Player Matchup

Artemis
Artemis
ElasticSmurf
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,671 Elo+
Party 1
Eset
Eset
StraySpezio
Eset
Level 29
God Stats
4W - 2L
1,652 SR
Queue Stats
73W - 47L
1,642 Elo+
Solo
Nike
Nike
Strick James
Nike
Level 11
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 1
Charybdis
Charybdis
Teinted-
Charybdis
Level 29
God Stats
2W - 3L
1,604 SR
Queue Stats
144W - 131L
1,639 Elo+
Solo
Hades
Hades
めいじみるく
Hades
Level 7
God Stats
24W - 23L
1,699 SR
Queue Stats
38W - 43L
1,643 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,645 Elo+

VS

Team Averages
Level 19
1,613 SR
1,618 Elo+
Anhur
Anhur
DiveGang
Anhur
Level 29
God Stats
15W - 17L
1,494 SR
Queue Stats
351W - 347L
1,611 Elo+
Solo
Tyr
Tyr
IHardToDie
Tyr
Level 24
God Stats
34W - 33L
1,599 SR
Queue Stats
270W - 241L
1,627 Elo+
Solo
Thor
Thor
Reaper_BJorn
Thor
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo
Sol
Sol
SaltyFawn309602
Sol
Level 18
God Stats
23W - 11L
1,772 SR
Queue Stats
43W - 34L
1,608 Elo+
Solo
Discordia
Discordia
iloverottweilers
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 153L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElasticSmurf
Artemis
9
0 / 1 / 1
5,368
537
2,346
4,709
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 0
6,678
668
2,736
3,610
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 0 / 1
5,191
519
2,507
6,778
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Teinted-
Charybdis
8
1 / 2 / 3
5,239
524
2,604
6,364
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,131
613
3,402
9,211
4,387
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DiveGang
Anhur
10
1 / 1 / 0
5,614
561
2,615
5,964
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
6,149
615
2,088
4,509
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,278
428
619
4,820
1,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,661
566
5,472
6,357
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
11
1 / 1 / 1
6,415
642
3,494
3,861
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
DiveGang
Anhur
1
1
0
1
W
Artemis
ElasticSmurf
Artemis
0
1
1
0.5
L
2
0
1
2.5
L
0
4
1
0.13
L
1
3
0
0.33
W
4
1
0
4
W
2
0
1
2.5
W
Charybdis
Teinted-
Charybdis
1
2
3
1.25
L
Discordia
1
1
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
14,288
30,672
Taken
25,511
14,359
Mitigated
9,605
12,208
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DiveGang
Anhur
2,615
766
0
2,142
5,964
1,388
0
0
5,964
0
27,127
W
Artemis
ElasticSmurf
Artemis
2,346
686
0
472
4,709
1,407
0
642
4,023
0
24,883
L
2,088
620
0
3,222
4,509
1,820
0
625
3,884
0
28,739
L
619
0
0
0
4,820
1,092
0
516
4,304
0
9,725
L
5,472
2,010
0
2,150
6,357
4,198
0
3,392
2,965
25,320
3,108
W
2,736
225
0
1,064
3,610
974
0
1,041
2,437
42,792
0
W
2,507
185
0
1,981
6,778
5,336
0
201
6,537
0
20,822
W
Charybdis
Teinted-
Charybdis
2,604
1,522
0
2,308
6,364
2,255
0
1,444
4,798
0
26,272
L
Discordia
3,494
504
0
1,128
3,861
1,107
0
1,605
2,256
41,291
0
W
3,402
163
127
6,256
9,211
4,387
90
4,636
4,575
34,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
28,117
314
Minions Killed
298
0
Camps Cleared
0
969,270
Distance Traveled
998,561
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,614
561
62
6
0
167,045
3
W
Artemis
5,368
537
55
6
0
194,887
1
L
Tyr
6,149
615
70
7
0
239,772
1
L
Thor
4,278
428
18
2
0
220,593
0
L
Sol
5,661
566
53
5
0
161,927
2
W
Eset
6,678
668
90
9
0
211,140
5
W
Nike
5,191
519
33
3
0
212,854
5
W
Charybdis
5,239
524
48
5
0
161,420
3
L
Discordia
6,415
642
95
10
0
209,224
1
W
Hades
6,131
613
88
9
0
188,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role