Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ChokeOnThisNerd
Loki
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 44L
1,559 Elo+
Party 2
Cerberus
Cerberus
dragonslayeh
Cerberus
Level 61
God Stats
2W - 3L
1,781 SR
Queue Stats
85W - 72L
1,576 Elo+
Party 3
Cupid
Cupid
stonerbasher
Cupid
Level 68
God Stats
2W - 0L
1,949 SR
Queue Stats
67W - 51L
1,610 Elo+
Party 3
Team Averages
Level 109
1,682 SR
1,561 Elo+

VS

Team Averages
Level 140
1,559 SR
1,526 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Oreotropolis2020
Chaac
Level 136
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 11L
1,354 Elo+
Party 1
Osiris
Osiris
TaqoBob
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ffxivcody
Nu Wa
Level 153
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 7L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 3
7,855
786
4,762
2,882
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 4
7,698
770
4,544
6,125
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
dragonslayeh
Cerberus
14
2 / 1 / 13
8,796
880
8,855
11,247
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 0 / 6
9,291
929
11,005
7,179
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 2
7,624
762
4,570
7,758
3,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 0
7,609
761
5,437
10,402
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
TaqoBob
Osiris
11
0 / 3 / 2
7,140
714
4,354
10,105
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ffxivcody
Nu Wa
12
0 / 6 / 2
6,875
688
5,511
8,589
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
3
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
L
Hel
 
Hel
0
2
2
0.5
W
3
1
4
5
L
3
5
0
0.6
L
Osiris
TaqoBob
Osiris
0
3
2
0.33
W
Cerberus
dragonslayeh
Cerberus
2
1
13
8.5
L
Nu Wa
ffxivcody
Nu Wa
0
6
2
0.17
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
19,872
27,433
Taken
36,854
15,893
Mitigated
24,101
8,586
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,762
412
0
390
2,882
1,025
478
1,153
1,637
36,503
0
L
Hel
 
Hel
4,570
278
2,435
4,243
7,758
3,934
868
3,234
4,484
34,148
0
W
4,544
1,140
0
1,054
6,125
1,924
692
3,855
2,225
0
17,087
L
5,437
455
0
2,046
10,402
8,873
430
3,735
6,584
0
19,500
L
Osiris
TaqoBob
Osiris
4,354
889
0
416
10,105
8,680
60
3,581
6,399
0
12,254
W
Cerberus
dragonslayeh
Cerberus
8,855
489
0
3,632
11,247
10,484
23
2,516
8,470
20,811
0
L
Nu Wa
ffxivcody
Nu Wa
5,511
1,560
0
269
8,589
2,614
130
3,357
5,152
23,704
0
W
11,005
5,895
324
3,186
7,179
2,460
1,216
2,888
4,084
0
36,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
29,248
223
Minions Killed
161
9
Camps Cleared
7
816,322
Distance Traveled
712,979
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,855
786
84
8
2
186,800
4
L
Hel
7,624
762
72
7
3
195,529
3
W
Loki
7,698
770
24
2
4
201,712
2
L
Chaac
7,609
761
42
4
2
167,472
1
L
Osiris
7,140
714
17
2
1
188,009
1
W
Cerberus
8,796
880
48
5
1
218,482
1
L
Nu Wa
6,875
688
30
3
1
161,969
2
W
Cupid
9,291
929
67
7
2
209,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role