Player Matchup

Ra
Ra
Aljepeno
Ra
Level 29
God Stats
2W - 0L
1,747 SR
Queue Stats
222W - 84L
1,715 Elo+
Party 1
Hel
Hel
HalfFroMan
Hel
Level 155
God Stats
29W - 9L
1,643 SR
Queue Stats
620W - 446L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
MrMag
Guan Yu
Level 123
God Stats
1W - 0L
1,510 SR
Queue Stats
123W - 55L
1,762 Elo+
Party 1
Baron Samedi
Baron Samedi
Potluk
Baron Samedi
Level 138
God Stats
11W - 1L
1,796 SR
Queue Stats
172W - 78L
1,763 Elo+
Party 1
Aphrodite
Aphrodite
Shivelyn
Aphrodite
Level 143
God Stats
115W - 26L
1,862 SR
Queue Stats
140W - 43L
1,816 Elo+
Party 1
Team Averages
Level 118
1,712 SR
1,734 Elo+

VS

Team Averages
Level 102
1,528 SR
1,392 Elo+
Gilgamesh
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
Level 137
God Stats
1W - 2L
1,475 SR
Queue Stats
5W - 15L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
Ktwizzle1218
Zhong Kui
Level 57
God Stats
4W - 2L
1,674 SR
Queue Stats
39W - 50L
1,442 Elo+
Party 2
Rama
Rama
MetaSmurf
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
NITEBREED13
Cthulhu
Level 123
God Stats
5W - 7L
1,490 SR
Queue Stats
8W - 16L
1,427 Elo+
Solo
Nemesis
Nemesis
The_Good_Gamer1
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 27
13,190
1,099
30,366
15,919
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 1 / 31
12,214
1,018
20,540
18,310
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
MrMag
Guan Yu
19
6 / 1 / 35
12,172
1,014
19,548
26,612
27,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Potluk
Baron Samedi
20
11 / 1 / 32
13,506
1,126
22,935
17,627
11,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Shivelyn
Aphrodite
20
12 / 2 / 27
13,614
1,135
19,459
16,973
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
16
2 / 10 / 3
10,536
878
16,597
27,727
24,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Ktwizzle1218
Zhong Kui
16
1 / 13 / 4
11,028
919
16,348
28,529
23,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
17
1 / 10 / 3
11,014
918
11,886
17,828
6,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NITEBREED13
Cthulhu
16
0 / 5 / 5
10,040
837
17,949
18,417
24,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 9 / 4
11,368
947
22,903
26,245
22,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
25
47
Kills
6
6
Deaths
47
152
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
1
27
22.5
L
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
2
10
3
0.35
W
9
1
31
24.5
L
Zhong Kui
Ktwizzle1218
Zhong Kui
1
13
4
0.23
L
Rama
1
10
3
0.25
W
Guan Yu
MrMag
Guan Yu
6
1
35
23.5
L
Cthulhu
NITEBREED13
Cthulhu
0
5
5
0.5
W
Baron Samedi
Potluk
Baron Samedi
11
1
32
27
W
Aphrodite
Shivelyn
Aphrodite
12
2
27
12.75
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,848
Damage
85,683
95,441
Taken
118,746
64,182
Mitigated
102,279
75,462
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,366
4,613
4,126
4,022
15,919
7,248
0
5,527
10,188
53,654
0
L
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
16,597
1,663
45
1,192
27,727
24,897
0
24,728
2,999
0
25,536
W
20,540
1,382
14,848
9,303
18,310
8,012
0
7,485
10,779
35,385
0
L
Zhong Kui
Ktwizzle1218
Zhong Kui
16,348
1,445
0
1,192
28,529
23,133
0
22,290
6,239
29,778
0
L
Rama
11,886
5,186
0
69
17,828
6,813
0
14,677
3,151
0
42,970
W
Guan Yu
MrMag
Guan Yu
19,548
5,011
4,863
5,744
26,612
27,268
0
11,924
14,364
0
24,505
L
Cthulhu
NITEBREED13
Cthulhu
17,949
683
1,383
265
18,417
24,786
0
11,743
6,674
36,469
0
W
Baron Samedi
Potluk
Baron Samedi
22,935
3,101
7,162
6,588
17,627
11,498
0
7,499
9,934
32,992
0
W
Aphrodite
Shivelyn
Aphrodite
19,459
1,382
9,621
9,185
16,973
10,156
0
8,115
8,644
41,835
0
L
22,903
6,194
0
5,410
26,245
22,650
0
19,862
6,383
14,436
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,696
Gold Earned
53,986
183
Minions Killed
177
6
Camps Cleared
8
1,237,010
Distance Traveled
981,535
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,190
1,099
45
4
2
229,708
1
L
Gilgamesh
10,536
878
26
2
1
192,431
0
W
Hel
12,214
1,018
50
4
0
258,779
0
L
Zhong Kui
11,028
919
32
3
4
211,546
1
L
Rama
11,014
918
56
5
0
140,594
0
W
Guan Yu
12,172
1,014
11
1
0
275,340
2
L
Cthulhu
10,040
837
27
2
0
218,883
1
W
Baron Samedi
13,506
1,126
21
2
1
229,509
1
W
Aphrodite
13,614
1,135
56
5
3
243,674
4
L
Nemesis
11,368
947
36
3
3
218,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role