Player Matchup

Osiris
Osiris
ComradeMilk
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
PuddlingLord
Baron Samedi
Level 15
God Stats
4W - 1L
1,617 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 1
Rama
Rama
Whimsniff
Rama
Level 88
God Stats
2W - 0L
1,629 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 2
Cerberus
Cerberus
haycol
Cerberus
Level 89
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 39L
1,473 Elo+
Party 2
Team Averages
Level 54
1,512 SR
1,484 Elo+

VS

Team Averages
Level 118
1,548 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FiveFootGiant75
Charybdis
Level 108
God Stats
41W - 37L
1,634 SR
Queue Stats
472W - 510L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nineteenWolves
Morgan Le Fay
Level 81
God Stats
0W - 4L
1,556 SR
Queue Stats
12W - 14L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 1 / 6
9,205
837
8,358
9,102
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PuddlingLord
Baron Samedi
14
4 / 0 / 2
9,329
848
4,045
4,318
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
0 / 0 / 5
8,377
762
7,262
5,332
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
haycol
Cerberus
15
2 / 1 / 3
8,644
786
8,887
10,144
6,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 1 / 2
8,653
787
2,132
8,786
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
 
Xing Tian
13
0 / 3 / 0
8,125
739
4,127
13,653
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
FiveFootGiant75
Charybdis
15
0 / 1 / 0
8,605
782
2,925
5,789
1,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
nineteenWolves
Morgan Le Fay
14
2 / 3 / 0
8,607
782
9,994
8,208
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Osiris
2
1
6
5
L
Charybdis
FiveFootGiant75
Charybdis
0
1
0
0
W
Baron Samedi
PuddlingLord
Baron Samedi
4
0
2
5
W
Rama
0
0
5
2.5
W
Cerberus
haycol
Cerberus
2
1
3
3.5
L
Morgan Le Fay
nineteenWolves
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
19,178
28,896
Taken
36,436
17,064
Mitigated
24,705
10,649
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,132
948
744
3,590
8,786
8,614
341
3,990
4,796
0
12,571
L
Xing Tian
 
Xing Tian
4,127
89
0
1,760
13,653
11,655
0
3,357
10,296
15,760
0
W
Osiris
8,358
2,788
0
3,829
9,102
5,407
20
4,011
4,957
0
35,773
L
Charybdis
FiveFootGiant75
Charybdis
2,925
618
0
1,242
5,789
1,945
1,023
1,424
4,365
0
36,656
W
Baron Samedi
PuddlingLord
Baron Samedi
4,045
365
876
1,830
4,318
3,480
322
1,448
2,820
14,336
0
W
Rama
7,262
6,459
0
1,315
5,332
1,988
1,059
3,631
1,523
0
31,953
W
Cerberus
haycol
Cerberus
8,887
491
0
2,799
10,144
6,189
52
5,121
4,767
38,749
0
L
Morgan Le Fay
nineteenWolves
Morgan Le Fay
9,994
1,642
44
1,397
8,208
2,491
625
4,479
3,660
34,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
33,990
255
Minions Killed
207
10
Camps Cleared
5
895,623
Distance Traveled
812,425
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,653
787
33
3
1
213,884
2
L
Xing Tian
8,125
739
25
2
1
234,316
4
W
Osiris
9,205
837
59
5
4
241,892
2
L
Charybdis
8,605
782
81
7
3
195,829
5
W
Baron Samedi
9,329
848
31
3
1
207,325
2
W
Rama
8,377
762
65
6
3
216,745
2
W
Cerberus
8,644
786
100
9
2
229,661
2
L
Morgan Le Fay
8,607
782
68
6
0
168,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role