Player Matchup

Thanatos
Thanatos
BLUE ICE 6
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,078 Elo+
Solo
Hercules
Hercules
Caustic Agony
Hercules
Level 36
God Stats
31W - 34L
1,518 SR
Queue Stats
113W - 131L
1,446 Elo+
Party 2
Anhur
Anhur
DontLookBack55
Anhur
Level 11
God Stats
12W - 15L
1,245 SR
Queue Stats
37W - 48L
1,251 Elo+
Party 2
Team Averages
Level 24
1,421 SR
1,258 Elo+

VS

Team Averages
Level 47
1,491 SR
1,248 Elo+
Arachne
Arachne
Scrodumb
Arachne
Level 56
God Stats
11W - 5L
1,647 SR
Queue Stats
79W - 99L
1,311 Elo+
Party 1
Charybdis
Charybdis
SownAce
Charybdis
Level 69
God Stats
2W - 5L
1,538 SR
Queue Stats
88W - 102L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
THELONE1
Sun Wukong
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 15L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLUE ICE 6
Thanatos
11
2 / 9 / 2
8,117
580
3,269
13,091
10,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Caustic Agony
Hercules
10
0 / 6 / 2
7,534
538
6,794
13,486
7,830
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 6 / 0
8,446
603
4,531
12,439
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Scrodumb
Arachne
15
11 / 3 / 9
10,819
773
12,827
9,350
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
SownAce
Charybdis
14
8 / 0 / 13
10,593
757
16,074
8,660
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
THELONE1
Sun Wukong
13
2 / 1 / 16
9,300
664
5,387
6,144
3,694
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
21
21
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BLUE ICE 6
Thanatos
2
9
2
0.33
L
Hercules
Caustic Agony
Hercules
0
6
2
0.17
L
2
6
0
0.33
W
Arachne
Scrodumb
Arachne
11
3
9
5.17
W
Charybdis
SownAce
Charybdis
8
0
13
14.5
W
Sun Wukong
THELONE1
Sun Wukong
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
34,288
39,016
Taken
24,154
22,643
Mitigated
10,348
4,600
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BLUE ICE 6
Thanatos
3,269
557
0
2,143
13,091
10,832
0
0
13,091
0
13,476
L
Hercules
Caustic Agony
Hercules
6,794
728
0
1,295
13,486
7,830
0
0
13,486
2,173
18,942
L
4,531
2,975
0
1,162
12,439
3,981
0
0
12,439
0
17,562
W
Arachne
Scrodumb
Arachne
12,827
9,161
0
3,824
9,350
4,067
126
714
8,636
0
40,736
W
Charybdis
SownAce
Charybdis
16,074
9,603
0
3,979
8,660
2,587
1,944
399
8,261
0
48,181
W
Sun Wukong
THELONE1
Sun Wukong
5,387
1,199
0
1,031
6,144
3,694
213
224
5,920
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
30,712
106
Minions Killed
142
1
Camps Cleared
8
671,397
Distance Traveled
774,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,117
580
24
2
0
201,541
0
L
Hercules
7,534
538
43
3
0
254,545
3
L
Anhur
8,446
603
39
3
1
215,311
1
W
Arachne
10,819
773
58
4
6
271,033
3
W
Charybdis
10,593
757
53
4
2
231,712
0
W
Sun Wukong
9,300
664
31
2
0
271,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role