Player Matchup

Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond III
RatHorse
Thoth
Diamond III
Level 77
God Stats
13W - 0L
1,953 SR
Queue Stats
32W - 1L
2,582 MMR
Party 1
Ullr
Ullr
Diamond IV
RatSquid
Ullr
Diamond IV
Level 160
God Stats
4W - 0L
1,885 SR
Queue Stats
40W - 2L
2,520 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,779 SR
2,201 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,805 SR
2,435 MMR
Thanatos
Thanatos
Diamond I
Elixzar
Thanatos
Diamond I
Level 88
God Stats
0W - 1L
1,581 SR
Queue Stats
65W - 35L
2,471 MMR
Party 2
Zeus
Zeus
Diamond II
HeyyItsProf
Zeus
Diamond II
Level 64
God Stats
0W - 1L
1,828 SR
Queue Stats
70W - 43L
2,349 MMR
Party 2
Athena
Athena
Diamond I
J_Khaotic
Athena
Diamond I
Level 125
God Stats
0W - 1L
2,007 SR
Queue Stats
56W - 36L
2,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
3 / 0 / 16
7,742
860
4,401
6,184
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
RatHorse
Thoth
13
9 / 0 / 10
8,880
987
10,332
3,454
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
12
8 / 2 / 11
8,660
962
9,213
7,182
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneSolAchillesTiamatMorgan Le Fay

VS

Bans
GilgameshDiscordiaFenrirScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elixzar
Thanatos
8
1 / 8 / 1
5,851
650
3,372
9,631
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 10 / 1
5,887
654
4,410
8,824
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
J_Khaotic
Athena
8
0 / 2 / 2
6,066
674
2,428
9,002
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
2
2
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
16
11
L
Thanatos
Elixzar
Thanatos
1
8
1
0.19
L
1
10
1
0.15
L
Athena
J_Khaotic
Athena
0
2
2
0.5
W
Thoth
RatHorse
Thoth
9
0
10
14
W
Ullr
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
10,210
16,820
Taken
27,457
8,343
Mitigated
10,759
5,148
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,401
1,049
1,822
2,076
6,184
4,851
192
1,588
4,524
11,313
0
L
Thanatos
Elixzar
Thanatos
3,372
922
0
2,179
9,631
4,409
0
4,294
5,126
0
10,151
L
4,410
623
0
415
8,824
2,300
0
4,873
3,824
20,168
0
L
Athena
J_Khaotic
Athena
2,428
647
0
2,397
9,002
4,050
0
5,016
3,618
7,411
0
W
Thoth
RatHorse
Thoth
10,332
193
0
250
3,454
1,192
550
1,966
1,343
32,533
0
W
Ullr
9,213
3,610
0
1,000
7,182
2,300
1,282
3,175
3,771
0
27,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
17,804
116
Minions Killed
55
8
Camps Cleared
1
543,901
Distance Traveled
414,538
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,742
860
23
3
2
175,309
5
L
Thanatos
5,851
650
11
1
0
129,523
2
L
Zeus
5,887
654
38
4
0
122,402
2
L
Athena
6,066
674
6
1
1
162,613
7
W
Thoth
8,880
987
50
6
3
194,080
1
W
Ullr
8,660
962
43
5
3
174,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role