Player Matchup

Tiamat
Tiamat
BestOregano674
Tiamat
Level 24
God Stats
17W - 15L
1,544 SR
Queue Stats
47W - 44L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
ChromieHomie636
Gilgamesh
Level 32
God Stats
3W - 2L
1,685 SR
Queue Stats
76W - 68L
1,560 Elo+
Party 1
Scylla
Scylla
HeII Heim
Scylla
Level 29
God Stats
14W - 9L
1,228 SR
Queue Stats
32W - 31L
1,489 Elo+
Party 1
Charybdis
Charybdis
SpoiledWhiteK1d
Charybdis
Level 23
God Stats
35W - 25L
1,323 SR
Queue Stats
99W - 69L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shroomydoomy
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,433 Elo+
Party 1
Team Averages
Level 30
1,456 SR
1,523 Elo+

VS

Team Averages
Level 21
1,522 SR
1,578 Elo+
Artemis
Artemis
AlexPlosiboom
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BOONK-CA
Tsukuyomi
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 303L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
ThunderGod833
Baron Samedi
Level 17
God Stats
4W - 1L
1,735 SR
Queue Stats
4W - 1L
1,652 Elo+
Party 2
Ymir
Ymir
Violet_DeChateau
Ymir
Level 28
God Stats
1W - 4L
1,375 SR
Queue Stats
24W - 20L
1,592 Elo+
Solo
Tyr
Tyr
Yolo Sw4ggings
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
16,205
1,080
34,192
23,613
16,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ChromieHomie636
Gilgamesh
20
4 / 4 / 15
13,909
927
20,040
23,520
21,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
HeII Heim
Scylla
20
4 / 6 / 18
14,577
972
16,777
18,198
5,835
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SpoiledWhiteK1d
Charybdis
20
5 / 9 / 13
14,048
937
14,022
21,099
7,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
shroomydoomy
Morgan Le Fay
20
11 / 8 / 12
15,594
1,040
31,913
24,912
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
1 / 10 / 12
12,831
855
11,808
21,600
8,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BOONK-CA
Tsukuyomi
20
17 / 8 / 11
17,650
1,177
29,680
26,126
17,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThunderGod833
Baron Samedi
20
1 / 5 / 15
14,427
962
7,780
17,135
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 18
14,625
975
31,400
31,128
15,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 16
16,165
1,078
23,888
26,433
36,510
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
105
32
Kills
33
33
Deaths
32
72
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
10
12
0.7
W
Tsukuyomi
BOONK-CA
Tsukuyomi
17
8
11
2.81
L
8
6
14
2.5
L
Gilgamesh
ChromieHomie636
Gilgamesh
4
4
15
2.88
L
Scylla
HeII Heim
Scylla
4
6
18
2.17
L
Charybdis
SpoiledWhiteK1d
Charybdis
5
9
13
1.28
W
Baron Samedi
ThunderGod833
Baron Samedi
1
5
15
1.7
W
5
7
18
2
W
9
2
16
8.5
L
Morgan Le Fay
shroomydoomy
Morgan Le Fay
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,944
Damage
104,556
111,342
Taken
122,422
60,868
Mitigated
86,163
13,122
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,808
4,450
0
725
21,600
8,933
0
14,756
6,541
0
33,657
W
Tsukuyomi
BOONK-CA
Tsukuyomi
29,680
6,506
0
3,184
26,126
17,121
0
16,971
8,400
0
49,180
L
34,192
1,402
301
5,132
23,613
16,044
0
8,178
14,829
62,237
0
L
Gilgamesh
ChromieHomie636
Gilgamesh
20,040
4,857
0
2,045
23,520
21,937
0
12,557
9,866
0
30,422
L
Scylla
HeII Heim
Scylla
16,777
996
195
912
18,198
5,835
0
6,129
11,768
38,041
0
L
Charybdis
SpoiledWhiteK1d
Charybdis
14,022
6,242
0
77
21,099
7,693
0
8,110
12,601
0
43,909
W
Baron Samedi
ThunderGod833
Baron Samedi
7,780
355
1,578
996
17,135
7,726
0
13,886
2,988
62,649
0
W
31,400
4,564
0
2,234
31,128
15,873
0
18,971
11,521
52,527
0
W
23,888
1,728
0
5,786
26,433
36,510
0
17,388
8,162
11,471
26,386
L
Morgan Le Fay
shroomydoomy
Morgan Le Fay
31,913
4,033
488
3,972
24,912
9,359
0
10,385
13,797
55,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,333
Gold Earned
75,698
260
Minions Killed
293
4
Camps Cleared
8
1,422,932
Distance Traveled
1,371,199
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,831
855
23
2
3
249,125
0
W
Tsukuyomi
17,650
1,177
36
2
3
293,457
1
L
Tiamat
16,205
1,080
69
5
1
304,735
0
L
Gilgamesh
13,909
927
18
1
2
304,479
0
L
Scylla
14,577
972
50
3
0
286,064
0
L
Charybdis
14,048
937
62
4
0
261,176
0
W
Baron Samedi
14,427
962
142
9
0
262,918
0
W
Ymir
14,625
975
49
3
1
255,332
0
W
Tyr
16,165
1,078
43
3
1
310,367
0
L
Morgan Le Fay
15,594
1,040
61
4
1
266,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role