Player Matchup

Osiris
Osiris
Silver I
DJRobRock
Osiris
Silver I
Level 160
God Stats
8W - 7L
1,572 SR
Queue Stats
584W - 589L
1,124 MMR
Solo
Medusa
Medusa
Silver I
OrderlyKarma
Medusa
Silver I
Level 154
God Stats
183W - 139L
1,559 SR
Queue Stats
294W - 284L
1,170 MMR
Solo
Odin
Odin
Silver V
Pika-Siphilis
Odin
Silver V
Level 68
God Stats
1W - 0L
1,588 SR
Queue Stats
6W - 14L
1,170 MMR
Solo
Khepri
Khepri
Silver I
SMarioBros11
Khepri
Silver I
Level 124
God Stats
99W - 90L
1,554 SR
Queue Stats
213W - 232L
1,185 MMR
Solo
Janus
Janus
Silver V
Zcorriea
Janus
Silver V
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 63L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,554 SR
1,152 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,555 SR
1,153 MMR
Neith
Neith
Silver I
Alpha Elum
Neith
Silver I
Level 87
God Stats
3W - 3L
1,664 SR
Queue Stats
83W - 81L
1,194 MMR
Party 1
Fenrir
Fenrir
Gold V
AstroBair
Fenrir
Gold V
Level 105
God Stats
3W - 6L
1,346 SR
Queue Stats
232W - 232L
1,182 MMR
Solo
Athena
Athena
Silver II
Leachyboi16
Athena
Silver II
Level 86
God Stats
6W - 3L
1,585 SR
Queue Stats
80W - 95L
1,158 MMR
Party 1
Persephone
Persephone
Silver I
Vinny Swan
Persephone
Silver I
Level 140
God Stats
1W - 1L
1,547 SR
Queue Stats
58W - 67L
1,110 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
chromeknox
Sun Wukong
Gold V
Level 69
God Stats
3W - 2L
1,630 SR
Queue Stats
87W - 83L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DJRobRock
Osiris
20
16 / 4 / 7
14,265
620
21,536
17,395
14,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
20
8 / 5 / 9
13,510
587
17,414
18,964
8,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 11
12,545
545
17,219
18,997
14,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
17
1 / 3 / 21
11,708
509
4,722
25,352
38,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Zcorriea
Janus
19
4 / 3 / 10
12,985
565
8,791
12,208
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshMorgan Le FayHeimdallrTsukuyomiThanatos

VS

Bans
ScyllaRaijinDanzaburouKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 9 / 6
13,086
569
15,024
16,852
7,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
AstroBair
Fenrir
14
5 / 4 / 7
10,164
442
9,337
15,180
6,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
15
1 / 6 / 12
10,215
444
7,865
26,872
32,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Vinny Swan
Persephone
18
5 / 10 / 1
12,328
536
17,175
17,793
7,343
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
chromeknox
Sun Wukong
17
0 / 3 / 7
11,093
482
10,245
20,357
20,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
32
Kills
18
18
Deaths
32
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
7
9
6
1.11
L
Fenrir
AstroBair
Fenrir
5
4
7
2.13
W
Osiris
DJRobRock
Osiris
16
4
7
4.88
L
Athena
1
6
12
1.17
W
Medusa
8
5
9
2.5
W
3
3
11
2.83
W
Khepri
1
3
21
3.83
L
Persephone
Vinny Swan
Persephone
5
10
1
0.55
W
Janus
Zcorriea
Janus
4
3
10
3
L
Sun Wukong
chromeknox
Sun Wukong
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,682
Damage
59,646
92,916
Taken
97,054
80,348
Mitigated
74,180
18,204
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,024
7,800
0
3,538
16,852
7,810
560
1,832
15,020
0
82,010
L
Fenrir
AstroBair
Fenrir
9,337
2,321
0
3,424
15,180
6,189
562
3,069
11,985
0
45,336
W
Osiris
DJRobRock
Osiris
21,536
8,390
0
2,806
17,395
14,013
3,998
6,244
11,082
0
105,646
L
Athena
7,865
1,617
0
1,598
26,872
32,022
284
4,240
22,472
33,159
0
W
Medusa
17,414
6,551
0
2,671
18,964
8,719
2,686
5,159
13,702
0
130,079
W
17,219
2,280
0
3,155
18,997
14,282
2,679
4,410
12,282
11,324
66,552
W
Khepri
4,722
613
1,793
5,101
25,352
38,593
989
5,607
19,495
25,995
0
L
Persephone
Vinny Swan
Persephone
17,175
385
3
1,856
17,793
7,343
38
4,168
13,343
78,256
0
W
Janus
Zcorriea
Janus
8,791
119
310
2,368
12,208
4,741
1,161
4,592
7,462
79,330
0
L
Sun Wukong
chromeknox
Sun Wukong
10,245
1,358
0
8,643
20,357
20,816
0
3,523
16,750
839
66,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,013
Gold Earned
56,886
624
Minions Killed
493
0
Camps Cleared
0
2,168,480
Distance Traveled
2,010,784
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,086
569
122
5
0
367,481
9
L
Fenrir
10,164
442
78
3
0
372,691
2
W
Osiris
14,265
620
129
6
0
468,610
5
L
Athena
10,215
444
37
2
0
428,640
2
W
Medusa
13,510
587
162
7
0
378,974
6
W
Odin
12,545
545
144
6
0
425,738
3
W
Khepri
11,708
509
36
2
0
459,240
14
L
Persephone
12,328
536
125
5
0
415,327
3
W
Janus
12,985
565
153
7
0
435,918
2
L
Sun Wukong
11,093
482
131
6
0
426,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role