Player Matchup

Odin
Odin
Ares85
Odin
Level 32
God Stats
5W - 3L
1,558 SR
Queue Stats
224W - 220L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Galax17
Kukulkan
Level 18
God Stats
3W - 0L
1,868 SR
Queue Stats
85W - 55L
1,649 Elo+
Party 3
Danzaburou
Danzaburou
Holy Crisco
Danzaburou
Level 29
God Stats
4W - 5L
1,605 SR
Queue Stats
26W - 39L
1,440 Elo+
Party 2
Chaac
Chaac
RogueShogun21
Chaac
Level 107
God Stats
14W - 23L
1,481 SR
Queue Stats
386W - 443L
1,438 Elo+
Party 2
Cerberus
Cerberus
XxXARSENALXxXPR
Cerberus
Level 122
God Stats
6W - 2L
1,621 SR
Queue Stats
228W - 171L
1,651 Elo+
Party 3
Team Averages
Level 62
1,627 SR
1,523 Elo+

VS

Team Averages
Level 34
1,342 SR
1,337 Elo+
Scylla
Scylla
Aviatolous
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,368 Elo+
Party 1
Baba Yaga
Baba Yaga
DracoInfinium
Baba Yaga
Level 55
God Stats
3W - 7L
1,572 SR
Queue Stats
15W - 24L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
OdinsWolve
Jormungandr
Level 35
God Stats
2W - 5L
1,105 SR
Queue Stats
16W - 34L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
XxInferiousXx
Cthulhu
Level 31
God Stats
0W - 5L
1,262 SR
Queue Stats
9W - 22L
1,441 Elo+
Party 1
Artemis
Artemis
mderndayhipp420
Artemis
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ares85
Odin
18
4 / 3 / 18
10,754
978
9,454
10,578
9,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Galax17
Kukulkan
19
5 / 1 / 22
11,427
1,039
10,874
7,303
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Holy Crisco
Danzaburou
19
11 / 0 / 17
12,799
1,164
17,770
10,154
3,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 22
13,239
1,204
16,036
11,814
13,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
19
9 / 1 / 22
13,289
1,208
23,872
12,554
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aviatolous
Scylla
16
3 / 9 / 4
10,825
984
7,262
14,172
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
DracoInfinium
Baba Yaga
16
0 / 7 / 2
9,541
867
9,747
13,948
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
OdinsWolve
Jormungandr
16
1 / 10 / 5
10,038
913
11,368
20,713
21,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
16
1 / 11 / 4
9,802
891
9,508
22,706
23,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 5 / 4
10,002
909
6,507
11,160
5,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
42
Kills
7
7
Deaths
42
101
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
Ares85
Odin
4
3
18
4.33
L
Scylla
Aviatolous
Scylla
3
9
4
0.56
L
Baba Yaga
DracoInfinium
Baba Yaga
0
7
2
0.14
W
Kukulkan
Galax17
Kukulkan
5
1
22
16
W
Danzaburou
Holy Crisco
Danzaburou
11
0
17
19.5
L
Jormungandr
OdinsWolve
Jormungandr
1
10
5
0.35
W
13
2
22
12
L
Cthulhu
1
11
4
0.27
W
Cerberus
9
1
22
20
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,006
Damage
44,392
52,403
Taken
82,699
35,913
Mitigated
59,361
11,040
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ares85
Odin
9,454
797
0
0
10,578
9,223
0
7,221
3,357
0
11,485
L
Scylla
Aviatolous
Scylla
7,262
677
0
0
14,172
4,146
0
5,938
8,234
32,583
0
L
Baba Yaga
DracoInfinium
Baba Yaga
9,747
868
0
1,415
13,948
4,684
0
6,931
7,017
29,438
0
W
Kukulkan
Galax17
Kukulkan
10,874
1,184
0
545
7,303
2,811
0
5,880
1,423
38,493
0
W
Danzaburou
Holy Crisco
Danzaburou
17,770
11,424
406
4,191
10,154
3,925
0
8,865
1,289
0
38,214
L
Jormungandr
OdinsWolve
Jormungandr
11,368
1,948
0
0
20,713
21,591
0
8,316
12,397
26,422
0
W
16,036
2,931
0
3,610
11,814
13,384
0
7,702
4,112
0
31,493
L
Cthulhu
9,508
463
380
0
22,706
23,605
0
6,912
15,794
20,590
0
W
Cerberus
23,872
881
0
2,288
12,554
6,570
0
8,217
4,337
47,425
0
L
6,507
3,000
0
236
11,160
5,335
0
6,649
4,511
0
11,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,508
Gold Earned
50,208
231
Minions Killed
171
12
Camps Cleared
4
1,105,823
Distance Traveled
925,907
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,754
978
2
0
0
219,684
0
L
Scylla
10,825
984
70
6
0
189,990
0
L
Baba Yaga
9,541
867
37
3
2
200,960
0
W
Kukulkan
11,427
1,039
67
6
0
225,701
0
W
Danzaburou
12,799
1,164
53
5
5
215,870
0
L
Jormungandr
10,038
913
34
3
0
196,630
0
W
Chaac
13,239
1,204
36
3
4
226,070
1
L
Cthulhu
9,802
891
17
2
1
177,788
0
W
Cerberus
13,289
1,208
73
7
3
218,498
0
L
Artemis
10,002
909
13
1
1
160,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role