Player Matchup

Poseidon
Poseidon
Gold IV
Accel24
Poseidon
Gold IV
Level 160
God Stats
1W - 2L
1,696 SR
Queue Stats
77W - 61L
1,672 MMR
Party 2
Kali
Kali
Gold V
AwesomeAndy9
Kali
Gold V
Level 67
God Stats
1W - 2L
1,180 SR
Queue Stats
30W - 30L
1,419 MMR
Party 1
Neith
Neith
Gold V
DirtyAres
Neith
Gold V
Level 52
God Stats
10W - 3L
1,606 SR
Queue Stats
30W - 27L
1,587 MMR
Party 1
Fafnir
Fafnir
Gold IV
TacosDeVrga420
Fafnir
Gold IV
Level 69
God Stats
4W - 2L
1,633 SR
Queue Stats
187W - 191L
1,444 MMR
Solo
Xing Tian
Xing Tian
Silver I
TootyMcBooty
Xing Tian
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,204 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,523 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,548 SR
1,468 MMR
Zhong Kui
Zhong Kui
Silver III
CAMELTOOOOOOO
Zhong Kui
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,463 MMR
Solo
Thanatos
Thanatos
Gold IV
JeInGzZa
Thanatos
Gold IV
Level 141
God Stats
3W - 4L
1,505 SR
Queue Stats
132W - 153L
1,437 MMR
Solo
Hachiman
Hachiman
Gold III
TheHappySobble
Hachiman
Gold III
Level 157
God Stats
3W - 3L
1,455 SR
Queue Stats
58W - 60L
1,505 MMR
Solo
Merlin
Merlin
Gold III
TricKKzz
Merlin
Gold III
Level 106
God Stats
1W - 2L
1,747 SR
Queue Stats
130W - 134L
1,473 MMR
Solo
Sobek
Sobek
Silver I
fatmoose99
Sobek
Silver I
Level 137
God Stats
5W - 7L
1,533 SR
Queue Stats
45W - 46L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Accel24
Poseidon
19
4 / 5 / 3
12,950
480
15,747
20,334
7,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 1 / 8
16,551
613
22,957
31,078
16,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
DirtyAres
Neith
20
6 / 6 / 7
15,610
578
18,926
17,097
7,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 0 / 14
13,916
515
13,939
19,272
32,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
TootyMcBooty
Xing Tian
19
0 / 5 / 3
13,270
491
6,522
26,348
28,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatPersephoneArtemisMorgan Le FayAthena

VS

Bans
GilgameshArtioOdinGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAMELTOOOOOOO
Zhong Kui
20
2 / 3 / 5
14,143
524
20,178
19,887
30,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
JeInGzZa
Thanatos
20
8 / 6 / 3
13,337
494
12,011
20,745
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
20
3 / 5 / 4
15,575
577
14,263
22,138
7,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TricKKzz
Merlin
17
0 / 8 / 4
11,360
421
16,166
21,245
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
17
4 / 4 / 3
11,750
435
12,609
22,337
31,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
26
Kills
17
17
Deaths
26
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Accel24
Poseidon
4
5
3
1.1
W
12
1
8
16
L
Zhong Kui
CAMELTOOOOOOO
Zhong Kui
2
3
5
1.5
W
Neith
DirtyAres
Neith
6
6
7
1.58
L
Thanatos
JeInGzZa
Thanatos
8
6
3
1.58
W
4
0
14
11
L
Hachiman
3
5
4
1
W
Xing Tian
TootyMcBooty
Xing Tian
0
5
3
0.3
L
Merlin
TricKKzz
Merlin
0
8
4
0.25
L
Sobek
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,091
Damage
75,227
114,129
Taken
106,352
92,831
Mitigated
87,668
40,593
Healing
43,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Accel24
Poseidon
15,747
2,636
290
4,723
20,334
7,718
510
10,965
9,369
83,330
0
W
22,957
14,349
0
22,283
31,078
16,495
982
10,095
20,983
0
153,816
L
Zhong Kui
CAMELTOOOOOOO
Zhong Kui
20,178
6,257
0
9,039
19,887
30,234
198
7,889
11,998
100,134
0
W
Neith
DirtyAres
Neith
18,926
7,277
0
4,994
17,097
7,058
1,311
3,912
13,185
0
126,704
L
Thanatos
JeInGzZa
Thanatos
12,011
2,886
0
14,633
20,745
9,770
0
8,219
12,526
0
90,893
W
13,939
3,533
0
4,322
19,272
32,860
118
8,444
10,828
40,799
0
L
Hachiman
14,263
7,831
0
9,868
22,138
7,521
1,741
2,213
19,765
0
179,430
W
Xing Tian
TootyMcBooty
Xing Tian
6,522
605
0
3,981
26,348
28,700
0
15,537
10,811
78,394
0
L
Merlin
TricKKzz
Merlin
16,166
1,132
81
4,514
21,245
8,785
0
10,374
10,791
88,757
0
L
Sobek
12,609
502
0
5,643
22,337
31,358
0
7,744
14,593
31,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,297
Gold Earned
66,165
750
Minions Killed
791
0
Camps Cleared
0
2,642,857
Distance Traveled
2,538,098
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,950
480
138
5
0
482,837
5
W
Kali
16,551
613
193
7
0
598,788
3
L
Zhong Kui
14,143
524
203
8
0
471,866
10
W
Neith
15,610
578
192
7
0
481,098
6
L
Thanatos
13,337
494
120
4
0
559,783
6
W
Fafnir
13,916
515
48
2
0
571,686
22
L
Hachiman
15,575
577
277
10
0
475,365
3
W
Xing Tian
13,270
491
179
7
0
508,448
9
L
Merlin
11,360
421
169
6
0
473,616
7
L
Sobek
11,750
435
22
1
0
557,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role