Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BlackAngelII
Thanatos
Level 67
God Stats
17W - 31L
1,267 SR
Queue Stats
192W - 336L
1,329 Elo+
Party 3
Guan Yu
Guan Yu
Cexyxd
Guan Yu
Level 39
God Stats
5W - 7L
1,523 SR
Queue Stats
89W - 175L
1,318 Elo+
Party 3
Cupid
Cupid
TuNiips
Cupid
Level 53
God Stats
9W - 5L
1,532 SR
Queue Stats
135W - 118L
1,503 Elo+
Party 2
Ares
Ares
xKoVx
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 144L
1,408 Elo+
Party 2
Team Averages
Level 62
1,464 SR
1,412 Elo+

VS

Team Averages
Level 67
1,423 SR
1,421 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CandleLoaf
Chaac
Level 55
God Stats
4W - 4L
1,388 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 1
Neith
Neith
Captnkry
Neith
Level 25
God Stats
11W - 18L
1,411 SR
Queue Stats
25W - 31L
1,406 Elo+
Party 1
Raijin
Raijin
MoneyMurch
Raijin
Level 67
God Stats
7W - 10L
1,403 SR
Queue Stats
211W - 204L
1,417 Elo+
Solo
Sylvanus
Sylvanus
TheLambDOne
Sylvanus
Level 122
God Stats
3W - 8L
1,413 SR
Queue Stats
76W - 82L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
21 / 2 / 3
15,758
685
40,146
26,288
10,303
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
BlackAngelII
Thanatos
19
6 / 3 / 5
13,124
571
15,377
20,526
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Cexyxd
Guan Yu
17
0 / 6 / 4
11,255
489
3,722
16,416
17,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
TuNiips
Cupid
20
10 / 2 / 6
14,644
637
19,024
19,584
9,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
xKoVx
Ares
15
2 / 3 / 15
11,241
489
11,196
18,207
16,547
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 12 / 0
8,392
365
5,080
18,566
9,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
19
9 / 5 / 2
12,856
559
23,251
33,230
32,515
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Captnkry
Neith
15
0 / 7 / 2
9,648
419
5,322
16,288
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
MoneyMurch
Raijin
16
1 / 11 / 3
10,128
440
9,877
17,939
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheLambDOne
Sylvanus
19
3 / 4 / 5
12,405
539
14,002
26,855
20,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
39
Kills
15
16
Deaths
39
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
21
2
3
11.25
L
Chang'e
 
Chang'e
2
12
0
0.17
W
Thanatos
BlackAngelII
Thanatos
6
3
5
2.83
L
Chaac
9
5
2
2
L
Neith
Captnkry
Neith
0
7
2
0.14
W
Guan Yu
Cexyxd
Guan Yu
0
6
4
0.33
L
Raijin
MoneyMurch
Raijin
1
11
3
0.23
L
Sylvanus
TheLambDOne
Sylvanus
3
4
5
1.38
W
Cupid
TuNiips
Cupid
10
2
6
6.5
W
Ares
xKoVx
Ares
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,465
Damage
57,532
101,021
Taken
112,878
63,561
Mitigated
74,362
51,672
Healing
34,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
40,146
17,320
0
17,760
26,288
10,303
7,699
9,918
16,236
153,230
0
L
Chang'e
 
Chang'e
5,080
1,200
1,855
3,131
18,566
9,900
0
12,178
6,388
32,571
0
W
Thanatos
BlackAngelII
Thanatos
15,377
4,190
8
15,300
20,526
9,492
0
5,088
15,344
0
111,272
L
Chaac
23,251
3,704
0
10,203
33,230
32,515
250
12,800
20,430
11,492
60,568
L
Neith
Captnkry
Neith
5,322
2,538
0
5,892
16,288
5,230
0
13,343
2,945
0
55,358
W
Guan Yu
Cexyxd
Guan Yu
3,722
1,678
1,949
3,860
16,416
17,756
1,630
3,928
12,470
0
47,421
L
Raijin
MoneyMurch
Raijin
9,877
564
0
1,564
17,939
6,715
0
3,010
14,929
59,028
0
L
Sylvanus
TheLambDOne
Sylvanus
14,002
3,301
1,692
10,594
26,855
20,002
0
10,011
16,844
54,525
24,092
W
Cupid
TuNiips
Cupid
19,024
12,659
732
8,582
19,584
9,463
1,900
8,414
10,634
0
129,904
W
Ares
xKoVx
Ares
11,196
740
0
3,481
18,207
16,547
959
5,933
12,222
24,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,022
Gold Earned
53,429
662
Minions Killed
482
0
Camps Cleared
0
2,126,062
Distance Traveled
1,946,785
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,758
685
207
9
0
388,146
0
L
Chang'e
8,392
365
45
2
0
327,581
1
W
Thanatos
13,124
571
155
7
0
453,042
1
L
Chaac
12,856
559
113
5
0
452,325
8
L
Neith
9,648
419
103
4
0
360,339
0
W
Guan Yu
11,255
489
89
4
0
422,253
6
L
Raijin
10,128
440
100
4
0
365,932
7
L
Sylvanus
12,405
539
121
5
0
440,608
4
W
Cupid
14,644
637
190
8
0
412,622
5
W
Ares
11,241
489
21
1
0
449,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role