Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EsojSevla
Nu Wa
Level 125
God Stats
5W - 1L
1,648 SR
Queue Stats
367W - 397L
1,374 Elo+
Party 1
Chaac
Chaac
JuKonoha
Chaac
Level 124
God Stats
5W - 10L
1,234 SR
Queue Stats
42W - 63L
1,286 Elo+
Party 1
Fenrir
Fenrir
OrneryOlSon
Fenrir
Level 62
God Stats
3W - 7L
1,337 SR
Queue Stats
5W - 11L
1,151 Elo+
Party 2
Hera
Hera
waytogomatt
Hera
Level 87
God Stats
0W - 2L
1,601 SR
Queue Stats
9W - 14L
1,213 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,305 Elo+

VS

Team Averages
Level 91
1,574 SR
1,408 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Direpig
Fafnir
Level 89
God Stats
7W - 3L
1,591 SR
Queue Stats
62W - 88L
1,355 Elo+
Solo
He Bo
He Bo
Drimnz-
He Bo
Level 66
God Stats
18W - 14L
1,510 SR
Queue Stats
93W - 127L
1,443 Elo+
Solo
Danzaburou
Danzaburou
dougakaleche
Danzaburou
Level 86
God Stats
5W - 7L
1,463 SR
Queue Stats
74W - 89L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
oocantpass
Gilgamesh
Level 85
God Stats
6W - 0L
1,804 SR
Queue Stats
16W - 13L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 4 / 5
9,978
624
9,029
11,193
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
EsojSevla
Nu Wa
18
3 / 5 / 7
11,496
719
20,468
11,991
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JuKonoha
Chaac
17
2 / 2 / 7
10,380
649
6,350
14,511
12,223
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
1 / 4 / 2
8,883
555
3,930
7,014
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 4 / 3
12,654
791
17,409
8,922
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 3 / 5
11,626
727
9,722
14,983
6,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Direpig
Fafnir
18
1 / 1 / 12
12,082
755
5,972
12,867
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Drimnz-
He Bo
19
5 / 4 / 5
11,944
747
11,588
13,559
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dougakaleche
Danzaburou
19
2 / 3 / 4
11,551
722
6,441
14,454
4,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
oocantpass
Gilgamesh
18
6 / 3 / 5
12,814
801
11,143
19,138
12,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
14
Kills
18
19
Deaths
14
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
5
0.88
W
Anubis
 
Anubis
4
3
5
2.17
W
Fafnir
Direpig
Fafnir
1
1
12
7
W
He Bo
Drimnz-
He Bo
5
4
5
1.88
L
Nu Wa
EsojSevla
Nu Wa
3
5
7
1.3
L
Chaac
JuKonoha
Chaac
2
2
7
2.75
L
Fenrir
1
4
2
0.5
W
Danzaburou
dougakaleche
Danzaburou
2
3
4
1.33
W
Gilgamesh
oocantpass
Gilgamesh
6
3
5
2.83
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,186
Damage
44,866
53,631
Taken
75,001
26,544
Mitigated
42,530
14,782
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,029
2,125
0
3,316
11,193
4,279
2
5,487
5,706
0
41,769
W
Anubis
 
Anubis
9,722
246
0
6,831
14,983
6,755
182
7,836
7,147
39,511
0
W
Fafnir
Direpig
Fafnir
5,972
1,242
705
6,140
12,867
13,929
92
6,052
6,815
16,569
0
W
He Bo
Drimnz-
He Bo
11,588
263
0
2,299
13,559
5,059
66
4,634
8,925
58,691
0
L
Nu Wa
EsojSevla
Nu Wa
20,468
5,681
0
1,523
11,991
3,944
727
6,137
5,791
52,632
0
L
Chaac
JuKonoha
Chaac
6,350
1,229
0
7,409
14,511
12,223
0
8,682
5,829
0
31,754
L
Fenrir
3,930
773
0
1,619
7,014
2,449
0
3,771
3,243
0
8,736
W
Danzaburou
dougakaleche
Danzaburou
6,441
1,824
0
4,020
14,454
4,198
2,337
9,230
5,224
0
56,034
W
Gilgamesh
oocantpass
Gilgamesh
11,143
3,049
0
952
19,138
12,589
0
10,650
8,488
0
28,712
L
17,409
5,359
0
915
8,922
3,649
0
3,742
5,100
47,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
60,017
309
Minions Killed
347
10
Camps Cleared
6
1,209,167
Distance Traveled
1,463,815
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,978
624
100
6
2
244,069
1
W
Anubis
11,626
727
67
4
2
275,173
2
W
Fafnir
12,082
755
17
1
0
345,396
3
W
He Bo
11,944
747
114
7
1
287,135
4
L
Nu Wa
11,496
719
62
4
5
256,606
1
L
Chaac
10,380
649
53
3
2
292,228
8
L
Fenrir
8,883
555
12
1
1
149,819
0
W
Danzaburou
11,551
722
122
8
2
251,998
0
W
Gilgamesh
12,814
801
27
2
1
304,113
0
L
Hera
12,654
791
82
5
0
266,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role