Player Matchup

Nemesis
Nemesis
Platinum V
Koiriko
Nemesis
Platinum V
Level 144
God Stats
0W - 1L
1,473 SR
Queue Stats
8W - 9L
1,755 MMR
Party 2
Ganesha
Ganesha
Gold I
Szomy
Ganesha
Gold I
Level 92
God Stats
32W - 16L
1,765 SR
Queue Stats
50W - 38L
1,818 MMR
Party 2
Chronos
Chronos
Gold II
xGhost Dripx
Chronos
Gold II
Level 155
God Stats
4W - 2L
1,770 SR
Queue Stats
56W - 42L
1,658 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,669 SR
1,744 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,602 SR
1,691 MMR
Gilgamesh
Gilgamesh
Platinum III
Black Mam8a06
Gilgamesh
Platinum III
Level 159
God Stats
5W - 3L
1,571 SR
Queue Stats
377W - 390L
1,864 MMR
Party 1
Chang'e
Chang'e
Platinum III
hokagebailey
Chang'e
Platinum III
Level 128
God Stats
18W - 7L
1,689 SR
Queue Stats
365W - 319L
1,651 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
my busch
Cthulhu
Platinum IV
Level 151
God Stats
40W - 24L
1,547 SR
Queue Stats
792W - 824L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Koiriko
Nemesis
18
6 / 3 / 1
14,512
580
20,246
20,273
8,480
Ganesha
Szomy
Ganesha
16
0 / 3 / 7
13,005
520
11,936
23,617
31,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
xGhost Dripx
Chronos
16
2 / 5 / 5
13,668
547
22,154
24,556
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AphroditeCu ChulainnBellonaTiamatCabrakan

VS

Bans
AthenaNeithThothSkadiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black Mam8a06
Gilgamesh
19
8 / 0 / 3
15,576
623
22,009
22,822
26,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
hokagebailey
Chang'e
18
3 / 6 / 8
14,699
588
18,925
18,017
12,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
my busch
Cthulhu
16
0 / 2 / 9
13,395
536
16,084
29,183
36,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Black Mam8a06
Gilgamesh
8
0
3
9.5
L
Nemesis
Koiriko
Nemesis
6
3
1
2.17
L
Ganesha
Szomy
Ganesha
0
3
7
1.17
W
Chang'e
hokagebailey
Chang'e
3
6
8
1.17
W
Cthulhu
my busch
Cthulhu
0
2
9
2.25
L
Chronos
xGhost Dripx
Chronos
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,336
Damage
57,018
68,446
Taken
70,022
50,229
Mitigated
75,050
18,977
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Black Mam8a06
Gilgamesh
22,009
2,844
0
334
22,822
26,106
1,358
12,085
10,737
0
64,182
L
Nemesis
Koiriko
Nemesis
20,246
10,242
0
5,047
20,273
8,480
1,292
11,934
8,339
0
71,904
L
Ganesha
Szomy
Ganesha
11,936
960
0
3,081
23,617
31,922
419
10,145
13,472
49,012
0
W
Chang'e
hokagebailey
Chang'e
18,925
706
8,107
6,738
18,017
12,193
1,008
8,042
9,975
69,596
0
W
Cthulhu
my busch
Cthulhu
16,084
786
1,751
3,364
29,183
36,751
564
11,779
17,404
43,628
0
L
Chronos
xGhost Dripx
Chronos
22,154
9,697
0
10,849
24,556
9,827
227
13,601
10,955
66,102
6,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
43,670
267
Minions Killed
261
12
Camps Cleared
9
1,356,952
Distance Traveled
1,439,942
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,576
623
79
3
4
503,273
13
L
Nemesis
14,512
580
123
5
9
504,727
4
L
Ganesha
13,005
520
4
0
0
439,934
0
W
Chang'e
14,699
588
126
5
3
473,524
4
W
Cthulhu
13,395
536
56
2
2
463,145
1
L
Chronos
13,668
547
140
6
3
412,291
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role