Player Matchup

Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 29
God Stats
38W - 46L
1,445 SR
Queue Stats
163W - 166L
1,436 Elo+
Solo
Ymir
Ymir
OUIALLO
Ymir
Level 16
God Stats
9W - 2L
1,780 SR
Queue Stats
26W - 28L
1,402 Elo+
Party 1
Thoth
Thoth
RikBlood
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,414 Elo+
Party 1
Neith
Neith
Tzibs
Neith
Level 17
God Stats
13W - 7L
1,584 SR
Queue Stats
16W - 13L
1,486 Elo+
Party 1
Bakasura
Bakasura
Zazboss
Bakasura
Level 33
God Stats
3W - 4L
1,410 SR
Queue Stats
95W - 105L
1,436 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,434 Elo+

VS

Team Averages
Level 12
1,438 SR
1,477 Elo+
Ares
Ares
Alphamage999
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Arthylia
Tiamat
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,655 Elo+
Party 2
Loki
Loki
DemonHIIRO
Loki
Level 23
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 17L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
TheGreatRemzie
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,444 Elo+
Solo
Izanami
Izanami
Tmouse2
Izanami
Level 14
God Stats
4W - 4L
1,413 SR
Queue Stats
8W - 8L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chingonious
Gilgamesh
12
2 / 0 / 1
6,591
659
3,704
6,902
3,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
OUIALLO
Ymir
9
4 / 2 / 7
6,176
618
4,242
7,620
3,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
RikBlood
Thoth
9
3 / 1 / 8
5,979
598
3,945
4,042
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tzibs
Neith
10
8 / 2 / 8
6,629
663
6,693
3,593
963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Zazboss
Bakasura
10
6 / 3 / 4
6,655
666
4,676
5,866
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 6 / 1
5,183
518
2,216
9,322
5,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Arthylia
Tiamat
7
0 / 5 / 2
4,721
472
1,989
5,356
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 0
4,693
469
1,502
4,986
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheGreatRemzie
Gilgamesh
6
0 / 1 / 0
4,414
441
1,698
3,005
890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Tmouse2
Izanami
10
3 / 8 / 3
6,145
615
6,907
10,025
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
7
8
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Tiamat
Arthylia
Tiamat
0
5
2
0.2
W
Gilgamesh
Chingonious
Gilgamesh
2
0
1
2.5
L
1
3
0
0.33
W
Ymir
OUIALLO
Ymir
4
2
7
3.75
W
Thoth
RikBlood
Thoth
3
1
8
7
L
Gilgamesh
TheGreatRemzie
Gilgamesh
0
1
0
0
L
Izanami
Tmouse2
Izanami
3
8
3
0.56
W
Neith
Tzibs
Neith
8
2
8
6
W
Bakasura
Zazboss
Bakasura
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
14,312
28,023
Taken
32,694
10,718
Mitigated
13,456
5,206
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
305
0
170
9,322
5,312
96
3,062
5,972
10,048
0
L
Tiamat
Arthylia
Tiamat
1,989
216
0
634
5,356
2,952
29
1,370
3,906
17,593
0
W
Gilgamesh
Chingonious
Gilgamesh
3,704
1,289
0
2,036
6,902
3,951
1,444
0
6,902
0
34,542
L
1,502
277
0
1,531
4,986
1,353
0
1,645
3,311
0
12,591
W
Ymir
OUIALLO
Ymir
4,242
745
0
1,264
7,620
3,067
1,280
1,933
5,687
17,972
0
W
Thoth
RikBlood
Thoth
3,945
576
0
0
4,042
1,041
1,305
684
3,358
22,998
0
L
Gilgamesh
TheGreatRemzie
Gilgamesh
1,698
504
0
978
3,005
890
0
0
3,005
0
9,469
L
Izanami
Tmouse2
Izanami
6,907
4,903
0
1,945
10,025
2,949
627
2,110
7,735
0
31,663
W
Neith
Tzibs
Neith
6,693
3,468
0
596
3,593
963
1,163
370
3,223
0
19,672
W
Bakasura
Zazboss
Bakasura
4,676
3,665
0
1,310
5,866
1,696
1,338
1,218
4,648
0
19,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
25,156
212
Minions Killed
157
0
Camps Cleared
0
1,001,600
Distance Traveled
788,870
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,183
518
9
1
0
187,878
1
L
Tiamat
4,721
472
31
3
0
181,113
0
W
Gilgamesh
6,591
659
72
7
0
178,724
0
L
Loki
4,693
469
29
3
0
168,128
2
W
Ymir
6,176
618
23
2
0
198,304
1
W
Thoth
5,979
598
40
4
0
211,490
0
L
Gilgamesh
4,414
441
25
3
0
88,398
0
L
Izanami
6,145
615
63
6
0
163,353
0
W
Neith
6,629
663
32
3
0
182,305
0
W
Bakasura
6,655
666
45
5
0
230,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role