Player Matchup

Bellona
Bellona
Beerzerk-Br
Bellona
Level 8
God Stats
4W - 7L
1,407 SR
Queue Stats
21W - 34L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 41
God Stats
26W - 25L
1,505 SR
Queue Stats
49W - 63L
1,321 Elo+
Party 1
Ymir
Ymir
Pigenoor
Ymir
Level 17
God Stats
7W - 11L
1,307 SR
Queue Stats
40W - 52L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
ToPutoETriste
Baron Samedi
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 19L
1,391 Elo+
Party 1
Nemesis
Nemesis
milkmatt
Nemesis
Level 8
God Stats
7W - 7L
1,590 SR
Queue Stats
15W - 21L
1,368 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,355 Elo+

VS

Team Averages
Level 16
1,406 SR
1,379 Elo+
Tiamat
Tiamat
Gopety
Tiamat
Level 25
God Stats
2W - 6L
1,408 SR
Queue Stats
40W - 45L
1,456 Elo+
Solo
Charybdis
Charybdis
STCommander
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,450 Elo+
Party 2
Nemesis
Nemesis
rafinhasacana8
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 34L
1,381 Elo+
Party 2
Agni
Agni
rasmuff
Agni
Level 22
God Stats
1W - 7L
1,123 SR
Queue Stats
25W - 38L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rique133
Morgan Le Fay
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 26L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beerzerk-Br
Bellona
18
3 / 4 / 16
11,793
454
10,107
18,074
11,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lucopqp
Danzaburou
20
17 / 4 / 7
15,458
595
23,159
16,502
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
2 / 1 / 21
12,608
485
5,947
16,445
14,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ToPutoETriste
Baron Samedi
20
12 / 4 / 9
13,572
522
17,063
16,271
9,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
milkmatt
Nemesis
20
8 / 1 / 12
15,437
594
15,271
20,361
15,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gopety
Tiamat
20
2 / 2 / 3
12,898
496
13,246
13,678
12,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
STCommander
Charybdis
13
0 / 12 / 5
8,839
340
6,914
16,208
4,836
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 10 / 2
12,468
480
18,502
22,796
14,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
rasmuff
Agni
14
1 / 9 / 2
9,506
366
8,482
19,955
12,588
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
rique133
Morgan Le Fay
15
1 / 9 / 7
10,353
398
12,958
16,126
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
42
Kills
14
14
Deaths
42
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beerzerk-Br
Bellona
3
4
16
2.75
L
Tiamat
Gopety
Tiamat
2
2
3
1.75
W
Danzaburou
Lucopqp
Danzaburou
17
4
7
5.13
W
Ymir
2
1
21
12.5
L
Charybdis
STCommander
Charybdis
0
12
5
0.21
W
Baron Samedi
ToPutoETriste
Baron Samedi
12
4
9
4.13
W
Nemesis
milkmatt
Nemesis
8
1
12
14
L
10
10
2
1.1
L
Agni
rasmuff
Agni
1
9
2
0.22
L
Morgan Le Fay
rique133
Morgan Le Fay
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,547
Damage
60,102
87,653
Taken
88,763
58,770
Mitigated
50,318
20,701
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beerzerk-Br
Bellona
10,107
3,193
0
1,893
18,074
11,700
107
10,603
6,913
1,970
47,923
L
Tiamat
Gopety
Tiamat
13,246
556
0
2,342
13,678
12,395
241
4,132
9,546
78,317
0
W
Danzaburou
Lucopqp
Danzaburou
23,159
12,051
0
2,408
16,502
7,638
6,846
4,636
11,816
0
100,144
W
Ymir
5,947
945
0
250
16,445
14,644
577
6,720
9,435
39,939
0
L
Charybdis
STCommander
Charybdis
6,914
2,886
0
251
16,208
4,836
198
4,231
11,977
0
26,919
W
Baron Samedi
ToPutoETriste
Baron Samedi
17,063
3,004
2,296
7,301
16,271
9,703
1,621
7,300
8,759
72,240
0
W
Nemesis
milkmatt
Nemesis
15,271
6,736
0
6,553
20,361
15,085
3,175
4,453
15,808
0
161,950
L
18,502
8,370
0
4,075
22,796
14,998
661
5,160
17,636
0
77,903
L
Agni
rasmuff
Agni
8,482
642
0
2,151
19,955
12,588
742
4,034
15,921
40,023
0
L
Morgan Le Fay
rique133
Morgan Le Fay
12,958
1,357
0
1,906
16,126
5,501
156
5,812
10,314
42,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,868
Gold Earned
54,064
634
Minions Killed
442
0
Camps Cleared
0
2,534,501
Distance Traveled
2,069,839
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,793
454
88
3
0
516,217
0
L
Tiamat
12,898
496
165
6
0
447,439
4
W
Danzaburou
15,458
595
149
6
0
479,080
3
W
Ymir
12,608
485
79
3
0
477,356
1
L
Charybdis
8,839
340
45
2
0
387,857
0
W
Baron Samedi
13,572
522
113
4
0
458,271
1
W
Nemesis
15,437
594
205
8
0
603,577
5
L
Nemesis
12,468
480
108
4
0
449,600
0
L
Agni
9,506
366
68
3
0
348,181
0
L
Morgan Le Fay
10,353
398
56
2
0
436,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role