Player Matchup

Olorun
Olorun
Irexmaed
Olorun
Level 101
God Stats
1W - 2L
1,397 SR
Queue Stats
132W - 91L
1,673 Elo+
Party 1
Fenrir
Fenrir
Krimnorr
Fenrir
Level 15
God Stats
30W - 7L
1,872 SR
Queue Stats
43W - 11L
1,790 Elo+
Party 1
Cthulhu
Cthulhu
MegaPhallus
Cthulhu
Level 32
God Stats
3W - 0L
1,815 SR
Queue Stats
67W - 94L
1,362 Elo+
Solo
Janus
Janus
Megaman4436
Janus
Level 70
God Stats
8W - 4L
1,614 SR
Queue Stats
167W - 115L
1,678 Elo+
Party 1
Mulan
Mulan
Peekoh
Mulan
Level 89
God Stats
9W - 7L
1,601 SR
Queue Stats
131W - 101L
1,652 Elo+
Party 1
Team Averages
Level 61
1,660 SR
1,631 Elo+

VS

Team Averages
Level 37
1,462 SR
1,424 Elo+
Anubis
Anubis
Dragonlord100
Anubis
Level 46
God Stats
13W - 10L
1,524 SR
Queue Stats
247W - 182L
1,560 Elo+
Solo
Jing Wei
Jing Wei
GAFOELCATRACHO
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 218L
1,481 Elo+
Solo
Achilles
Achilles
RealDeal-Keil
Achilles
Level 28
God Stats
15W - 26L
1,332 SR
Queue Stats
240W - 296L
1,333 Elo+
Party 2
Awilix
Awilix
Walbold
Awilix
Level 38
God Stats
10W - 9L
1,531 SR
Queue Stats
414W - 441L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
wreckage777
Kukulkan
Level 28
God Stats
140W - 153L
1,425 SR
Queue Stats
246W - 279L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Irexmaed
Olorun
20
4 / 2 / 19
13,079
1,006
19,248
14,760
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Krimnorr
Fenrir
20
13 / 2 / 14
14,669
1,128
15,276
15,597
11,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MegaPhallus
Cthulhu
20
4 / 2 / 22
12,990
999
13,623
15,016
17,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 0 / 13
14,008
1,078
21,110
8,443
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Peekoh
Mulan
20
7 / 3 / 24
14,078
1,083
21,749
16,381
18,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
12,412
955
22,580
20,866
12,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
18
1 / 8 / 7
11,801
908
8,372
18,531
8,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
RealDeal-Keil
Achilles
18
0 / 6 / 6
11,486
884
8,019
23,095
24,602
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Walbold
Awilix
18
3 / 6 / 2
12,129
933
8,547
16,800
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
wreckage777
Kukulkan
18
2 / 11 / 5
11,767
905
14,785
20,041
8,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
38
Kills
9
9
Deaths
38
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Jing Wei
1
8
7
0.56
W
Olorun
Irexmaed
Olorun
4
2
19
6.75
W
Fenrir
Krimnorr
Fenrir
13
2
14
10
W
Cthulhu
MegaPhallus
Cthulhu
4
2
22
7.5
W
10
0
13
16.5
W
Mulan
Peekoh
Mulan
7
3
24
6.33
L
Achilles
RealDeal-Keil
Achilles
0
6
6
0.5
L
Awilix
Walbold
Awilix
3
6
2
0.67
L
Kukulkan
wreckage777
Kukulkan
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,006
Damage
62,303
70,197
Taken
99,333
53,961
Mitigated
60,890
17,608
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,580
760
0
6,260
20,866
12,228
0
11,039
9,713
58,008
0
L
Jing Wei
8,372
6,288
0
1,176
18,531
8,299
0
7,745
10,696
0
27,782
W
Olorun
Irexmaed
Olorun
19,248
11,955
1,656
8,214
14,760
4,393
0
8,054
6,706
39,617
0
W
Fenrir
Krimnorr
Fenrir
15,276
3,401
0
1,411
15,597
11,263
0
8,713
5,919
0
23,455
W
Cthulhu
MegaPhallus
Cthulhu
13,623
295
1,367
0
15,016
17,035
0
7,324
7,692
25,933
0
W
21,110
775
0
60
8,443
2,525
0
4,471
3,972
46,141
0
W
Mulan
Peekoh
Mulan
21,749
989
0
4,900
16,381
18,745
0
8,803
7,578
392
47,120
L
Achilles
RealDeal-Keil
Achilles
8,019
1,910
0
3,630
23,095
24,602
0
14,321
8,462
0
24,178
L
Awilix
Walbold
Awilix
8,547
4,115
0
0
16,800
6,911
0
10,505
6,025
0
22,151
L
Kukulkan
wreckage777
Kukulkan
14,785
838
0
0
20,041
8,850
0
9,677
10,064
37,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,824
Gold Earned
59,595
245
Minions Killed
223
7
Camps Cleared
10
1,329,853
Distance Traveled
1,293,376
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,412
955
82
6
0
223,852
1
L
Jing Wei
11,801
908
39
3
0
293,244
0
W
Olorun
13,079
1,006
58
4
0
217,336
1
W
Fenrir
14,669
1,128
13
1
3
281,768
0
W
Cthulhu
12,990
999
38
3
2
250,081
0
W
Janus
14,008
1,078
76
6
1
304,654
0
W
Mulan
14,078
1,083
60
5
1
276,014
5
L
Achilles
11,486
884
35
3
3
274,227
0
L
Awilix
12,129
933
26
2
5
276,551
1
L
Kukulkan
11,767
905
41
3
2
225,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role