Player Matchup

Loki
Loki
MRtinman3XJR
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Ra
Ra
MoneyMalachi
Ra
Level 29
God Stats
0W - 2L
1,584 SR
Queue Stats
38W - 17L
1,717 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruler0fShadows
Sun Wukong
Level 15
God Stats
0W - 4L
1,532 SR
Queue Stats
8W - 20L
1,301 Elo+
Party 1
Team Averages
Level 18
1,539 SR
1,386 Elo+

VS

Team Averages
Level 52
1,593 SR
1,451 Elo+
Ares
Ares
Dirt Enrgy
Ares
Level 89
God Stats
10W - 10L
1,526 SR
Queue Stats
494W - 613L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
Hmb1278
Baron Samedi
Level 12
God Stats
6W - 5L
1,626 SR
Queue Stats
17W - 17L
1,401 Elo+
Party 2
Izanami
Izanami
SirEnrgy
Izanami
Level 55
God Stats
2W - 1L
1,627 SR
Queue Stats
64W - 61L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
10,360
545
5,764
15,627
11,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 1
11,806
621
14,596
11,502
3,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Ruler0fShadows
Sun Wukong
12
0 / 7 / 2
10,076
530
6,314
18,556
7,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
13,022
685
13,919
17,294
10,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Hmb1278
Baron Samedi
17
3 / 0 / 15
12,468
656
7,733
8,246
4,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SirEnrgy
Izanami
18
13 / 2 / 8
14,024
738
19,121
13,723
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
22
22
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Baron Samedi
Hmb1278
Baron Samedi
3
0
15
10.5
L
1
9
1
0.17
L
2
6
1
0.42
L
Sun Wukong
Ruler0fShadows
Sun Wukong
0
7
2
0.14
W
Izanami
SirEnrgy
Izanami
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
40,773
45,685
Taken
39,263
22,880
Mitigated
21,655
7,259
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,919
668
0
7,991
17,294
10,380
0
5,728
11,566
41,726
0
W
Baron Samedi
Hmb1278
Baron Samedi
7,733
421
1,194
3,056
8,246
4,413
1,494
3,974
4,272
41,072
0
L
5,764
590
0
0
15,627
11,950
0
7,811
7,816
0
14,228
L
14,596
791
2,284
2,791
11,502
3,559
0
5,656
5,846
65,199
0
L
Sun Wukong
Ruler0fShadows
Sun Wukong
6,314
648
0
2,184
18,556
7,371
0
8,666
9,890
0
24,213
W
Izanami
SirEnrgy
Izanami
19,121
10,501
0
3,396
13,723
6,862
978
5,517
8,206
0
84,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
39,514
186
Minions Killed
254
7
Camps Cleared
11
892,338
Distance Traveled
1,005,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,022
685
47
2
5
360,694
3
W
Baron Samedi
12,468
656
74
4
0
347,522
2
L
Loki
10,360
545
20
1
1
301,892
4
L
Ra
11,806
621
120
6
6
307,478
4
L
Sun Wukong
10,076
530
46
2
0
282,968
0
W
Izanami
14,024
738
133
7
6
297,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role