Player Matchup

Heimdallr
Heimdallr
EasilyCalculated
Heimdallr
Level 108
God Stats
22W - 27L
1,684 SR
Queue Stats
301W - 289L
1,541 Elo+
Party 1
Olorun
Olorun
LongTomSlong
Olorun
Level 38
God Stats
20W - 14L
1,609 SR
Queue Stats
54W - 43L
1,482 Elo+
Party 1
Chaac
Chaac
WJMcbuckets23
Chaac
Level 103
God Stats
1W - 1L
1,413 SR
Queue Stats
145W - 217L
1,460 Elo+
Party 1
Achilles
Achilles
coleslawXcarter
Achilles
Level 126
God Stats
2W - 1L
1,546 SR
Queue Stats
295W - 362L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
yourdadiscomin
Zhong Kui
Level 68
God Stats
5W - 4L
1,425 SR
Queue Stats
42W - 57L
1,364 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,457 Elo+

VS

Team Averages
Level 59
1,591 SR
1,470 Elo+
Cerberus
Cerberus
CaIlMeFather
Cerberus
Level 125
God Stats
6W - 13L
1,482 SR
Queue Stats
404W - 406L
1,521 Elo+
Party 2
Tiamat
Tiamat
Ripidash
Tiamat
Level 41
God Stats
22W - 18L
1,551 SR
Queue Stats
107W - 110L
1,447 Elo+
Solo
Chaac
Chaac
ShlumpGod831
Chaac
Level 50
God Stats
88W - 71L
1,611 SR
Queue Stats
134W - 125L
1,522 Elo+
Party 2
King Arthur
King Arthur
gothboykilljoy
King Arthur
Level 38
God Stats
5W - 2L
1,807 SR
Queue Stats
27W - 27L
1,443 Elo+
Solo
Neith
Neith
shell_1974_shock
Neith
Level 43
God Stats
18W - 30L
1,506 SR
Queue Stats
25W - 42L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
2 / 0 / 0
6,431
585
3,289
4,564
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
2 / 2 / 1
5,836
531
3,730
5,656
2,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 4
5,450
495
3,274
6,521
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
10
1 / 2 / 3
6,022
547
3,378
6,359
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
yourdadiscomin
Zhong Kui
12
5 / 1 / 0
6,968
633
6,683
5,322
3,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaIlMeFather
Cerberus
9
3 / 3 / 3
5,893
536
4,750
9,566
5,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Ripidash
Tiamat
11
2 / 1 / 2
6,199
564
5,300
5,965
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 2
5,662
515
3,004
8,340
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
gothboykilljoy
King Arthur
9
1 / 3 / 3
5,650
514
1,951
6,432
2,632
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 3
6,317
574
1,872
4,137
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
8
8
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CaIlMeFather
Cerberus
3
3
3
1.5
W
Heimdallr
2
0
0
2
W
Olorun
2
2
1
1.25
L
Tiamat
Ripidash
Tiamat
2
1
2
3
L
2
4
2
0.75
W
1
3
4
1
W
Achilles
1
2
3
1.25
L
King Arthur
gothboykilljoy
King Arthur
1
3
3
0.83
L
0
0
3
1.5
W
Zhong Kui
yourdadiscomin
Zhong Kui
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
16,877
28,422
Taken
34,440
12,556
Mitigated
16,986
11,008
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CaIlMeFather
Cerberus
4,750
447
672
4,391
9,566
5,998
0
2,255
6,888
21,733
0
W
Heimdallr
3,289
1,972
0
1,773
4,564
1,250
59
1,548
3,016
0
37,118
W
Olorun
3,730
1,511
515
1,562
5,656
2,198
991
3,437
2,219
28,811
0
L
Tiamat
Ripidash
Tiamat
5,300
250
0
1,993
5,965
2,019
539
1,596
4,369
31,698
0
L
3,004
1,060
0
2,453
8,340
4,891
0
2,951
5,345
0
26,782
W
3,274
766
0
1,821
6,521
3,224
0
3,240
3,281
0
19,926
W
Achilles
3,378
931
0
2,003
6,359
2,095
0
1,056
5,303
0
31,113
L
King Arthur
gothboykilljoy
King Arthur
1,951
434
0
1,380
6,432
2,632
117
3,611
2,821
0
17,634
L
1,872
436
0
2,484
4,137
1,446
0
150
3,987
0
38,956
W
Zhong Kui
yourdadiscomin
Zhong Kui
6,683
493
0
3,334
5,322
3,789
460
769
4,553
35,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
29,721
323
Minions Killed
313
0
Camps Cleared
0
1,084,871
Distance Traveled
986,983
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,893
536
57
5
0
227,681
1
W
Heimdallr
6,431
585
87
8
0
209,050
3
W
Olorun
5,836
531
58
5
0
201,522
1
L
Tiamat
6,199
564
67
6
0
201,427
7
L
Chaac
5,662
515
56
5
0
213,542
0
W
Chaac
5,450
495
35
3
0
225,750
2
W
Achilles
6,022
547
67
6
0
239,981
2
L
King Arthur
5,650
514
40
4
0
215,689
0
L
Neith
6,317
574
93
8
0
128,644
1
W
Zhong Kui
6,968
633
76
7
0
208,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role