Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Jeroyme
Cupid
Level 121
God Stats
0W - 2L
1,843 SR
Queue Stats
59W - 51L
1,595 Elo+
Solo
Chaac
Chaac
Stollken
Chaac
Level 146
God Stats
8W - 9L
1,479 SR
Queue Stats
694W - 680L
1,548 Elo+
Solo
Bakasura
Bakasura
liftone
Bakasura
Level 154
God Stats
0W - 5L
1,379 SR
Queue Stats
310W - 297L
1,595 Elo+
Solo
Team Averages
Level 138
1,540 SR
1,547 Elo+

VS

Team Averages
Level 156
1,570 SR
1,558 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Tiafo
Achilles
Level 149
God Stats
2W - 2L
1,697 SR
Queue Stats
112W - 104L
1,603 Elo+
Party 1
Freya
Freya
homenbode
Freya
Level 160
God Stats
7W - 3L
1,654 SR
Queue Stats
873W - 857L
1,549 Elo+
Party 1
Scylla
Scylla
Перенос
Scylla
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 6 / 6
9,263
772
15,936
11,935
4,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
14
2 / 6 / 5
7,919
660
7,362
16,132
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
Jeroyme
Cupid
15
1 / 4 / 8
8,381
698
7,048
10,793
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Stollken
Chaac
15
1 / 5 / 8
8,443
704
12,459
19,150
19,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
liftone
Bakasura
14
3 / 7 / 7
8,526
711
4,897
15,387
6,226
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 3 / 17
10,267
856
17,753
11,120
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
15
3 / 4 / 14
9,593
799
7,741
9,738
4,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Tiafo
Achilles
19
9 / 1 / 18
10,889
907
15,115
15,026
21,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
homenbode
Freya
16
6 / 5 / 15
9,947
829
8,909
11,381
5,809
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 1 / 18
10,161
847
16,208
11,285
4,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
13
Kills
28
28
Deaths
14
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
6
6
1.5
L
Hun Batz
 
Hun Batz
2
6
5
0.75
W
Hachiman
 
Hachiman
6
3
17
4.83
W
Eset
 
Eset
3
4
14
2.5
L
Cupid
Jeroyme
Cupid
1
4
8
1.25
L
Chaac
Stollken
Chaac
1
5
8
1
W
Achilles
Tiafo
Achilles
9
1
18
18
W
Freya
homenbode
Freya
6
5
15
2.7
L
Bakasura
liftone
Bakasura
3
7
7
0.93
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
65,726
73,397
Taken
58,550
48,630
Mitigated
40,047
23,158
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,936
1,322
1,450
2,267
11,935
4,272
311
4,313
7,386
30,136
0
L
Hun Batz
 
Hun Batz
7,362
549
521
1,988
16,132
14,502
0
7,434
8,280
0
14,964
W
Hachiman
 
Hachiman
17,753
9,398
3,242
5,276
11,120
4,565
2,635
3,933
6,944
0
34,124
W
Eset
 
Eset
7,741
145
3,224
2,187
9,738
4,195
923
2,515
7,038
22,569
0
L
Cupid
Jeroyme
Cupid
7,048
3,649
3,777
4,054
10,793
3,966
420
5,415
4,959
0
20,709
L
Chaac
Stollken
Chaac
12,459
266
612
4,748
19,150
19,664
0
7,970
10,862
0
25,397
W
Achilles
Tiafo
Achilles
15,115
2,496
1,082
6,384
15,026
21,011
286
4,372
9,788
0
24,397
W
Freya
homenbode
Freya
8,909
2,822
0
2,279
11,381
5,809
1,310
2,405
8,247
21,742
0
L
Bakasura
liftone
Bakasura
4,897
3,219
1,738
2,003
15,387
6,226
164
7,726
7,185
0
5,196
W
16,208
991
671
2,436
11,285
4,467
624
2,711
8,528
31,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
50,857
102
Minions Killed
132
0
Camps Cleared
0
1,114,004
Distance Traveled
1,187,003
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,263
772
21
2
0
208,853
0
L
Hun Batz
7,919
660
20
2
0
228,782
1
W
Hachiman
10,267
856
28
2
0
239,976
0
W
Eset
9,593
799
25
2
0
235,424
4
L
Cupid
8,381
698
34
3
0
216,709
0
L
Chaac
8,443
704
10
1
0
237,328
2
W
Achilles
10,889
907
14
1
0
268,818
1
W
Freya
9,947
829
24
2
0
195,360
0
L
Bakasura
8,526
711
17
1
0
222,332
5
W
Scylla
10,161
847
41
3
0
247,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role