Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NotDarkPandaKing
Khepri
Level 18
God Stats
9W - 10L
1,825 SR
Queue Stats
242W - 174L
1,641 Elo+
Party 2
Charybdis
Charybdis
SinOfClout
Charybdis
Level 21
God Stats
38W - 29L
1,671 SR
Queue Stats
217W - 182L
1,653 Elo+
Party 2
Hercules
Hercules
Xpertees
Hercules
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
78W - 98L
1,550 Elo+
Solo
Thor
Thor
toastyowl
Thor
Level 27
God Stats
0W - 3L
1,672 SR
Queue Stats
57W - 44L
1,592 Elo+
Solo
Team Averages
Level 25
1,634 SR
1,587 Elo+

VS

Team Averages
Level 13
1,545 SR
1,639 Elo+
Bakasura
Bakasura
BradoplhPittler
Bakasura
Level 18
God Stats
12W - 15L
1,548 SR
Queue Stats
22W - 28L
1,627 Elo+
Solo
Ra
Ra
Fake1nvenc1ble
Ra
Level 14
God Stats
2W - 0L
1,756 SR
Queue Stats
15W - 3L
1,665 Elo+
Solo
Sobek
Sobek
McNuggetRampage
Sobek
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 20L
1,612 Elo+
Party 1
Neith
Neith
RedNeckCrossing
Neith
Level 4
God Stats
7W - 9L
1,672 SR
Queue Stats
16W - 22L
1,612 Elo+
Party 1
Thanatos
Thanatos
Yikkes
Thanatos
Level 25
God Stats
1W - 2L
1,252 SR
Queue Stats
45W - 24L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 0
5,590
399
3,573
8,456
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 4
5,666
405
5,433
10,274
7,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SinOfClout
Charybdis
11
2 / 7 / 2
6,733
481
5,770
10,349
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Xpertees
Hercules
11
0 / 3 / 1
6,320
451
1,761
8,642
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
7 / 5 / 0
8,186
585
7,773
11,280
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 2 / 4
8,350
596
4,198
8,823
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 5
8,877
634
9,493
9,156
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
6,584
470
2,882
10,918
9,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 2 / 4
8,493
607
7,855
8,244
2,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Yikkes
Thanatos
14
8 / 2 / 6
8,872
634
10,495
12,054
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
25
25
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
Bakasura
4
2
4
3
W
5
2
5
3.75
W
1
1
8
5
L
0
5
4
0.4
W
7
2
4
4.5
L
Charybdis
SinOfClout
Charybdis
2
7
2
0.43
L
Hercules
Xpertees
Hercules
0
3
1
0.17
W
Thanatos
Yikkes
Thanatos
8
2
6
5.5
L
Thor
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
34,923
49,001
Taken
49,195
23,330
Mitigated
26,169
11,587
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,573
793
85
1,859
8,456
2,953
0
3,580
4,636
27,342
0
W
Bakasura
4,198
2,762
0
4,098
8,823
4,750
795
39
8,658
0
54,902
W
9,493
814
1,060
3,595
9,156
3,437
476
3,516
5,640
59,438
0
W
2,882
783
0
1,612
10,918
9,412
0
2,430
8,488
9,946
0
L
5,433
703
499
2,297
10,274
7,365
0
3,979
6,151
17,438
0
W
7,855
5,129
46
2,590
8,244
2,641
756
2,282
5,962
0
36,371
L
Charybdis
SinOfClout
Charybdis
5,770
3,055
90
1,995
10,349
2,940
0
3,112
7,097
0
26,885
L
Hercules
Xpertees
Hercules
1,761
709
0
2,712
8,642
6,741
448
0
8,077
0
26,821
W
Thanatos
Yikkes
Thanatos
10,495
4,446
0
11,619
12,054
5,929
303
809
11,015
0
48,884
L
Thor
7,773
2,657
0
2,050
11,280
3,331
0
1,163
9,884
0
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
41,176
258
Minions Killed
372
0
Camps Cleared
0
1,181,766
Distance Traveled
1,376,486
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,590
399
53
4
0
215,945
2
W
Bakasura
8,350
596
117
8
0
289,956
5
W
Ra
8,877
634
110
8
0
274,321
3
W
Sobek
6,584
470
13
1
0
274,221
1
L
Khepri
5,666
405
21
2
0
235,400
0
W
Neith
8,493
607
65
5
0
240,923
1
L
Charybdis
6,733
481
55
4
0
212,951
0
L
Hercules
6,320
451
55
4
0
265,658
4
W
Thanatos
8,872
634
67
5
0
297,065
4
L
Thor
8,186
585
74
5
0
251,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role