Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DaGabeinator
Hachiman
Level 8
God Stats
6W - 2L
1,949 SR
Queue Stats
21W - 11L
1,633 Elo+
Party 2
Scylla
Scylla
Relo1224
Scylla
Level 29
God Stats
6W - 2L
1,653 SR
Queue Stats
156W - 69L
1,720 Elo+
Party 2
Hades
Hades
WildWhiskey
Hades
Level 25
God Stats
2W - 1L
1,754 SR
Queue Stats
26W - 12L
1,644 Elo+
Party 2
Nemesis
Nemesis
kerotsuyu
Nemesis
Level 29
God Stats
5W - 0L
1,956 SR
Queue Stats
156W - 70L
1,693 Elo+
Party 2
Team Averages
Level 24
1,763 SR
1,638 Elo+

VS

Team Averages
Level 14
1,489 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IceLordChaos
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Da Ji
Da Ji
JonnyBoiX
Da Ji
Level 16
God Stats
7W - 5L
1,375 SR
Queue Stats
56W - 29L
1,576 Elo+
Solo
Nu Wa
Nu Wa
MaliceOfRites
Nu Wa
Level 17
God Stats
19W - 14L
1,569 SR
Queue Stats
19W - 14L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
bronguss
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 18
10,862
1,086
16,788
10,619
13,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
DaGabeinator
Hachiman
18
9 / 1 / 16
10,961
1,096
12,423
8,046
3,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Relo1224
Scylla
18
10 / 2 / 16
11,940
1,194
19,800
7,665
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 16
10,401
1,040
11,075
11,612
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kerotsuyu
Nemesis
18
5 / 1 / 19
11,163
1,116
8,412
7,750
2,934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

271

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 12 / 2
9,475
948
7,399
19,777
8,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 3
8,702
870
3,485
11,730
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
JonnyBoiX
Da Ji
15
3 / 7 / 3
9,777
978
7,112
16,091
6,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 4
10,593
1,059
13,419
10,826
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bronguss
Cthulhu
16
0 / 1 / 6
9,391
939
8,015
14,373
13,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
30
Kills
7
7
Deaths
30
85
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
18
13
L
Artemis
 
Artemis
1
12
2
0.17
W
Hachiman
DaGabeinator
Hachiman
9
1
16
17
L
0
6
3
0.25
L
Da Ji
JonnyBoiX
Da Ji
3
7
3
0.64
L
3
4
4
1.25
W
Scylla
Relo1224
Scylla
10
2
16
9
W
2
3
16
3.33
L
Cthulhu
bronguss
Cthulhu
0
1
6
3
W
Nemesis
kerotsuyu
Nemesis
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,498
Damage
39,430
45,692
Taken
72,797
27,065
Mitigated
37,168
10,918
Healing
1,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,788
2,330
0
3,518
10,619
13,254
0
6,497
4,122
0
28,369
L
Artemis
 
Artemis
7,399
4,542
0
744
19,777
8,223
0
8,035
11,742
0
21,716
W
Hachiman
DaGabeinator
Hachiman
12,423
7,673
0
2,852
8,046
3,032
0
3,397
4,649
0
33,669
L
3,485
795
0
187
11,730
4,800
0
5,506
6,224
0
10,856
L
Da Ji
JonnyBoiX
Da Ji
7,112
1,330
0
156
16,091
6,955
0
7,378
8,713
0
13,505
L
13,419
2,825
0
0
10,826
4,102
0
4,731
6,095
49,001
0
W
Scylla
Relo1224
Scylla
19,800
2,230
0
0
7,665
2,773
0
2,191
5,474
45,614
0
W
11,075
1,017
549
2,936
11,612
5,072
0
4,925
5,853
27,533
0
L
Cthulhu
bronguss
Cthulhu
8,015
317
0
0
14,373
13,088
0
5,225
9,148
25,928
0
W
Nemesis
kerotsuyu
Nemesis
8,412
2,488
0
1,063
7,750
2,934
0
4,424
3,326
0
24,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
47,938
220
Minions Killed
172
6
Camps Cleared
4
1,096,258
Distance Traveled
882,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,862
1,086
20
2
0
237,842
0
L
Artemis
9,475
948
33
3
1
126,207
0
W
Hachiman
10,961
1,096
62
6
4
192,237
0
L
Neith
8,702
870
12
1
0
171,547
0
L
Da Ji
9,777
978
11
1
0
197,454
0
L
Nu Wa
10,593
1,059
79
8
2
180,518
0
W
Scylla
11,940
1,194
52
5
1
195,063
0
W
Hades
10,401
1,040
52
5
1
201,009
0
L
Cthulhu
9,391
939
37
4
1
207,183
0
W
Nemesis
11,163
1,116
34
3
0
270,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role