Player Matchup

Cthulhu
Cthulhu
Blackwall654
Cthulhu
Level 17
God Stats
2W - 2L
1,762 SR
Queue Stats
26W - 33L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarrylTNB
Cu Chulainn
Level 25
God Stats
14W - 13L
1,434 SR
Queue Stats
261W - 290L
1,437 Elo+
Solo
Pele
Pele
FALLEN_CRASH
Pele
Level 31
God Stats
4W - 1L
1,723 SR
Queue Stats
112W - 117L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sweatshawp
Morgan Le Fay
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo
Apollo
Apollo
prince_centurion
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 123L
1,427 Elo+
Party 1
Team Averages
Level 22
1,623 SR
1,416 Elo+

VS

Team Averages
Level 24
1,566 SR
1,439 Elo+
Poseidon
Poseidon
Rickyroll69
Poseidon
Level 23
God Stats
41W - 54L
1,462 SR
Queue Stats
102W - 103L
1,446 Elo+
Solo
Hachiman
Hachiman
SuperSan406
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,348 Elo+
Solo
Loki
Loki
Syrinx14
Loki
Level 57
God Stats
38W - 35L
1,532 SR
Queue Stats
196W - 212L
1,437 Elo+
Party 2
Achilles
Achilles
WomensRights669
Achilles
Level 28
God Stats
16W - 14L
1,582 SR
Queue Stats
45W - 48L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZultarTheWise
Tsukuyomi
Level 11
God Stats
1W - 1L
1,753 SR
Queue Stats
28W - 23L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackwall654
Cthulhu
19
2 / 5 / 7
12,546
502
9,208
27,592
22,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
DarrylTNB
Cu Chulainn
20
6 / 2 / 8
14,348
574
11,963
23,447
25,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 5 / 7
13,788
552
13,305
18,321
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Sweatshawp
Morgan Le Fay
20
13 / 7 / 5
15,009
600
18,322
16,823
7,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 3 / 3
13,074
523
7,994
14,974
5,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rickyroll69
Poseidon
16
1 / 8 / 6
10,628
425
11,846
14,703
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SuperSan406
Hachiman
8
0 / 6 / 1
7,473
299
659
5,689
1,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
19
7 / 7 / 5
12,453
498
13,542
20,524
5,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
18
3 / 4 / 3
11,603
464
10,567
22,747
22,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ZultarTheWise
Tsukuyomi
20
10 / 5 / 7
13,221
529
24,105
24,046
23,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
29
Kills
21
22
Deaths
30
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blackwall654
Cthulhu
2
5
7
1.1
W
Cu Chulainn
DarrylTNB
Cu Chulainn
6
2
8
5
W
5
5
7
1.7
L
Poseidon
Rickyroll69
Poseidon
1
8
6
0.5
L
Hachiman
SuperSan406
Hachiman
0
6
1
0.08
W
Morgan Le Fay
Sweatshawp
Morgan Le Fay
13
7
5
2.21
L
Loki
7
7
5
1.36
L
Achilles
3
4
3
1.13
L
Tsukuyomi
ZultarTheWise
Tsukuyomi
10
5
7
2.7
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,792
Damage
60,719
101,157
Taken
87,709
70,994
Mitigated
58,043
34,774
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blackwall654
Cthulhu
9,208
164
1,300
10,598
27,592
22,207
1,078
2,651
24,702
58,166
0
W
Cu Chulainn
DarrylTNB
Cu Chulainn
11,963
1,274
0
5,106
23,447
25,447
881
3,839
18,879
0
80,285
W
13,305
3,449
0
4,756
18,321
9,825
0
2,127
16,010
0
105,563
L
Poseidon
Rickyroll69
Poseidon
11,846
882
286
2,754
14,703
5,195
776
6,612
8,053
62,597
0
L
Hachiman
SuperSan406
Hachiman
659
559
0
262
5,689
1,264
0
1,503
4,141
0
8,547
W
Morgan Le Fay
Sweatshawp
Morgan Le Fay
18,322
1,740
0
5,203
16,823
7,822
6,450
1,905
14,679
76,880
0
L
Loki
13,542
3,756
0
340
20,524
5,921
0
6,622
13,561
0
82,848
L
Achilles
10,567
966
327
6,285
22,747
22,502
0
6,021
16,378
0
52,060
L
Tsukuyomi
ZultarTheWise
Tsukuyomi
24,105
5,890
0
1,528
24,046
23,161
868
5,430
18,046
0
93,811
W
7,994
5,811
0
7,811
14,974
5,693
6,780
1,882
13,046
0
115,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,765
Gold Earned
55,378
643
Minions Killed
461
0
Camps Cleared
0
2,252,578
Distance Traveled
2,021,168
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,546
502
104
4
0
440,567
3
W
Cu Chulainn
14,348
574
150
6
0
431,469
5
W
Pele
13,788
552
111
4
0
471,878
3
L
Poseidon
10,628
425
100
4
0
365,541
3
L
Hachiman
7,473
299
11
0
0
209,253
0
W
Morgan Le Fay
15,009
600
112
4
0
418,747
8
L
Loki
12,453
498
133
5
0
478,717
1
L
Achilles
11,603
464
102
4
0
482,808
1
L
Tsukuyomi
13,221
529
115
5
0
484,849
0
W
Apollo
13,074
523
166
7
0
489,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role