Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JCorsi
Scylla
Level 68
God Stats
2W - 3L
1,136 SR
Queue Stats
78W - 112L
1,403 Elo+
Party 2
Ymir
Ymir
NanoICostantini
Ymir
Level 25
God Stats
28W - 31L
1,530 SR
Queue Stats
35W - 41L
1,429 Elo+
Party 2
Team Averages
Level 41
1,389 SR
1,444 Elo+

VS

Team Averages
Level 17
1,370 SR
1,227 Elo+
Pele
Pele
Murilo HS2295
Pele
Level 6
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Ymir
Ymir
SoledByAcorn328
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Uchira_madara06
Ratatoskr
Level 40
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 8L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
9 / 1 / 8
10,180
783
15,854
7,701
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
JCorsi
Scylla
15
10 / 0 / 9
10,318
794
16,594
6,403
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 19
10,129
779
7,573
10,574
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
8,427
648
9,586
15,791
7,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 6 / 2
7,455
573
2,187
17,272
7,369
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Uchira_madara06
Ratatoskr
11
0 / 7 / 1
7,200
554
3,164
14,444
4,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
8
13
W
Scylla
JCorsi
Scylla
10
0
9
14.5
L
2
7
0
0.29
W
1
1
19
10.5
L
0
6
2
0.17
L
Ratatoskr
Uchira_madara06
Ratatoskr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
14,937
24,678
Taken
47,507
14,577
Mitigated
19,175
8,757
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,854
9,096
0
3,087
7,701
2,363
1,301
201
7,500
0
38,122
W
Scylla
JCorsi
Scylla
16,594
785
78
2,232
6,403
1,927
390
968
5,435
50,840
0
L
9,586
1,262
0
840
15,791
7,767
0
7,006
8,615
0
24,915
W
7,573
1,287
0
3,360
10,574
10,287
544
1,986
8,588
26,879
0
L
2,187
438
0
0
17,272
7,369
104
9,518
7,526
10,711
0
L
Ratatoskr
Uchira_madara06
Ratatoskr
3,164
209
236
2,097
14,444
4,039
0
7,206
6,944
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
23,082
164
Minions Killed
86
10
Camps Cleared
1
685,395
Distance Traveled
606,249
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,180
783
53
4
7
209,789
1
W
Scylla
10,318
794
81
6
2
258,803
2
L
Pele
8,427
648
42
3
0
200,746
3
W
Ymir
10,129
779
30
2
1
216,803
4
L
Ymir
7,455
573
15
1
1
194,912
3
L
Ratatoskr
7,200
554
29
2
0
210,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role