Player Matchup

Jormungandr
Jormungandr
DH GARDIANDEMON
Jormungandr
Level 125
God Stats
3W - 1L
1,747 SR
Queue Stats
190W - 220L
1,450 Elo+
Party 2
Discordia
Discordia
HorchataPapi230
Discordia
Level 24
God Stats
86W - 58L
1,641 SR
Queue Stats
191W - 136L
1,610 Elo+
Solo
Skadi
Skadi
StelarMirror213
Skadi
Level 12
God Stats
1W - 1L
1,784 SR
Queue Stats
16W - 10L
1,648 Elo+
Party 2
Team Averages
Level 54
1,724 SR
1,569 Elo+

VS

Team Averages
Level 105
1,682 SR
1,630 Elo+
Discordia
Discordia
MizzyBubbles
Discordia
Level 156
God Stats
1W - 3L
1,538 SR
Queue Stats
99W - 73L
1,612 Elo+
Party 1
Charybdis
Charybdis
TAYI0R SW1FT
Charybdis
Level 16
God Stats
5W - 1L
1,760 SR
Queue Stats
39W - 14L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
xh8tedzerox
Sun Wukong
Level 142
God Stats
7W - 3L
1,747 SR
Queue Stats
241W - 199L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DH GARDIANDEMON
Jormungandr
10
1 / 5 / 2
6,943
631
7,779
12,221
7,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
HorchataPapi230
Discordia
11
1 / 2 / 2
7,142
649
5,010
5,234
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 2
6,914
629
6,775
9,859
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MizzyBubbles
Discordia
12
2 / 0 / 6
7,633
694
7,169
4,860
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TAYI0R SW1FT
Charybdis
12
2 / 2 / 7
7,718
702
7,026
7,413
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
xh8tedzerox
Sun Wukong
12
7 / 1 / 3
8,454
769
10,674
12,698
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DH GARDIANDEMON
Jormungandr
1
5
2
0.4
L
Discordia
HorchataPapi230
Discordia
1
2
2
1
W
Discordia
MizzyBubbles
Discordia
2
0
6
5
L
1
4
2
0.5
W
Charybdis
TAYI0R SW1FT
Charybdis
2
2
7
2.75
W
Sun Wukong
xh8tedzerox
Sun Wukong
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
24,869
27,314
Taken
24,971
11,748
Mitigated
13,215
4,841
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DH GARDIANDEMON
Jormungandr
7,779
2,210
357
3,024
12,221
7,487
0
3,485
7,992
24,537
0
L
Discordia
HorchataPapi230
Discordia
5,010
0
0
1,000
5,234
1,396
0
1,635
3,343
26,549
0
W
Discordia
MizzyBubbles
Discordia
7,169
241
0
1,350
4,860
1,636
255
3,070
1,790
32,002
0
L
6,775
4,025
0
460
9,859
2,865
0
2,561
6,844
0
16,101
W
Charybdis
TAYI0R SW1FT
Charybdis
7,026
3,106
0
2,582
7,413
3,024
700
3,522
3,891
0
30,574
W
Sun Wukong
xh8tedzerox
Sun Wukong
10,674
2,329
0
6,511
12,698
8,555
0
6,671
6,027
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
23,805
119
Minions Killed
134
3
Camps Cleared
9
577,963
Distance Traveled
599,807
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,943
631
34
3
1
170,880
4
L
Discordia
7,142
649
61
6
2
206,432
3
W
Discordia
7,633
694
67
6
5
216,374
5
L
Skadi
6,914
629
24
2
0
200,651
2
W
Charybdis
7,718
702
51
5
2
179,164
3
W
Sun Wukong
8,454
769
16
1
2
204,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role