Player Matchup

Horus
Horus
BRANT1485
Horus
Level 88
God Stats
1W - 0L
1,604 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Native Ameracan
Cupid
Level 107
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Okaybag55
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sol
Sol
Shanaynay1111
Sol
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,557 SR
1,500 Elo+

VS

Team Averages
Level 30
1,441 SR
1,209 Elo+
Thor
Thor
JakeFromIT
Thor
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 36L
1,039 Elo+
Party 1
Jormungandr
Jormungandr
LLPhallus
Jormungandr
Level 29
God Stats
3W - 2L
1,604 SR
Queue Stats
29W - 27L
1,537 Elo+
Party 1
Achilles
Achilles
birnz
Achilles
Level 48
God Stats
0W - 3L
1,549 SR
Queue Stats
21W - 37L
1,346 Elo+
Party 1
Sol
Sol
darndiddlydo
Sol
Level 18
God Stats
7W - 14L
1,315 SR
Queue Stats
13W - 36L
913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRANT1485
Horus
14
5 / 2 / 5
8,659
866
5,853
9,757
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 2 / 2
8,228
823
7,959
7,426
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
4 / 2 / 3
8,081
808
5,097
4,785
1,946
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 4
8,530
853
9,171
5,418
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,430
743
2,511
8,090
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
LLPhallus
Jormungandr
12
1 / 3 / 4
7,226
723
5,639
11,707
7,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
birnz
Achilles
12
3 / 3 / 1
7,208
721
5,575
8,871
7,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
7,166
717
5,650
7,063
2,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
BRANT1485
Horus
5
2
5
3.75
L
2
6
2
0.5
L
Jormungandr
LLPhallus
Jormungandr
1
3
4
1
W
4
2
2
2.5
W
Ymir
4
2
3
2.75
W
2
1
4
4
L
Achilles
birnz
Achilles
3
3
1
1.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
19,375
27,386
Taken
35,731
15,041
Mitigated
20,622
9,752
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BRANT1485
Horus
5,853
2,259
789
3,453
9,757
8,682
220
3,704
5,703
0
13,582
L
2,511
721
0
47
8,090
3,078
0
3,593
4,408
0
10,831
L
Jormungandr
LLPhallus
Jormungandr
5,639
1,133
27
890
11,707
7,894
0
4,484
7,138
22,144
0
W
7,959
5,575
601
3,406
7,426
2,818
1,465
3,612
3,726
0
31,190
W
Ymir
5,097
449
0
300
4,785
1,946
170
2,546
2,194
12,708
0
W
9,171
2,671
0
1,203
5,418
1,595
1,564
2,068
3,220
39,007
0
L
Achilles
birnz
Achilles
5,575
1,283
0
1,903
8,871
7,341
319
3,097
5,397
0
11,494
L
5,650
1,397
0
1,376
7,063
2,309
0
3,466
3,468
23,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
29,030
177
Minions Killed
115
11
Camps Cleared
5
762,112
Distance Traveled
679,646
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,659
866
17
2
1
193,928
1
L
Thor
7,430
743
18
2
2
153,679
0
L
Jormungandr
7,226
723
40
4
1
178,902
1
W
Cupid
8,228
823
61
6
5
176,323
0
W
Ymir
8,081
808
25
3
0
185,799
0
W
Sol
8,530
853
74
7
5
206,062
1
L
Achilles
7,208
721
17
2
2
186,694
0
L
Sol
7,166
717
40
4
0
160,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role