Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
NeroRQ
Rama
Gold IV
Level 130
God Stats
2W - 9L
1,400 SR
Queue Stats
196W - 198L
1,428 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Ratarded
Ah Puch
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,255 MMR
Solo
Nemesis
Nemesis
Gold III
TricKKzz
Nemesis
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,427 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,480 SR
1,422 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,481 SR
1,359 MMR
Thor
Thor
Silver III
CAMELTOOOOOOO
Thor
Silver III
Level 146
God Stats
1W - 1L
1,644 SR
Queue Stats
22W - 17L
1,417 MMR
Solo
Anubis
Anubis
Bronze III
Chitoonn
Anubis
Bronze III
Level 32
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Poseidon
Poseidon
Bronze IV
ColbyC
Poseidon
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,393 MMR
Party 1
Apollo
Apollo
Silver III
Ewokeo
Apollo
Silver III
Level 120
God Stats
2W - 4L
1,484 SR
Queue Stats
75W - 91L
1,191 MMR
Solo
Sobek
Sobek
Bronze IV
zJacoBzZ
Sobek
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 3
6,654
665
3,054
3,494
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
 
Ymir
10
2 / 1 / 9
5,830
583
3,624
4,648
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
NeroRQ
Rama
11
8 / 1 / 2
6,876
688
6,913
6,335
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Ratarded
Ah Puch
11
1 / 1 / 1
6,172
617
4,019
4,830
1,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
TricKKzz
Nemesis
11
5 / 2 / 2
6,625
663
3,079
5,586
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PersephoneAthenaGilgameshMorgan Le FayArtemis

VS

Bans
TiamatGebIzanamiCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,480
548
3,316
8,144
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Chitoonn
Anubis
8
0 / 1 / 1
4,508
451
1,020
4,540
1,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
ColbyC
Poseidon
9
2 / 3 / 0
5,640
564
1,906
4,136
1,298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ewokeo
Apollo
7
1 / 5 / 2
4,655
466
4,014
5,609
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
zJacoBzZ
Sobek
5
0 / 5 / 3
4,250
425
2,155
7,025
3,923
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
Ymir
 
Ymir
2
1
9
6.5
L
3
4
0
0.75
L
Anubis
Chitoonn
Anubis
0
1
1
0.5
L
Poseidon
ColbyC
Poseidon
2
3
0
0.67
L
Apollo
Ewokeo
Apollo
1
5
2
0.4
W
Rama
NeroRQ
Rama
8
1
2
9
W
Ah Puch
Ratarded
Ah Puch
1
1
1
1.5
W
Nemesis
TricKKzz
Nemesis
5
2
2
3
L
Sobek
zJacoBzZ
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,689
Damage
12,411
24,893
Taken
29,454
8,617
Mitigated
10,347
8,569
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,054
394
0
724
3,494
937
129
1,504
1,862
33,643
0
W
Ymir
 
Ymir
3,624
1,140
0
724
4,648
1,927
0
1,058
3,590
15,316
0
L
3,316
783
0
2,554
8,144
2,300
0
1,783
6,303
0
27,231
L
Anubis
Chitoonn
Anubis
1,020
0
0
1,232
4,540
1,549
28
3,193
1,347
15,066
0
L
Poseidon
ColbyC
Poseidon
1,906
98
0
322
4,136
1,298
0
2,654
1,342
21,675
0
L
Apollo
Ewokeo
Apollo
4,014
1,881
0
1,046
5,609
1,277
0
1,238
4,371
0
21,422
W
Rama
NeroRQ
Rama
6,913
6,157
0
2,014
6,335
1,900
24
1,085
5,250
0
44,429
W
Ah Puch
Ratarded
Ah Puch
4,019
149
31
3,008
4,830
1,647
0
786
4,044
34,909
0
W
Nemesis
TricKKzz
Nemesis
3,079
1,029
0
2,068
5,586
2,206
0
484
5,066
0
35,801
L
Sobek
zJacoBzZ
Sobek
2,155
277
0
966
7,025
3,923
0
1,631
5,394
4,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
24,533
347
Minions Killed
167
0
Camps Cleared
0
991,524
Distance Traveled
851,592
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,654
665
89
9
0
210,158
1
W
Ymir
5,830
583
26
3
0
200,401
4
L
Thor
5,480
548
52
5
0
166,063
2
L
Anubis
4,508
451
31
3
0
178,666
3
L
Poseidon
5,640
564
45
5
0
156,531
1
L
Apollo
4,655
466
31
3
0
181,102
2
W
Rama
6,876
688
81
8
0
173,856
1
W
Ah Puch
6,172
617
77
8
0
184,806
1
W
Nemesis
6,625
663
74
7
0
222,303
2
L
Sobek
4,250
425
8
1
0
169,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role