Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ianzaragoza001
Artemis
Level 26
God Stats
23W - 6L
1,763 SR
Queue Stats
40W - 22L
1,576 Elo+
Solo
Ares
Ares
Pedro_olivr
Ares
Level 27
God Stats
7W - 2L
1,530 SR
Queue Stats
83W - 55L
1,576 Elo+
Solo
Raijin
Raijin
Stellaris2138
Raijin
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
313W - 295L
1,514 Elo+
Solo
Arachne
Arachne
TodorokiKun
Arachne
Level 25
God Stats
10W - 7L
1,518 SR
Queue Stats
21W - 16L
1,656 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,564 Elo+

VS

Team Averages
Level 18
1,576 SR
1,377 Elo+
Sun Wukong
Sun Wukong
Beerzerk-Br
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 40
God Stats
26W - 25L
1,523 SR
Queue Stats
49W - 63L
1,332 Elo+
Party 1
Ares
Ares
Pigenoor
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,338 Elo+
Party 1
Anubis
Anubis
ToPutoETriste
Anubis
Level 17
God Stats
1W - 1L
1,701 SR
Queue Stats
19W - 19L
1,422 Elo+
Party 1
Nemesis
Nemesis
milkmatt
Nemesis
Level 7
God Stats
7W - 7L
1,656 SR
Queue Stats
15W - 21L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 2 / 4
7,741
645
5,367
7,765
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 3
7,339
612
8,818
6,377
2,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 11
6,836
570
3,174
6,292
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 1 / 6
8,683
724
7,510
5,751
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TodorokiKun
Arachne
14
10 / 3 / 3
8,675
723
7,983
10,150
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beerzerk-Br
Sun Wukong
9
0 / 4 / 2
5,159
430
1,243
6,262
2,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Lucopqp
Danzaburou
9
2 / 5 / 1
5,965
497
3,874
6,797
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
8
1 / 5 / 3
5,289
441
2,413
10,227
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 6 / 0
6,065
505
4,751
8,289
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
milkmatt
Nemesis
9
1 / 8 / 3
5,835
486
4,692
10,323
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
8
8
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
4
2
L
Sun Wukong
Beerzerk-Br
Sun Wukong
0
4
2
0.25
W
8
1
3
9.5
L
Danzaburou
Lucopqp
Danzaburou
2
5
1
0.5
W
1
1
11
6.5
L
Ares
1
5
3
0.5
W
7
1
6
10
L
4
6
0
0.67
W
Arachne
TodorokiKun
Arachne
10
3
3
3.83
L
Nemesis
milkmatt
Nemesis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
16,973
36,335
Taken
41,898
16,132
Mitigated
18,694
12,329
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,367
2,095
0
3,548
7,765
3,751
554
600
7,165
0
51,826
L
Sun Wukong
Beerzerk-Br
Sun Wukong
1,243
600
0
186
6,262
2,992
0
1,323
4,939
0
16,184
W
8,818
5,894
0
2,709
6,377
2,242
2,038
866
5,511
0
41,174
L
Danzaburou
Lucopqp
Danzaburou
3,874
1,107
0
437
6,797
2,208
0
2,968
3,829
0
21,156
W
3,174
233
0
1,099
6,292
4,801
143
1,648
4,644
7,467
0
L
Ares
2,413
272
0
750
10,227
4,834
0
2,033
8,194
7,210
0
W
7,510
570
0
2,402
5,751
2,096
92
1,260
4,491
61,039
0
L
4,751
555
0
2,129
8,289
4,304
0
3,212
5,077
24,895
0
W
Arachne
TodorokiKun
Arachne
7,983
6,191
0
2,571
10,150
3,242
60
2,790
7,360
0
55,715
L
Nemesis
milkmatt
Nemesis
4,692
1,595
0
1,358
10,323
4,356
0
1,148
9,175
0
25,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
28,313
394
Minions Killed
186
0
Camps Cleared
0
1,152,627
Distance Traveled
1,101,145
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,741
645
102
9
0
215,902
4
L
Sun Wukong
5,159
430
28
2
0
226,085
0
W
Artemis
7,339
612
68
6
0
210,560
0
L
Danzaburou
5,965
497
51
4
0
216,943
1
W
Ares
6,836
570
13
1
0
230,369
2
L
Ares
5,289
441
9
1
0
209,801
0
W
Raijin
8,683
724
114
10
0
236,908
1
L
Anubis
6,065
505
42
4
0
201,650
3
W
Arachne
8,675
723
97
8
0
258,888
2
L
Nemesis
5,835
486
56
5
0
246,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role