Player Matchup

Nu Wa
Nu Wa
Assassina_KatGR
Nu Wa
Level 121
God Stats
37W - 31L
1,558 SR
Queue Stats
258W - 309L
1,381 Elo+
Party 1
Fenrir
Fenrir
Blo0d_H0und2412
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,240 Elo+
Solo
Chaac
Chaac
whitedeathR21
Chaac
Level 86
God Stats
0W - 1L
1,635 SR
Queue Stats
11W - 27L
1,283 Elo+
Party 1
Team Averages
Level 71
1,564 SR
1,301 Elo+

VS

Team Averages
Level 42
1,447 SR
1,333 Elo+
Fenrir
Fenrir
Family Gamers04
Fenrir
Level 24
God Stats
2W - 4L
1,170 SR
Queue Stats
10W - 23L
1,149 Elo+
Solo
Hun Batz
Hun Batz
TheDeadpool_1
Hun Batz
Level 68
God Stats
13W - 3L
1,672 SR
Queue Stats
610W - 541L
1,524 Elo+
Solo
Sylvanus
Sylvanus
matsod_
Sylvanus
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 71L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
11,877
699
23,670
13,457
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 9 / 7
10,569
622
9,512
19,283
12,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 6
11,432
672
15,042
20,973
25,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,823
637
8,236
19,516
11,077
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
TheDeadpool_1
Hun Batz
17
11 / 3 / 5
13,226
778
21,699
24,504
19,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
matsod_
Sylvanus
15
4 / 6 / 7
12,208
718
12,693
16,285
10,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
17
17
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
3
9
7
0.72
W
2
4
9
1.63
W
Hun Batz
TheDeadpool_1
Hun Batz
11
3
5
4.5
W
Sylvanus
matsod_
Sylvanus
4
6
7
1.25
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,224
Damage
42,628
53,713
Taken
60,305
42,762
Mitigated
41,382
12,799
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,670
7,213
0
2,664
13,457
5,631
948
3,422
10,035
59,405
0
L
9,512
2,809
0
3,564
19,283
12,100
174
6,133
13,150
0
25,008
W
8,236
1,414
0
3,969
19,516
11,077
779
7,302
12,214
0
18,604
W
Hun Batz
TheDeadpool_1
Hun Batz
21,699
4,664
0
6,205
24,504
19,951
295
10,361
14,143
14,043
59,198
W
Sylvanus
matsod_
Sylvanus
12,693
3,556
3,521
5,668
16,285
10,354
1,263
9,949
6,336
33,418
4,346
L
15,042
2,061
0
6,571
20,973
25,031
125
7,031
13,942
8,563
36,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
36,257
185
Minions Killed
164
8
Camps Cleared
7
883,729
Distance Traveled
853,773
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,877
699
94
6
4
282,148
3
L
Fenrir
10,569
622
29
2
3
289,422
2
W
Fenrir
10,823
637
23
1
0
307,451
1
W
Hun Batz
13,226
778
99
6
4
334,521
0
W
Sylvanus
12,208
718
42
2
3
211,801
2
L
Chaac
11,432
672
62
4
1
312,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role