Player Matchup

Hachiman
Hachiman
RiggenBotJR
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 3
Apollo
Apollo
Set_2_Wumbo
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Sullivan_Jacob
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,354 Elo+
Party 1
Hel
Hel
gewbard
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,361 Elo+
Party 3
Tsukuyomi
Tsukuyomi
youzabish
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,473 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,378 Elo+

VS

Team Averages
Level 97
1,449 SR
1,446 Elo+
Anhur
Anhur
Baergkas
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 111L
1,471 Elo+
Party 2
Izanami
Izanami
FreddiePrinzeJr8
Izanami
Level 124
God Stats
10W - 8L
1,434 SR
Queue Stats
346W - 342L
1,457 Elo+
Party 2
Sobek
Sobek
H-O-L-L-O-W-2--5
Sobek
Level 157
God Stats
3W - 1L
1,529 SR
Queue Stats
91W - 81L
1,434 Elo+
Solo
Bastet
Bastet
Ladytho
Bastet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,343 Elo+
Solo
Ravana
Ravana
VxxfallenxxV
Ravana
Level 46
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 18L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RiggenBotJR
Hachiman
20
5 / 4 / 12
13,286
738
41,195
21,682
8,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
20
6 / 11 / 8
14,034
780
16,141
23,173
9,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
7 / 9 / 11
12,571
698
20,807
23,110
8,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
18
2 / 6 / 11
11,078
615
10,242
24,780
11,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
youzabish
Tsukuyomi
16
3 / 10 / 8
10,955
609
18,718
20,656
7,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baergkas
Anhur
20
10 / 5 / 17
13,485
749
23,763
20,619
10,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 5 / 16
14,425
801
29,988
20,845
11,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 3 / 23
13,352
742
16,200
45,757
54,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Ladytho
Bastet
19
3 / 3 / 21
12,237
680
19,251
17,063
8,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
20
12 / 7 / 12
13,232
735
13,724
24,053
21,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
23
Kills
40
40
Deaths
23
50
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baergkas
Anhur
10
5
17
3.7
W
13
5
16
4.2
W
2
3
23
4.5
W
Bastet
Ladytho
Bastet
3
3
21
4.5
L
Hachiman
RiggenBotJR
Hachiman
5
4
12
2.75
L
Apollo
6
11
8
0.91
L
7
9
11
1.39
W
Ravana
12
7
12
2.57
L
Hel
2
6
11
1.25
L
Tsukuyomi
youzabish
Tsukuyomi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,103
Damage
102,926
113,401
Taken
128,337
46,524
Mitigated
104,787
44,124
Healing
57,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baergkas
Anhur
23,763
8,672
5,224
5,327
20,619
10,213
176
950
19,669
0
45,389
W
29,988
21,939
3,532
4,649
20,845
11,026
4,941
1,161
19,684
0
63,692
W
16,200
1,095
3,373
21,126
45,757
54,224
75
4,759
40,998
32,066
0
W
Bastet
Ladytho
Bastet
19,251
2,527
2,800
3,530
17,063
8,154
338
592
16,471
0
29,348
L
Hachiman
RiggenBotJR
Hachiman
41,195
26,952
269
5,824
21,682
8,574
1,205
4,630
17,052
0
63,876
L
Apollo
16,141
9,442
1,356
3,002
23,173
9,368
1,425
2,432
20,741
0
38,632
L
20,807
8,939
1,559
2,485
23,110
8,836
639
2,599
20,511
0
40,414
W
Ravana
13,724
2,083
2,803
5,380
24,053
21,170
0
2,780
21,273
0
25,888
L
Hel
10,242
1,902
14,313
11,803
24,780
11,837
0
3,248
21,532
16,671
0
L
Tsukuyomi
youzabish
Tsukuyomi
18,718
3,438
1,514
1,999
20,656
7,909
513
3,291
17,365
0
30,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,924
Gold Earned
66,731
179
Minions Killed
184
0
Camps Cleared
0
1,477,079
Distance Traveled
1,707,284
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,485
749
50
3
0
312,000
1
W
Izanami
14,425
801
70
4
0
310,112
0
W
Sobek
13,352
742
25
1
0
373,635
1
W
Bastet
12,237
680
21
1
0
391,742
0
L
Hachiman
13,286
738
48
3
0
324,875
0
L
Apollo
14,034
780
42
2
0
265,045
0
L
Hou Yi
12,571
698
51
3
0
238,820
1
W
Ravana
13,232
735
18
1
0
319,795
0
L
Hel
11,078
615
11
1
0
329,856
0
L
Tsukuyomi
10,955
609
27
2
0
318,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role