Player Matchup

Sun Wukong
Sun Wukong
RageQyt
Sun Wukong
Level 22
God Stats
1W - 3L
1,363 SR
Queue Stats
7W - 18L
1,234 Elo+
Party 3
Xing Tian
Xing Tian
TheLon3Spartan
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,033 Elo+
Party 1
Hercules
Hercules
bustin417
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,240 Elo+
Party 1
Amaterasu
Amaterasu
damaddog
Amaterasu
Level 21
God Stats
3W - 1L
1,844 SR
Queue Stats
13W - 19L
1,380 Elo+
Party 3
Medusa
Medusa
ironlinken
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,313 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,240 Elo+

VS

Team Averages
Level 17
1,538 SR
1,316 Elo+
Kukulkan
Kukulkan
Chaloatt
Kukulkan
Level 18
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 17L
1,377 Elo+
Solo
Hachiman
Hachiman
LegacySniper
Hachiman
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,264 Elo+
Party 2
Hercules
Hercules
TheRook75
Hercules
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,244 Elo+
Party 2
Ra
Ra
ZodiacCowboy
Ra
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 11L
1,336 Elo+
Party 2
Yemoja
Yemoja
ixilty
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 128L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RageQyt
Sun Wukong
18
5 / 3 / 5
12,779
983
8,814
26,821
28,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
TheLon3Spartan
Xing Tian
18
0 / 13 / 5
10,876
837
11,579
26,799
33,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
bustin417
Hercules
18
0 / 11 / 7
11,151
858
11,587
29,040
14,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
damaddog
Amaterasu
18
1 / 8 / 7
11,434
880
3,142
27,685
19,746
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
ironlinken
Medusa
18
6 / 9 / 2
13,034
1,003
27,085
27,017
12,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaloatt
Kukulkan
20
2 / 1 / 32
12,463
959
26,643
7,091
3,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LegacySniper
Hachiman
20
13 / 3 / 22
13,518
1,040
31,623
11,304
5,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TheRook75
Hercules
20
17 / 4 / 22
14,634
1,126
25,483
24,194
37,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 1 / 29
14,294
1,100
29,110
9,035
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ixilty
Yemoja
20
4 / 3 / 29
13,150
1,012
13,476
14,276
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
178
12
Kills
44
44
Deaths
12
26
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chaloatt
Kukulkan
2
1
32
18
W
Hachiman
LegacySniper
Hachiman
13
3
22
8
L
Sun Wukong
RageQyt
Sun Wukong
5
3
5
2.5
L
Xing Tian
TheLon3Spartan
Xing Tian
0
13
5
0.19
W
Hercules
TheRook75
Hercules
17
4
22
7
W
8
1
29
22.5
L
Hercules
bustin417
Hercules
0
11
7
0.32
L
Amaterasu
damaddog
Amaterasu
1
8
7
0.56
L
Medusa
ironlinken
Medusa
6
9
2
0.78
W
Yemoja
ixilty
Yemoja
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,207
Damage
126,335
137,362
Taken
65,900
109,396
Mitigated
60,478
7,246
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chaloatt
Kukulkan
26,643
2,564
0
653
7,091
3,765
0
2,133
4,958
40,530
0
W
Hachiman
LegacySniper
Hachiman
31,623
15,673
0
0
11,304
5,536
0
1,583
9,721
0
44,301
L
Sun Wukong
RageQyt
Sun Wukong
8,814
1,377
0
288
26,821
28,791
0
13,342
13,479
130
29,016
L
Xing Tian
TheLon3Spartan
Xing Tian
11,579
1,254
0
0
26,799
33,938
0
14,032
12,767
36,189
0
W
Hercules
TheRook75
Hercules
25,483
8,095
0
6,071
24,194
37,340
0
3,559
20,635
6,138
29,218
W
29,110
2,632
3,043
2,123
9,035
4,722
0
1,965
7,070
68,671
0
L
Hercules
bustin417
Hercules
11,587
3,413
0
3,445
29,040
14,744
0
17,138
11,902
0
28,468
L
Amaterasu
damaddog
Amaterasu
3,142
1,380
0
1,566
27,685
19,746
0
14,965
12,720
0
14,017
L
Medusa
ironlinken
Medusa
27,085
10,485
0
1,947
27,017
12,177
0
14,048
12,969
0
65,337
W
Yemoja
ixilty
Yemoja
13,476
4,632
5,845
2,445
14,276
9,115
0
2,469
11,807
38,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
68,059
223
Minions Killed
244
5
Camps Cleared
5
1,202,580
Distance Traveled
1,100,996
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,463
959
42
3
2
247,143
3
W
Hachiman
13,518
1,040
21
2
2
188,139
0
L
Sun Wukong
12,779
983
53
4
2
286,722
1
L
Xing Tian
10,876
837
44
3
1
193,720
0
W
Hercules
14,634
1,126
21
2
0
223,540
1
W
Ra
14,294
1,100
118
9
1
253,926
0
L
Hercules
11,151
858
34
3
0
222,291
0
L
Amaterasu
11,434
880
24
2
0
253,923
0
L
Medusa
13,034
1,003
68
5
2
245,924
0
W
Yemoja
13,150
1,012
42
3
0
188,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role