Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DaLionSinOfPride
Anubis
Level 125
God Stats
4W - 4L
1,670 SR
Queue Stats
149W - 154L
1,517 Elo+
Party 1
Hel
Hel
Goddexx-
Hel
Level 111
God Stats
15W - 23L
1,461 SR
Queue Stats
532W - 539L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JZDOOM
Tsukuyomi
Level 145
God Stats
3W - 5L
1,431 SR
Queue Stats
75W - 77L
1,574 Elo+
Party 1
Apollo
Apollo
colorwaves
Apollo
Level 79
God Stats
7W - 10L
1,730 SR
Queue Stats
376W - 365L
1,565 Elo+
Party 2
Team Averages
Level 117
1,558 SR
1,548 Elo+

VS

Team Averages
Level 125
1,518 SR
1,561 Elo+
Vamana
Vamana
Fooblez
Vamana
Level 155
God Stats
0W - 1L
1,331 SR
Queue Stats
89W - 80L
1,580 Elo+
Party 3
Ares
Ares
Kaztr
Ares
Level 64
God Stats
2W - 4L
1,559 SR
Queue Stats
88W - 88L
1,580 Elo+
Solo
Hun Batz
Hun Batz
MasterChava
Hun Batz
Level 157
God Stats
2W - 2L
1,640 SR
Queue Stats
419W - 393L
1,559 Elo+
Solo
Tiamat
Tiamat
Smackodon
Tiamat
Level 157
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 12L
1,485 Elo+
Party 3
Xbalanque
Xbalanque
redox885set
Xbalanque
Level 93
God Stats
3W - 2L
1,786 SR
Queue Stats
584W - 542L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 8
8,358
464
6,785
12,202
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 0 / 7
11,039
613
7,306
7,032
4,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
9,499
528
7,535
11,760
11,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
JZDOOM
Tsukuyomi
16
5 / 1 / 8
10,185
566
11,951
11,898
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
colorwaves
Apollo
17
4 / 0 / 3
10,139
563
8,909
8,337
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fooblez
Vamana
16
0 / 2 / 2
9,161
509
8,107
18,297
14,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Kaztr
Ares
11
1 / 3 / 0
7,343
408
3,709
13,694
8,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
MasterChava
Hun Batz
15
1 / 4 / 0
8,781
488
5,117
14,593
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Smackodon
Tiamat
11
1 / 6 / 1
7,566
420
5,028
11,568
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
redox885set
Xbalanque
12
0 / 3 / 0
7,381
410
5,472
8,980
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
W
5
0
7
8.5
L
Vamana
Fooblez
Vamana
0
2
2
0.5
W
2
2
1
1.25
W
Tsukuyomi
JZDOOM
Tsukuyomi
5
1
8
9
L
Ares
Kaztr
Ares
1
3
0
0.33
L
Hun Batz
MasterChava
Hun Batz
1
4
0
0.25
L
Tiamat
Smackodon
Tiamat
1
6
1
0.25
W
Apollo
colorwaves
Apollo
4
0
3
5.5
L
Xbalanque
redox885set
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
27,433
51,229
Taken
67,132
36,679
Mitigated
37,720
23,140
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,785
1,262
0
1,544
12,202
13,215
0
3,298
8,904
17,894
0
W
7,306
314
0
5,718
7,032
4,097
190
1,863
5,169
90,228
0
L
Vamana
Fooblez
Vamana
8,107
3,702
0
6,002
18,297
14,136
390
8,750
9,547
0
62,945
W
7,535
1,016
895
6,840
11,760
11,369
587
350
11,410
60,520
0
W
Tsukuyomi
JZDOOM
Tsukuyomi
11,951
2,470
0
3,928
11,898
5,036
0
1,194
10,704
0
73,780
L
Ares
Kaztr
Ares
3,709
215
0
1,482
13,694
8,399
0
2,528
11,166
27,953
0
L
Hun Batz
MasterChava
Hun Batz
5,117
2,142
0
6,724
14,593
4,777
0
3,214
11,379
0
64,533
L
Tiamat
Smackodon
Tiamat
5,028
462
0
2,200
11,568
7,695
0
4,888
6,680
34,175
0
W
Apollo
colorwaves
Apollo
8,909
5,553
0
4,215
8,337
2,962
478
2,032
6,305
0
80,611
L
Xbalanque
redox885set
Xbalanque
5,472
2,153
0
1,801
8,980
2,713
0
2,906
6,074
0
50,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
40,232
571
Minions Killed
439
0
Camps Cleared
0
1,792,751
Distance Traveled
1,688,778
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,358
464
17
1
0
366,132
8
W
Anubis
11,039
613
172
10
0
336,601
3
L
Vamana
9,161
509
123
7
0
362,560
3
W
Hel
9,499
528
118
7
0
340,337
7
W
Tsukuyomi
10,185
566
111
6
0
417,362
1
L
Ares
7,343
408
37
2
0
357,589
5
L
Hun Batz
8,781
488
117
7
0
327,173
7
L
Tiamat
7,566
420
73
4
0
315,511
6
W
Apollo
10,139
563
153
9
0
332,319
2
L
Xbalanque
7,381
410
89
5
0
325,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role