Player Matchup

Hades
Hades
ChadB0T69
Hades
Level 120
God Stats
12W - 8L
1,618 SR
Queue Stats
769W - 752L
1,460 Elo+
Party 2
Artemis
Artemis
RicFlairWooo515
Artemis
Level 127
God Stats
24W - 15L
1,489 SR
Queue Stats
346W - 362L
1,427 Elo+
Party 2
He Bo
He Bo
TSE Lacky
He Bo
Level 105
God Stats
6W - 10L
1,650 SR
Queue Stats
858W - 818L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TSE Maji
Cu Chulainn
Level 67
God Stats
15W - 10L
1,571 SR
Queue Stats
362W - 367L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
yamatto_moonlit
Baron Samedi
Level 135
God Stats
1W - 0L
1,568 SR
Queue Stats
31W - 24L
1,444 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,453 Elo+

VS

Team Averages
Level 92
1,345 SR
1,433 Elo+
Arachne
Arachne
SouthernGuts
Arachne
Level 69
God Stats
0W - 2L
1,310 SR
Queue Stats
169W - 154L
1,464 Elo+
Party 3
Ra
Ra
SouthernGutz
Ra
Level 118
God Stats
1W - 4L
1,279 SR
Queue Stats
128W - 128L
1,403 Elo+
Party 3
Khepri
Khepri
StreetJudas6
Khepri
Level 120
God Stats
1W - 4L
1,194 SR
Queue Stats
169W - 149L
1,464 Elo+
Party 3
Osiris
Osiris
guismo666295
Osiris
Level 103
God Stats
4W - 7L
1,441 SR
Queue Stats
575W - 551L
1,410 Elo+
Solo
Anhur
Anhur
iWyTeGuY
Anhur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChadB0T69
Hades
17
2 / 2 / 11
10,653
507
9,779
16,473
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 1
11,460
546
11,004
9,860
4,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
TSE Lacky
He Bo
19
6 / 1 / 5
12,072
575
9,791
9,752
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TSE Maji
Cu Chulainn
19
6 / 0 / 2
12,142
578
8,706
10,983
9,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
yamatto_moonlit
Baron Samedi
19
5 / 2 / 5
12,196
581
9,991
10,713
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SouthernGuts
Arachne
15
1 / 4 / 4
9,355
445
7,425
14,054
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 2
10,526
501
8,021
17,053
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
1 / 0 / 0
9,074
432
3,091
7,816
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
17
0 / 5 / 0
10,347
493
7,635
12,216
13,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
iWyTeGuY
Anhur
10
1 / 10 / 3
7,754
369
4,197
14,106
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
27
Kills
6
6
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
ChadB0T69
Hades
2
2
11
3.75
W
8
1
1
8.5
L
Arachne
SouthernGuts
Arachne
1
4
4
0.75
L
3
8
2
0.5
L
Khepri
1
0
0
1
W
He Bo
TSE Lacky
He Bo
6
1
5
8.5
W
Cu Chulainn
TSE Maji
Cu Chulainn
6
0
2
7
L
Osiris
0
5
0
0
L
Anhur
iWyTeGuY
Anhur
1
10
3
0.25
W
Baron Samedi
yamatto_moonlit
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
30,369
57,781
Taken
65,245
30,738
Mitigated
38,193
28,765
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ChadB0T69
Hades
9,779
451
1,559
7,419
16,473
8,803
733
3,571
12,902
71,492
0
W
11,004
6,488
0
3,213
9,860
4,319
2,453
2,756
7,104
0
98,257
L
Arachne
SouthernGuts
Arachne
7,425
4,971
0
2,564
14,054
5,851
348
8,054
5,847
0
53,162
L
8,021
575
501
4,059
17,053
6,807
0
9,627
7,073
73,963
0
L
Khepri
3,091
0
188
1,897
7,816
8,784
0
4,102
3,646
37,196
0
W
He Bo
TSE Lacky
He Bo
9,791
231
0
5,636
9,752
3,429
437
1,686
8,066
93,287
0
W
Cu Chulainn
TSE Maji
Cu Chulainn
8,706
1,192
0
4,011
10,983
9,217
388
202
10,781
11,045
53,373
L
Osiris
7,635
3,133
0
3,015
12,216
13,050
396
2,413
9,803
242
80,910
L
Anhur
iWyTeGuY
Anhur
4,197
1,552
100
1,500
14,106
3,701
630
6,608
7,486
0
21,439
W
Baron Samedi
yamatto_moonlit
Baron Samedi
9,991
206
1,399
5,528
10,713
4,970
1,342
3,393
7,320
88,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,523
Gold Earned
47,056
695
Minions Killed
477
0
Camps Cleared
0
2,004,338
Distance Traveled
1,799,754
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,653
507
112
5
0
392,482
8
W
Artemis
11,460
546
124
6
0
336,852
2
L
Arachne
9,355
445
86
4
0
442,847
0
L
Ra
10,526
501
150
7
0
350,883
6
L
Khepri
9,074
432
42
2
0
377,522
5
W
He Bo
12,072
575
146
7
0
429,606
5
W
Cu Chulainn
12,142
578
140
7
0
442,490
0
L
Osiris
10,347
493
152
7
0
312,667
5
L
Anhur
7,754
369
47
2
0
315,835
1
W
Baron Samedi
12,196
581
173
8
0
402,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role