Player Matchup

Bastet
Bastet
El Diablo 312
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,530 Elo+
Party 2
Thor
Thor
ITSSYRAXX
Thor
Level 65
God Stats
1W - 3L
1,443 SR
Queue Stats
120W - 100L
1,587 Elo+
Solo
Yemoja
Yemoja
Muhkoonga
Yemoja
Level 127
God Stats
4W - 3L
1,728 SR
Queue Stats
172W - 161L
1,529 Elo+
Party 4
Cerberus
Cerberus
QDC258
Cerberus
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
30W - 44L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
SalviTurtle72
Sun Wukong
Level 118
God Stats
4W - 6L
1,477 SR
Queue Stats
180W - 198L
1,525 Elo+
Party 4
Team Averages
Level 112
1,528 SR
1,528 Elo+

VS

Team Averages
Level 119
1,571 SR
1,548 Elo+
Hercules
Hercules
AkumaDemon
Hercules
Level 100
God Stats
2W - 0L
1,607 SR
Queue Stats
54W - 47L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Gigatoast
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,584 Elo+
Party 3
He Bo
He Bo
Iluzionalz
He Bo
Level 116
God Stats
2W - 3L
1,390 SR
Queue Stats
70W - 81L
1,506 Elo+
Party 1
Ravana
Ravana
LN Vxbes
Ravana
Level 149
God Stats
3W - 2L
1,685 SR
Queue Stats
222W - 218L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Sigmatoast
Aphrodite
Level 141
God Stats
2W - 0L
1,673 SR
Queue Stats
30W - 18L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 16
14,273
621
21,258
22,550
9,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
19
8 / 10 / 15
13,912
605
28,335
27,510
12,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Muhkoonga
Yemoja
20
2 / 2 / 22
13,865
603
5,853
36,996
24,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
QDC258
Cerberus
20
6 / 6 / 25
15,192
661
26,857
40,245
68,811
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
SalviTurtle72
Sun Wukong
20
14 / 2 / 17
17,164
746
29,659
45,129
47,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkumaDemon
Hercules
20
3 / 5 / 17
14,911
648
29,064
35,486
38,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Gigatoast
Ah Puch
20
11 / 8 / 14
16,433
714
45,257
24,192
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
20
7 / 11 / 8
13,880
603
18,487
19,857
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
LN Vxbes
Ravana
20
5 / 8 / 16
13,802
600
21,345
24,279
17,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Sigmatoast
Aphrodite
20
3 / 5 / 23
15,373
668
25,163
26,159
13,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
107
36
Kills
29
29
Deaths
37
95
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hercules
AkumaDemon
Hercules
3
5
17
2.3
L
6
9
16
1.56
W
Ah Puch
Gigatoast
Ah Puch
11
8
14
2.25
L
Thor
8
10
15
1.55
W
He Bo
7
11
8
1
W
Ravana
LN Vxbes
Ravana
5
8
16
1.63
L
Yemoja
Muhkoonga
Yemoja
2
2
22
6.5
L
Cerberus
QDC258
Cerberus
6
6
25
3.08
L
Sun Wukong
SalviTurtle72
Sun Wukong
14
2
17
11.25
W
Aphrodite
Sigmatoast
Aphrodite
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,962
Damage
139,316
172,430
Taken
129,973
163,062
Mitigated
83,591
94,230
Healing
60,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AkumaDemon
Hercules
29,064
4,114
3,222
15,103
35,486
38,551
436
10,191
25,295
15,798
38,164
L
21,258
7,690
2,449
1,057
22,550
9,208
906
14,318
7,884
0
37,026
W
Ah Puch
Gigatoast
Ah Puch
45,257
1,444
1,417
5,036
24,192
8,550
1,272
7,279
16,913
81,303
0
L
Thor
28,335
2,001
2,611
3,941
27,510
12,750
862
15,837
11,055
0
51,485
W
He Bo
18,487
1,774
192
2,036
19,857
5,583
82
4,121
15,736
29,550
0
W
Ravana
LN Vxbes
Ravana
21,345
4,108
1,699
5,246
24,279
17,839
2,076
5,193
19,086
0
29,703
L
Yemoja
Muhkoonga
Yemoja
5,853
1,599
20,303
19,238
36,996
24,568
466
24,667
11,514
14,222
0
L
Cerberus
QDC258
Cerberus
26,857
421
4,326
15,305
40,245
68,811
296
18,151
20,486
46,148
0
L
Sun Wukong
SalviTurtle72
Sun Wukong
29,659
5,053
4,074
20,926
45,129
47,725
2,720
23,067
20,832
0
69,489
W
Aphrodite
Sigmatoast
Aphrodite
25,163
3,393
11,380
14,919
26,159
13,068
1,461
5,926
20,233
61,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,406
Gold Earned
74,399
222
Minions Killed
210
0
Camps Cleared
0
1,978,545
Distance Traveled
1,946,108
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,911
648
34
1
0
440,167
3
L
Bastet
14,273
621
44
2
0
371,807
0
W
Ah Puch
16,433
714
71
3
0
397,804
0
L
Thor
13,912
605
50
2
0
297,069
3
W
He Bo
13,880
603
24
1
0
330,710
0
W
Ravana
13,802
600
14
1
0
402,339
1
L
Yemoja
13,865
603
20
1
0
431,939
2
L
Cerberus
15,192
661
34
1
0
410,165
3
L
Sun Wukong
17,164
746
74
3
0
467,565
0
W
Aphrodite
15,373
668
67
3
0
375,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role