Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EzekieruGeikuin
Tiamat
Level 25
God Stats
8W - 7L
1,588 SR
Queue Stats
48W - 53L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IEatFetuses0
Cu Chulainn
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 67L
1,641 Elo+
Party 1
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 27
God Stats
53W - 68L
1,406 SR
Queue Stats
103W - 115L
1,439 Elo+
Party 2
Thor
Thor
tumamalachupa19
Thor
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
80W - 86L
1,418 Elo+
Party 2
Team Averages
Level 22
1,456 SR
1,480 Elo+

VS

Team Averages
Level 41
1,465 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
GoHardFJ_
Sylvanus
Level 11
God Stats
7W - 10L
1,473 SR
Queue Stats
164W - 189L
1,383 Elo+
Party 3
Apollo
Apollo
Lion2429488
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,442 Elo+
Solo
Mercury
Mercury
ir2proforu0
Mercury
Level 24
God Stats
2W - 1L
1,306 SR
Queue Stats
39W - 34L
1,476 Elo+
Solo
Ra
Ra
xxUwUxxx
Ra
Level 28
God Stats
18W - 17L
1,546 SR
Queue Stats
19W - 20L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,391
533
6,655
6,425
2,026
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 0
6,513
543
3,299
5,519
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
IEatFetuses0
Cu Chulainn
10
0 / 3 / 0
5,528
461
5,942
9,662
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
2 / 2 / 2
5,589
466
4,326
5,008
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 4 / 1
5,136
428
2,040
6,600
1,854
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 2
7,106
592
6,929
8,558
5,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
GoHardFJ_
Sylvanus
9
2 / 2 / 1
6,115
510
1,692
7,302
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
9
2 / 4 / 1
6,217
518
5,734
8,609
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
ir2proforu0
Mercury
13
4 / 0 / 1
7,235
603
3,893
7,298
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 0
6,395
533
4,529
4,692
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
12
12
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
Gilgamesh
 
Gilgamesh
4
0
2
5
L
1
1
0
1
W
Sylvanus
GoHardFJ_
Sylvanus
2
2
1
1.25
L
Cu Chulainn
IEatFetuses0
Cu Chulainn
0
3
0
0
W
Apollo
2
4
1
0.63
L
Sylvanus
2
2
2
1.5
W
Mercury
ir2proforu0
Mercury
4
0
1
4.5
L
1
4
1
0.38
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
22,777
33,214
Taken
36,459
16,223
Mitigated
18,649
12,542
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,655
2,589
0
2,273
6,425
2,026
308
1,096
5,329
0
39,226
W
Gilgamesh
 
Gilgamesh
6,929
1,123
0
811
8,558
5,314
192
433
7,273
8,021
31,080
L
3,299
0
0
864
5,519
2,917
712
3,532
1,987
34,679
0
W
Sylvanus
GoHardFJ_
Sylvanus
1,692
1,023
860
1,552
7,302
5,940
0
1,323
5,979
10,809
0
L
Cu Chulainn
IEatFetuses0
Cu Chulainn
5,942
849
0
4,889
9,662
6,811
0
1,253
8,409
5,094
22,586
W
Apollo
5,734
2,552
0
1,104
8,609
3,015
0
2,023
6,586
0
33,020
L
Sylvanus
4,326
1,704
1,031
1,346
5,008
2,615
0
1,134
3,874
7,487
2,234
W
Mercury
ir2proforu0
Mercury
3,893
1,602
0
657
7,298
2,322
34
768
6,357
0
46,755
L
2,040
605
0
2,139
6,600
1,854
0
739
5,861
0
8,486
W
4,529
283
505
1,727
4,692
2,058
627
2,999
1,693
37,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
33,068
233
Minions Killed
321
0
Camps Cleared
0
1,159,965
Distance Traveled
1,196,530
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,391
533
76
6
0
186,424
0
W
Gilgamesh
7,106
592
66
6
0
263,638
4
L
Tiamat
6,513
543
72
6
0
243,463
5
W
Sylvanus
6,115
510
18
2
0
228,576
1
L
Cu Chulainn
5,528
461
47
4
0
250,650
2
W
Apollo
6,217
518
75
6
0
209,059
1
L
Sylvanus
5,589
466
18
2
0
245,446
5
W
Mercury
7,235
603
96
8
0
266,003
0
L
Thor
5,136
428
20
2
0
233,982
0
W
Ra
6,395
533
66
6
0
229,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role