Player Matchup

Baron Samedi
Baron Samedi
DoctorStrange26
Baron Samedi
Level 41
God Stats
9W - 3L
1,687 SR
Queue Stats
85W - 122L
1,345 Elo+
Party 3
Ganesha
Ganesha
Doomsday2319
Ganesha
Level 90
God Stats
7W - 6L
1,717 SR
Queue Stats
87W - 117L
1,372 Elo+
Party 3
Cernunnos
Cernunnos
MattyIce1724
Cernunnos
Level 123
God Stats
3W - 3L
1,269 SR
Queue Stats
413W - 407L
1,456 Elo+
Party 2
Sobek
Sobek
NoHandzz
Sobek
Level 29
God Stats
28W - 24L
1,539 SR
Queue Stats
140W - 159L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
leoadonis18
Gilgamesh
Level 57
God Stats
9W - 7L
1,543 SR
Queue Stats
206W - 217L
1,459 Elo+
Party 2
Team Averages
Level 68
1,551 SR
1,416 Elo+

VS

Team Averages
Level 83
1,388 SR
1,392 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SkizzlesEZ
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
Zexl
Aphrodite
Level 142
God Stats
0W - 1L
1,281 SR
Queue Stats
141W - 142L
1,457 Elo+
Party 1
Ymir
Ymir
skyace201
Ymir
Level 44
God Stats
7W - 24L
1,341 SR
Queue Stats
48W - 71L
1,363 Elo+
Solo
Heimdallr
Heimdallr
taiagoner
Heimdallr
Level 46
God Stats
2W - 2L
1,320 SR
Queue Stats
7W - 15L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorStrange26
Baron Samedi
10
2 / 7 / 6
6,990
499
6,225
11,870
5,867
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Doomsday2319
Ganesha
13
4 / 2 / 3
8,219
587
6,034
6,839
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
MattyIce1724
Cernunnos
16
10 / 1 / 5
9,854
704
16,362
9,239
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
NoHandzz
Sobek
11
5 / 4 / 10
8,169
584
8,027
12,614
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
leoadonis18
Gilgamesh
14
5 / 1 / 5
8,408
601
7,987
9,460
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
10 / 2 / 1
8,359
597
14,995
13,783
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SkizzlesEZ
Guan Yu
8
0 / 8 / 2
5,599
400
2,498
10,993
6,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Zexl
Aphrodite
11
3 / 5 / 7
7,146
510
7,774
13,229
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
10
2 / 4 / 6
6,801
486
3,390
10,633
5,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
taiagoner
Heimdallr
10
0 / 7 / 8
6,617
473
3,909
9,544
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
26
Kills
15
15
Deaths
26
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
2
1
5.25
W
Baron Samedi
DoctorStrange26
Baron Samedi
2
7
6
0.71
W
Ganesha
Doomsday2319
Ganesha
4
2
3
2.75
W
Cernunnos
MattyIce1724
Cernunnos
10
1
5
12.5
W
Sobek
NoHandzz
Sobek
5
4
10
2.5
L
Guan Yu
SkizzlesEZ
Guan Yu
0
8
2
0.13
L
Aphrodite
Zexl
Aphrodite
3
5
7
1.3
W
Gilgamesh
leoadonis18
Gilgamesh
5
1
5
7.5
L
Ymir
2
4
6
1.25
L
Heimdallr
taiagoner
Heimdallr
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,635
Damage
32,566
50,022
Taken
58,182
34,870
Mitigated
24,693
12,683
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,995
3,362
0
250
13,783
5,239
0
5,334
8,393
0
45,480
W
Baron Samedi
DoctorStrange26
Baron Samedi
6,225
526
337
2,285
11,870
5,867
398
3,285
8,585
30,300
0
W
Ganesha
Doomsday2319
Ganesha
6,034
288
0
1,050
6,839
5,875
1,823
1,615
5,224
35,798
0
W
Cernunnos
MattyIce1724
Cernunnos
16,362
8,471
0
4,258
9,239
3,752
1,132
2,181
7,058
0
78,423
W
Sobek
NoHandzz
Sobek
8,027
730
0
2,885
12,614
14,548
156
2,575
10,039
15,292
0
L
Guan Yu
SkizzlesEZ
Guan Yu
2,498
752
120
1,735
10,993
6,031
0
5,833
4,908
0
11,369
L
Aphrodite
Zexl
Aphrodite
7,774
942
2,586
6,855
13,229
4,383
153
4,325
8,798
35,582
0
W
Gilgamesh
leoadonis18
Gilgamesh
7,987
1,610
0
1,868
9,460
4,828
0
1,508
7,952
0
51,484
L
Ymir
3,390
486
8
697
10,633
5,850
0
1,875
8,726
24,939
0
L
Heimdallr
taiagoner
Heimdallr
3,909
1,152
0
168
9,544
3,190
135
2,473
7,071
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
34,522
346
Minions Killed
228
0
Camps Cleared
0
1,380,554
Distance Traveled
1,277,049
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,359
597
71
5
0
296,020
6
W
Baron Samedi
6,990
499
43
3
0
235,085
3
W
Ganesha
8,219
587
66
5
0
266,730
0
W
Cernunnos
9,854
704
131
9
0
270,201
6
W
Sobek
8,169
584
9
1
0
320,090
7
L
Guan Yu
5,599
400
27
2
0
255,045
0
L
Aphrodite
7,146
510
60
4
0
256,461
0
W
Gilgamesh
8,408
601
97
7
0
288,448
0
L
Ymir
6,801
486
43
3
0
239,511
0
L
Heimdallr
6,617
473
27
2
0
230,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role