0
24,136
L
Chernobog
StepUncleSam
Chernobog
24,437
18,110
0
9,816
25,179
10,482
2,415
10,232
14,802
0
96,040
W
Tsukuyomi
SyBr ZULU
Tsukuyomi
1,005
263
0
2,625
8,365
2,447
0
1,144
7,221
0
22,805
W
Hachiman
aqildani08
Hachiman
9,265
5,261
0
4,641
18,733
7,021
6,048
1,259
17,474
0
81,205
W
25,505
1,417
150
14,282
27,548
20,688
3,019
8,145
19,403
120,609
0
L
1,907
661
0
2,544
16,132
7,710
105
6,476
9,517
0
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,102
Gold Earned
54,694
627
Minions Killed
377
0
Camps Cleared
0
2,042,199
Distance Traveled
1,786,246
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,048
463
79
3
0
477,915
0
L
Tiamat
10,311
397
78
3
0
371,694
0
L
Artio
11,390
438
45
2
0
346,632
0
W
Bellona
16,898
650
230
9
0
496,147
5
L
Thor
8,149
313
38
1
0
281,813
0
L
Chernobog
15,254
587
171
7
0
432,813
0
W
Tsukuyomi
9,179
353
22
1
0
198,438
2
W
Hachiman
12,444
479
107
4
0
447,170
0
W
Hades
15,533
597
189
7
0
422,529
3
L
Neith
9,590
369
45
2
0
353,294
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role