Player Matchup

Chaac
Chaac
Jay420Rollin
Chaac
Level 52
God Stats
0W - 1L
1,735 SR
Queue Stats
12W - 25L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
LordSqueaker
Danzaburou
Level 18
God Stats
5W - 14L
1,379 SR
Queue Stats
48W - 55L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
OIKSOL
Kuzenbo
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,425 Elo+

VS

Team Averages
Level 53
1,392 SR
1,340 Elo+
Horus
Horus
ColossusGW
Horus
Level 56
God Stats
5W - 5L
1,363 SR
Queue Stats
266W - 313L
1,366 Elo+
Party 2
Artemis
Artemis
MaxMSGames
Artemis
Level 15
God Stats
14W - 19L
1,335 SR
Queue Stats
16W - 23L
1,288 Elo+
Party 2
Ymir
Ymir
Slagernicus
Ymir
Level 88
God Stats
10W - 15L
1,478 SR
Queue Stats
294W - 334L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,924
610
8,800
14,491
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
LordSqueaker
Danzaburou
11
2 / 5 / 1
8,086
622
9,236
10,559
3,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
OIKSOL
Kuzenbo
11
1 / 5 / 3
7,799
600
3,775
13,071
15,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
6 / 1 / 8
9,157
704
9,532
10,703
12,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
MaxMSGames
Artemis
12
5 / 2 / 6
9,358
720
12,893
7,499
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 9
8,697
669
9,611
11,472
12,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
6
1
8
10
L
1
4
3
0.63
L
Danzaburou
LordSqueaker
Danzaburou
2
5
1
0.5
W
Artemis
MaxMSGames
Artemis
5
2
6
4
L
Kuzenbo
OIKSOL
Kuzenbo
1
5
3
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
32,036
38,121
Taken
29,674
33,059
Mitigated
27,850
7,133
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,532
4,331
1,179
2,685
10,703
12,136
215
703
9,528
0
20,860
L
8,800
2,178
0
5,148
14,491
13,555
304
2,970
11,521
0
23,931
L
Danzaburou
LordSqueaker
Danzaburou
9,236
3,164
0
1,985
10,559
3,884
812
3,152
7,407
0
29,295
W
Artemis
MaxMSGames
Artemis
12,893
7,627
0
2,213
7,499
3,238
1,060
1,087
6,197
0
32,493
L
Kuzenbo
OIKSOL
Kuzenbo
3,775
1,234
0
0
13,071
15,620
200
4,792
8,279
17,581
0
W
9,611
2,508
0
1,082
11,472
12,476
224
2,463
8,543
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
27,212
121
Minions Killed
114
7
Camps Cleared
4
633,338
Distance Traveled
662,406
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,157
704
18
1
1
238,740
5
L
Chaac
7,924
610
43
3
0
214,126
2
L
Danzaburou
8,086
622
49
4
2
196,913
4
W
Artemis
9,358
720
55
4
2
199,656
4
L
Kuzenbo
7,799
600
29
2
5
222,299
5
W
Ymir
8,697
669
41
3
1
224,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role