Player Matchup

Ymir
Ymir
Datrixius
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,581 Elo+
Solo
Athena
Athena
ElasticSmurf
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,744 Elo+
Party 1
Sol
Sol
StraySpezio
Sol
Level 29
God Stats
11W - 12L
1,600 SR
Queue Stats
73W - 47L
1,653 Elo+
Solo
Hun Batz
Hun Batz
Strick James
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,687 Elo+
Party 1
Osiris
Osiris
Wookzone
Osiris
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 87L
1,639 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,661 Elo+

VS

Team Averages
Level 25
1,711 SR
1,616 Elo+
Janus
Janus
DiveGang
Janus
Level 29
God Stats
27W - 30L
1,580 SR
Queue Stats
351W - 347L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
IHardToDie
Cu Chulainn
Level 24
God Stats
29W - 29L
1,751 SR
Queue Stats
270W - 241L
1,617 Elo+
Solo
Cthulhu
Cthulhu
Rex13133
Cthulhu
Level 27
God Stats
4W - 3L
1,730 SR
Queue Stats
15W - 19L
1,614 Elo+
Solo
Sol
Sol
SaltyFawn309602
Sol
Level 18
God Stats
23W - 11L
1,744 SR
Queue Stats
43W - 34L
1,598 Elo+
Solo
Charybdis
Charybdis
Teinted-
Charybdis
Level 29
God Stats
2W - 3L
1,750 SR
Queue Stats
144W - 131L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 4
5,621
402
1,482
9,638
7,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
12
1 / 1 / 6
7,069
505
6,266
9,824
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 0
8,419
601
8,303
8,719
2,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Strick James
Hun Batz
14
2 / 1 / 5
7,875
563
6,246
8,134
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Wookzone
Osiris
15
7 / 2 / 1
8,932
638
10,741
11,857
11,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiveGang
Janus
14
2 / 2 / 1
8,166
583
6,568
7,318
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IHardToDie
Cu Chulainn
12
2 / 4 / 0
7,383
527
8,000
12,819
8,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Rex13133
Cthulhu
9
0 / 2 / 2
5,656
404
2,963
8,868
6,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 0
7,507
536
6,279
9,971
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Teinted-
Charybdis
11
1 / 4 / 3
6,638
474
4,208
9,031
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
7
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
4
1
L
Janus
DiveGang
Janus
2
2
1
1.25
W
Athena
1
1
6
4
L
Cu Chulainn
IHardToDie
Cu Chulainn
2
4
0
0.5
L
Cthulhu
Rex13133
Cthulhu
0
2
2
0.5
L
2
3
0
0.67
W
4
0
0
4
W
Hun Batz
Strick James
Hun Batz
2
1
5
4.5
L
Charybdis
Teinted-
Charybdis
1
4
3
0.63
W
Osiris
Wookzone
Osiris
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
28,018
48,172
Taken
48,007
28,575
Mitigated
24,353
15,571
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,482
851
0
0
9,638
7,693
0
4,795
4,557
6,431
0
L
Janus
DiveGang
Janus
6,568
569
63
1,904
7,318
2,207
0
2,258
4,746
58,110
0
W
Athena
6,266
1,521
0
2,781
9,824
4,152
0
4,480
5,186
31,911
0
L
Cu Chulainn
IHardToDie
Cu Chulainn
8,000
1,468
0
2,841
12,819
8,753
0
1,548
10,357
4,896
37,218
L
Cthulhu
Rex13133
Cthulhu
2,963
585
338
569
8,868
6,658
0
3,940
4,761
12,505
0
L
6,279
2,559
0
4,107
9,971
3,226
0
6,060
3,807
53,352
8,506
W
8,303
2,326
0
4,978
8,719
2,524
0
4,405
4,246
70,748
0
W
Hun Batz
Strick James
Hun Batz
6,246
1,898
0
3,679
8,134
3,176
0
786
7,296
0
55,162
L
Charybdis
Teinted-
Charybdis
4,208
2,020
0
2,939
9,031
3,509
0
1,719
7,091
0
36,216
W
Osiris
Wookzone
Osiris
10,741
4,187
0
4,133
11,857
11,030
55
1,803
9,375
8
55,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
35,350
409
Minions Killed
433
0
Camps Cleared
0
1,440,177
Distance Traveled
1,287,271
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,621
402
6
0
0
247,807
10
L
Janus
8,166
583
139
10
0
263,780
5
W
Athena
7,069
505
66
5
0
330,776
0
L
Cu Chulainn
7,383
527
87
6
0
254,446
1
L
Cthulhu
5,656
404
22
2
0
292,211
4
L
Sol
7,507
536
114
8
0
259,868
3
W
Sol
8,419
601
132
9
0
276,292
6
W
Hun Batz
7,875
563
97
7
0
309,150
5
L
Charybdis
6,638
474
71
5
0
216,966
4
W
Osiris
8,932
638
108
8
0
276,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role